OK, I decided to make a 2nd skill of my own!

Let's get this topic back on the right track.
[center]20th new skill: MUSIC[/center]
Always wanted to be a travelling bard? Want to perform for the Fremennik? Thinking of the best way to woo your love? Look no further than music!
Abilities
Level - Ability (xp given)
1 - Play the grass whistle (15 xp)
To make the grass whistle you can buy it from the Music store located in Relleka for 5,000 coins, or pick long grass (requires 20 grasspicking) and craft it into the whistle (requires 15 crafting).
This whistle can encourage imps to gravitate towards you, if you are within a 10 square radius.
20 - Play the harp (100 xp)
The harp needs to be created by using a number of materials: 3 carved teak planks (use chisel with planks) and 20 harp strings (use willow roots with spinning wheel). It then needs tuning which gives a once-only xp bonus of 10k.
30 - Play the triangle (200xp)
This fantastic instrument is often overlooked, but when listening to relaxing music this continual chime eases the heartstrings at once. It needs to be created using 5 iron bars, requiring 35 smithing.
To create a 'blessed triangle', which gives an xp rate of 300 xp per song (50% more); you need to create the triangle using 10 silver bars, and then ask a priest to bless it, which requires 50 prayer.
40 - Play the piano (300 xp)
This refers to the piano in the chapel of POHs. When someone is playing the piano, anyone who uses the altar gets an additional 30% exp on top of the bonus from altar and burners.
65 - Play tropical flute (500 xp)
This flute is made using leaves of a palm tree from Karamja. Requires 50 crafting to make, or it can be bought from the Music store for 40,000 coins.
This flute can be used to charm the keepers of farming patches to halve the cost of them looking after crops.
80 - Charm snakes (700 xp)
Freeze snakes in their track and turn them on any other monsters in the area. You can control the snake for up to 15 seconds, and you get any combat experience from damage they cause to other creatures.
99 - Mesmorization (1,250 xp)
When playing the tropical flute you can now freeze monsters in their tracks when within 10 squares of them!! This effect lasts for 20 seconds, during which time you can attack them. It takes 2 seconds to play and drains your music level by 2.
Random Events
– Admirers can appear and throw flowers at you while you are playing, and there is a 10% chance a rose thorn may poke you in the eye, causing 10-15 damage.
- While trying to charm snakes there is a 5% chance the music may turn sour and the snake will turn on you. Damage is based on 10% of your music level (eg. level 80 = 8 damage).
- While trying to play the grass whistle it may cut your lip, and you cannot attempt to play the whistle again for 5 seconds.
Mini-game!
Here is a basic outline of a mini-game:
- You play in front of the crowd of Fremennik.
- Like in Pyramid Plunder, the higher your music level the further you can progress in the minigame. You start by using the grass whistle and work your way up to attempting to charm a live snake in front of the audience.
- Each successful song you play with each instrument or using each ability gets you 'crowd approval'. The better and more accurate you play (bars come on the screen you must press in order and also in time) the more approval you get. The most approval you can get is 100%.
Rewards:
Every 1% of approval nets you 200 xp, thus there is a maximum of 20k xp you can get per round.
You get stars according to your percentage: Great! for 90%+, Good for 70%+ and Satisfactory for 50%+. These get you 5, 3 and 1 'audience stars' respectively.
Things you can buy with the stars are:
- 10 stars: Sea whistle. This is made from sea grass and is like a grass whistle but there is no chance of you cutting your lip.
- 30 stars: Snake charming enhancer. This necklace when worn doubles the damage your charmed snake can do to other creatures.
- 100 stars: Blessed tropical flute. This flute, when used in accordance with mesmorization, takes away the 2 music points penalty, which means you can cast it continually to rack up the experience instead of waiting 2 minutes for it to regenerate. However, it loses its blessing after 100 uses.
Please give me your opinions on this skill!
