OOC: Ug. Today has just been an unlucky day.
BIG: The figure, which can in better lighting now be seen as a man dressed in rugged clothing with a chain tunic and spear, stands perfectly still as the warrior comes skidding to a halt just before him, apparently girded for war. Yet before the warrior could say anything, the guard falls to the ground in a faint. The crowd around him, composed of what seems to be soldiers preparing for a battle, jump to their weapons and advance toward the hasty warrior. A loud shout suddenly erupts from the throng, and two men push their way forward. The one in front, Bal’doll, is tall and lanky, dressed in similar clothing to the guard, yet by his disposition one can see he is one of their leaders; he holds a bright lantern in his hand. The other, Gualbert, is of shorter stature, wearing a robe of dingy white and partial plate armor, a sword sheathed at his side. Bal’doll shifts uneasily as he says “Greetings friend, what business do you have here?” Gualbert moves toward the guard, and seeing he had just fainted, moves in front of Bal’doll.
Quote:
Name: Gualbert.
Class: Healer/defensive fighter.
Race: Human.
Appearance: Of medium height and weigh, his hair, beard, and eyes all of a deep brown. The generous fabric of his undyed white robe folds and contours around his armor. He wears a large belt of interwoven pieces of brown leather, as well as likewise brown boots. A leather satchel, also brown, hangs at his side, its strap coming up over his breastplate, around his shoulder, and back around again.
Origin: A freelance adventurer, Gualbert constantly seeks out new quests, making a modest, if perhaps a little poor, living. He has now pledged his service to the Exile’s Resistance Movement as a promising commander.
Armor: Partial iron plate armor wich consists of bracers, vambracers, breast and backplate. A helm of Nordic fashion hangs on his belt.
Weapon/s: A beat-up old double-edged sword hangs at his side. A wooden shield with leather covering also adorns his back.
Strengths: Gualbert is average in most things. He is usually fair and just, not being accustomed to prejudices.
Weaknesses: Gualbert is just average at most things. He is very sensitive to other people’s needs and wants, hurting when they hurt, rejoicing when they rejoice – he considers any attack made on a friend worse than a personal insult.
Gualbert: “Bal’doll, this is one of them we sent for! This is Lamont Irving! I knew you would come, I kne—” As Gualbert is speaking, two other figures come out of the woods, short, and all in black. Interrupting Guabert and saying, “And for what purpose have we been brought here this wet evening? It had better be worth getting all soaked for.” An odd look passes over Guabert’s eyes as they spoke, if but for a moment. “The reward, Thomas and Tamsin, is to help these people. I will explain further, though not now, the others must come first” Gualbert said calmly.
As time passed, another human, a dwarf, and a creature of mechanical origin emerged out of the woods, the latter causing quite a bit of stir. Gualbert: “Now that we have all met each other, please, listen carefully to what I am about to tell you. You see, long ago when the Kingdom we now live in was not so large, it conquered many peoples, exiling them to various parts of the Kingdom. Some of these peoples became accepted, adapting their culture into the Kingdom to make it what is today. Some, however, were not so fortunate. While the King of those days was unusually merciful in not killing them all, he made no laws protecting them, and prohibited them from making any organized militia to protect themselves. Most were forced into slavery, where violence and crime hounded their every attempt to become true citizens.” Gualbert pauses, as if unwilling to go on. “The years have passed without much change, save prejudices have gotten even worse, and the violence against the Exiles has been increasing. Now they are being blamed by many high officials for the Empire’s problems. The new king sympathizes with these officials, and it has been herd by our agents that he has cast a lot, or random die, to decide the day when the exiles will be purged from the Kingdom-” Guabert shudders in apparent disgust. Bal’doll, seeming unable to contain himself any longer, exclaims “After taking our children, our families, away from us… now they condemn us to death! Long have we endured their injustice, but no more!” Gualbert's eyes shine with a radiant fire “Yes. Yet we cannot do it alone. We have herd of pockets of resistance all over the Kingdom that have stood up against the king. We are one of those. If you do not believe us, simply look at the hands and feet of those around you, scared by the whips and chains of the realm.”
“This region is the center of the Kingdom’s lumber supply used for building and repairing military vessels. Without it, the Kingdom’s navy will suffer greatly. Tonight we have panned to attack a castle not far from here, Cear Duldrae (Dull-drae), and make it our center of operations for this area. Cear Duldrae, because of its importance might even contain documents revealing the date set for the purge. We need your help. We need warriors, leaders, and messengers to unite the pockets and stop this impending doom. This will mean in effect becoming an exile, an enemy of the Kingdom, and losing all your rights as a citizen – and should we fail, a most probable death. Yet if we succeed, who knows what the future would bring!”
[center]Shall you
[agree] to help us, and take the consequences thereof, or
[disagree] and leave the game?[/center]