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 Post subject: The Secret Behind Magic - The Theory
PostPosted: October 7th, 2006, 3:33 pm 
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The Secret Behind Magic

Table of Contents
I. Introduction
II. The Secret
III. Evidence
A. Quote from Jagex
B. Barrows
C. Castle Wars
IV. How it relates to What we do
A. Barrows
B. Pking
C. Castle Wars
V. BONUS: More theories explained
A. 10 Mill in 10 Minutes?
VI. Conclusion



I. Introduction

Hi. Ever wondered how magic works? This is where you get “it.” Now, you all are too smart to not know the basics of magic, so i'm not going to cover the basics. If you don’t know the basics there’s tons of guides out there explaining the basics. This guide will reveal what expert Pkers/Cw Legends do NOT want you to know.

NOTE: Since I’m not a member anymore, I cannot provide any detail pictures. Any would be appreciated.

II. The Secret

As you all know, magic is magic. It relates to A LOT of stuff. Now here are some pointers that I will make clear:

In RSC, if you “failed” a magic spell, you could not cast a magic spell for twenty seconds. When RS2 was released, a failed spell just resulted as a splash.

How often you fail a spell is affected by your magic attack bonus, and your opponent’s magic defense bonus.

Here is what you don’t know:

How often you fail a spell is also affected by your magic level AND your opponent’s magic level.

Now, you may already know this, but most of you don’t know how it works.

It’s easy. The gist is that the higher magic level you have, the lower the probability of failing a spell will be. Now, let me provide some evidence.

III. Evidence.

A. Quote from Jagex

Let’s first relate this evidence to the Jagex manual itself.
This is stated from the official magic basics in the runescape manual section itself:

“When you cast combat related spells, there is a chance of you failing. This is dependant on a few factors such as your magical attack bonuses, the magical defence bonuses of your opponent and your magic experience.”

Hmm; let’s look at this. Notice when it said “opponent AND your MAGIC EXPERIENCE.” Wow. This evidence was clearly given in the runescape manual itself. So why do people not know this? It’s because a lot of people just skim through the manual or don’t even read it; even if they skim through they don’t read and interpret carefully.

This is evidence from the official site. Thus, let’s continue to investigate that your magic level is dependent on how often you fail a spell.

B. Barrows

A lot of people refer to barrows. Sure, barrows has great rewards, great risks, all of that stuff; let’s talk about slayer dart. Many people do barrows with slayer dart, and even they mage in melee armour. But a hypothesis was brought up saying that magic dart is not affected by magic bonus.

How is magic dart not affected? It is a magic spell, right? Jagex said NOTHING about ANY magic spell not being affected by “magic bonus.”
Now lets go back to that quote again:

“When you cast combat related spells, there is a chance of you failing. This is dependant on a few factors such as your magical attack bonuses, the magical defence bonuses of your opponent and your magic experience.”

Secondly, magic dart is clearly stated in the knowledge base as a magic spell. So what does this prove? Magic dart is a “common” magic spell, which has rules stated above.

Now then, why can people mage the brothers with little magic attack bonus? Only one theory is left. The magic brother’s magic level is extremely low, and your magic level affects how often you fail a spell. For example, you go into barrows with full torags, and mage karil. Your magic level is 80+, and you only fail one spell. This means, that your magic level and your opponent’s magic level—in this case your opponent’s magic level is much lower than yours—play a role in the battle.

This also brings up a lot of other stuff. More of this will be discussed in the later section referring to barrows.

B. Castle Wars

This section will be extremely brief, because of the obvious reasons exemplified.

First, have you ever seen a person barrage you in full dragon? In a lot of cases, yes. Even if you’re wearing dhide, you STILL get barraged by a person in full melee armour! How is this? It’s because his magic level is way higher than yours, and he has a pretty good chance of hitting you with barrage.

Second, have you ever been anciented constantly with karil’s? Yes karil’s is the best magic-defense armour in the game, but how can this be? Only because your opponent’s magic level is higher than yours.

This concludes the castle-wars related evidence.

IV. How it relates to what we do

A. Barrows

Ok, so now you know the truth behind magic dart.

