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 Post subject: Unleashed [N] Finished
PostPosted: September 23rd, 2007, 4:20 pm 
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Joined: September 23rd, 2007, 4:07 pm
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Location: The Frozen Throne, directing the burning of the world.
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This is a story that has been pretty much been made up all in my head. Imagine this. Zezima has taken over the Member areas of Runescape and made it illegal for anyone to use members items or go to Member areas. The penalty is death from Zezima's army, the Elite Guards, who are among the few allowed to carry and use Member items. I am going to be posting as I go along, and I always try to end what I've what done in suspense or in a mysterious way. Enjoy!


Unleashed

Prologue

“Why can’t I go past this gate?” Dwarf Moria said to the guard. “I’ve got the authority to go where I want to when I want to.”
“I am very sorry, but my lord Zezima has restricted all travel beyond Falador. Only those with the special clearance of his majesty may go beyond this gate into Taverly. Also, pretty though it may be, you will have to relieve yourself of your dragon scimitar and arm yourself with a more common weapon of runite metal lower. His majesty Zezima has circulated a list of approved weapons for the use of the common man.”
“The common- the common man?!” shouted Dwarf Moria. “If you do not move I will-”
“Do you really want to be threatening me?” taunted the guard, drawing his poisoned dragon dagger. “One false move and you will be running around ‘til you succumb to the poison. Anti-poisons are deemed unnecessary for citizens of King Zezima’s kingdom. Now please, leave, before I become angry.”
Dwarf Moria turned around, furious, as he plodded back to the northern gate of Falador…


Chapter 1


A hearty cheer erupted from the bar as Dwarf Moria walked in. Two of his friends, Seinorfreezy and Chessmaker, sat drinking Asgarnian Ales, while others quenched their thirst on wizard mind bombs or dwarven stouts. Dwarf Moria took an empty chair between his two friends, asking the bartender for an ale himself.
“Have trouble getting past the gate, Dwarf?” Seinor said, referring to his companion’s nickname.
“That idiot wouldn’t let someone past if they had a million coins with ‘em.”
“You sure?” asked Chess, looking at him doubtfully. “That’s a lot of money.”
“Probably not to him,” remarked Seinor thoughtfully. “Members of Zezima’s Elite Guard are quite wealthy, either through good service or really good thieving. His treasure rooms are probably easy to spot and easier to get into, since he wants to show off his own riches while chipping away at our own.”
Dwarf and Chess, along with many others that listened in, nodded in unison.
“I still think you shoulda killed him,” an older gruff man said deeply. “Them Elite Guards can’t be too tough for someone like you, and I wouldn’t mind the world being short a few of them guards anyway.”
“He was armed with a dragon dagger, poisoned, to make it worse, and for your information I can’t walk into the bank and drink an antidote without getting pounced on by Elite Guards,” Dwarf said. “It’s hardly safe to walk around in full rune without having to undergo serious questioning, let alone use items that aren’t on the safe item list.”
“Still,” the man replied, “You mighta hadda chance. I guess it ain’t worth the risk. You sure you can’t teleport to Camelot or wherever on the far side of the gate?”
“No! I cannot do that. Zezima will have an entire battalion of men and who knows what else stationed at every single city, town, or major landmark. There is no way in as far as I know by magic, secret passage, or disguise that can get you in.”
Chessmaker inquired, “But why do you need to get in there anyway? What’s so important that you need to get over the gate?”
“I wish to warn the dwarves of White Wolf Mountain, my distant kin, of their plight, for, knowing dwarves and having lived with them in my early years, they are probably ignorant of the impending doom they will face if they remain under the mountain, for Zezima, I fear, is knowledgeable in the secrets and tunnels of that particular area.”
“Have you asked the dwarves of Ice Mountain about this?” asked Seinor. “If convinced, they could probably help you in your journey to Taverly at least, if not farther.”
“The mines underneath Ice Mountain are being monitored. There would be no way in without being seen.”
“But Dwarf,” Chess said, “what about the mining guild entrance? Are they guarding that too?”
“Yes, but not heavily,” Dwarf replied. “But it would not work. I’m a marked man. The guards know me and what I might do if I am granted audience with the dwarves.”
“Well, we can give you audience, if you wish it,” the old man said. “I’m sure the boys here are eager to cause a little chaos. Aren’t you, boys?” he said loudly to the rest of the bar.
An uproar of shouting voices and cries of excitement filled the bar as the citizens of Falador rose to their feet as one. The noise was incredible, and Dwarf Moria was scared an Elite Guard would hear and inquire about the celebration.
“Shh, shh, shh, be quiet!” he said, loud enough to hear over the tumult. “We can’t go shouting our plans for everyone to hear. Now, before we go on, are you sure you want to do this? Because this could very well end the lot of you up in the White Knight Castle for questioning. Not that Sir Amik Varze will be very strict in your punishments; he hates Zezima as much as we do. Just be careful.”
“We’ll do it tomorrow at sunrise,” the gruff man said. “Be ready, ‘cuz you probably won’t get much time.”