Many people ancient and use wave spells with full magic-boosting armour. This is not necessary, because of the theory stated.

As a result, you CAN ancient and use wave spells with melee armour IF your magic level is 75+. Even 70-75 will work. The fact is, that doing this is totally acceptable, since magic dart will have the same result as these spells.

Here’s an example:

A person I know with 99 magic experimented with me in this theory. He maged all the brothers with a –54 magic bonus, and guess what? He diddn’t fail any of the spells on the barrow melee brothers WITH ALL THREE types of spells. Also, he only failed one or two spells on karil and ahrim.

B. Pking

Recently, Jagex released a new prayer called Mystic Might, which increases your magic level by 15%. What Jagex said was that this spell increased your chances of successfully hitting your opponent. However, they said little about how it works defensively.
The new prayer can also help defensively. When you are escaping, just turn on the prayer, and you WILL have a higher chance of your opponent failing on you.

The new prayer also deteriorated the use of magic bonus armour. With the new prayer, you can now, mage with less magic attack bonus.

C. Castle Wars

Castle Wars. In my opinion, this is the most brilliant thing Jagex put into the game. When it first came out, I instantly started playing it lots.

First, let’s analyze how the magic level theory affects the game:

Many people with a high magic level dominate in a certain way. Such include powering the ancients, or just casting spells. A person ancienting with 70 magic may fail a ton of spells on a person with 90+ magic and +0-15 magic defense bonus.

This is why you CAN ancient others easily if you have a high magic level. Having a high magic level is also dependent on how you resist spells.

The new prayer also has similar effects on castle wars and pking.

If you have 80+ magic, you can mage with d-hide, and still do fine.

In conclusion, the rest of the effects can be inferred yourself. As I update this guide, I’ll explain the effects in more detail.

V. Bonus Guide - More Theories Explained

A. 10 Mill in 10 Minutes?

A lot of "pay" guides mention how to earn 10 Mill in 10 minutes. To tell the truth, there is NO consistent method known today that earns you 10 Mill in 10 minutes. Not even the best businessmen have achieved this. So what do guides do to back this "10 Mill" theory up?

It goes simply like this. It's called "System Update." Whenever Jagex updates, all of the runes restock, including that of the mage guild. It's original stock is 5000, even though 250 is the max restock. Whenever there is an update, you buy the runes, sell, and ect.

Now, let's refer to how the guides do it. They might say "3-10 Mill in 10 minutes!" However, the most likely case is that you will get three Mill because that's how business goes.

Sure 3 M in a week is good, but there are some drawbacks. A TON of people already know this "secret," so every world is probably filled up. Even if you manage to get a head start, chances are, that there will be someone competing with you 20 seconds after. Thus, this method is not really effective anymore.

In conclusion, there is no way of making "10 mill in 10 minutes" consistently without breaking the rules.



VI. Conclusion

There you have it. This “secret” mainly affects people with high magic levels, but it really brings up a lot of points.

About me:
Many people know me from castle wars or other events. Having 3000+ Castle Wars Tickets, my experience in runescape is done.

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Last edited by Gogeta_Bomb on October 11th, 2006, 8:39 pm, edited 3 times in total.
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 Post subject:
PostPosted: October 7th, 2006, 4:23 pm 
{ExCathedra}
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Nice, does this mean my analogy about magic has been invalid all this time? :o

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Last edited by Aluminum on Fri, Oct 12, 8:40 PM; edited 826,441 times in total


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 Post subject:
PostPosted: October 7th, 2006, 4:26 pm 
Sorceror of Saradomin
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Er... SO?

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 Post subject:
PostPosted: October 7th, 2006, 4:48 pm 
Village Elder
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This is not new.

Before RS2 was released Paul Gower released a few juicy details about the new combat system.

He stated that a person's intrinsic magic defense will be based 25% on his defense level and 75% on his magic level.


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 Post subject:
PostPosted: October 7th, 2006, 7:07 pm 
Sorceror of Saradomin
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i dont think the magic dart thing is true....at all. im a noob and i dont have 55 slayer so i cant back myself up at all, flame me :)


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 Post subject:
PostPosted: October 7th, 2006, 9:54 pm 
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Quote:
This is not new.

Before RS2 was released Paul Gower released a few juicy details about the new combat system.

He stated that a person's intrinsic magic defense will be based 25% on his defense level and 75% on his magic level.


I completely respect your idea, but the point of my guide is to inform people the information about magic spells that are not known well today. Yes, he did state that, but it's been over a year since that happened. Furthermore, there's a lot of theories about magic that are not true and I just wanted to prove some points with evidence.

Quote:
i dont think the magic dart thing is true....at all. im a noob and i dont have 55 slayer so i cant back myself up at all, flame me


I don't see why you replied like that. Is it because you don't like the guide or myself? That hurts :(

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 Post subject:
PostPosted: October 7th, 2006, 9:58 pm 
I AM BOA
Champion of Saradomin
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I've maged in melee armour successfully before, but I never made the connection to Magic Dart being affected by magic bonus. Hrm. I feel stupid, now. >_>

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 Post subject:
PostPosted: October 8th, 2006, 12:01 am 
Champion of Saradomin
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Then why do we buy those mage robes and stuff for? :-s

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 Post subject:
PostPosted: October 8th, 2006, 1:45 pm 
Sorceror of Saradomin
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Gogeta_Bomb wrote:
Quote:
This is not new.

Before RS2 was released Paul Gower released a few juicy details about the new combat system.

He stated that a person's intrinsic magic defense will be based 25% on his defense level and 75% on his magic level.


I completely respect your idea, but the point of my guide is to inform people the information about magic spells that are not known well today. Yes, he did state that, but it's been over a year since that happened. Furthermore, there's a lot of theories about magic that are not true and I just wanted to prove some points with evidence.

Quote:
i dont think the magic dart thing is true....at all. im a noob and i dont have 55 slayer so i cant back myself up at all, flame me


I don't see why you replied like that. Is it because you don't like the guide or myself? That hurts :(



no it has nothing to do with you, and not much with the guide, its just my opinion on the matter does not agree with the mage bonus thing, because ive tried doing zammy flames in rune....on 45 mage, it still didnt work out well when they had negative mage bonus.


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 Post subject:
PostPosted: October 8th, 2006, 3:20 pm 
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Quote:
no it has nothing to do with you, and not much with the guide, its just my opinion on the matter does not agree with the mage bonus thing, because ive tried doing zammy flames in rune....on 45 mage, it still didnt work out well when they had negative mage bonus.


Please read this more carefully.

Quote:
A lot of people refer to barrows. Sure, barrows has great rewards, great risks, all of that stuff; let’s talk about slayer dart. Many people do barrows with slayer dart, and even they mage in melee armour. But a hypothesis was brought up saying that magic dart is not affected by magic bonus.

How is magic dart not affected? It is a magic spell, right? Jagex said NOTHING about ANY magic spell not being affected by “magic bonus.”
Now lets go back to that quote again:

“When you cast combat related spells, there is a chance of you failing. This is dependant on a few factors such as your magical attack bonuses, the magical defence bonuses of your opponent and your magic experience.”


Quote:
Then why do we buy those mage robes and stuff for?


Your magic attack bonus and your opponent's magic defense bonus are major deciding factors in whether you fail a spell or not. The magic level differences are just a further role in whether you cast or fail a spell. I'd put the magic attack and defense bonus as a first priority in casting a spell unless in special occasions. These occasions include when your magic level is at least 25 higher than your opponent's, or in other cases such as barrows. It seems that I did not make this point clear.

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 Post subject:
PostPosted: October 8th, 2006, 8:16 pm 
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interesting fact, i never knew this.. thankyou

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 Post subject:
PostPosted: October 12th, 2006, 11:14 pm 
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BTW, I don't know why this is in the Website/Corrections part. The purpose, again, is to propose a theory back it up with evidence. This is not meant to altar the website's magic guide in ANY way. =|

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 Post subject:
PostPosted: October 13th, 2006, 1:57 am 
Village Elder
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Whoever moved your post here considered it worthy of inclusion into the main website as a separate, special report.


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