* * *


The sun rose, bright and yellow against the clear, blue sky. Dwarf Moria awoke to loud snoring and hard breathing from his companions.
“Seinor, Chessmaker, wake up,” he said, going to each of their beds and shaking them slightly. “I’m gonna head out to the eastern bank and wait for the riot to begin. If you’re going to come with me, come now.”
Seinor decided to come, but Chess was tired and went back to sleep. Together Dwarf and Seinor made their way into the city square, and, after passing the shield shop and the park, entered the Falador East Bank. There weren’t many people there in the morning, just an Elite Guard arguing with a few angry coal miners about how they were going to make a living without access to the coal rocks in the mines. There was also a man clad in blue wizard robes negotiating a price for five good firewood logs with a young man in steel armor. Nothing was out of the ordinary, yet the air was tense and hot, as if waiting for something to happen. Dwarf went up to the booth and deposited his runite armor and withdrew his runite pickaxe. It would be best not to look suspicious when he entered the mines. As soon as he had verified his business with a second guard, he went and waited by the wall.
It did not take very long before he heard the tramping of feet and the yells of the mob as they drew nearer and nearer. The guards stepped outside, ordered them to stop, drew their swords, and stood firm. They were not calling for help, which was ruining a key part in the plan. The guards were supposed to run to the guild entrance, tell the guard there what was going on, and then leave the post abandoned. But that was not happening.
“Seinor, go round and get the guild guard to come here. Say there’s a disturbance. Go!”
He went, and, just as the mob reached the two Elites, the third guard came around the eastern wall of the bank. Dwarf moved to the disgruntled coal miners and said, “Come on. Follow me.”
The three miners dashed away from the riot and south. They turned right and went down the trapdoor to the mining guild. At the bottom of the ladder they could see the huge expanse of the mining guild, a huge collection of coal and mithril ore jumbled into one cave. One of the miners, armed with an adamantite pickaxe, bashed the helmet of the guard stationed at the bottom and knocked him out cold.
“Well, he won’t wake up for a while,” he said. “Dwarf_Moria, thank you for helping us. I’m TheAntKing and my friend here is Jabbadahutt. Really, I can’t thank you-“
“Don’t worry about it, I just like to help people when the chance comes,” replied Dwarf. “Now farewell, for now.”
While the two miners headed deeper into the cavern, Dwarf aimed for the small iron gate to the southwest. He reached it, opened it, and stepped through. He greeted the dwarf guarding the gate, who replied heartily, “I haven’t seen you here for a while, Moria. What brings you here?”
“I wish to speak to the dwarves about what to do with our brothers under the White Wolf Mountain.”
“You would have to speak to Doric the Spy about that,” the dwarf said. “He’s right across from the gate that leads to Taverly. You know the place.”
“Oh, I know it all right.”
“Well, talk to him, and see what he says. Then try and come back here or send a message.”
“Thank you, sir,”
“You are quite welcome, Moria.”
Returning through the gate, Dwarf Moria headed for the exit ladder and the chaos above.


Chapter 2


Outside Falador East Bank, it was a scene of running bodies and cursing men. The Elite Guards were holding the mob of men with picks, axes, and spades at bay, but unless aid came soon they would be overwhelmed. Sauliuss Lt was wondering how long his other two men could hold off when out of the south three more guards came. One was the famous Rabid Yoda, who was renowned for his speed and accuracy when dealing with foes. Seeing this heartened Sauliuss, for he was growing tired and sore. Commander Yoda spoke with an air of command few in the Elite Guard had, and when he spoke you listened or paid the price.
“Why, by the name of Guthix, Zamorak, and Saradomin, are you revolting against the peaceful and orderly establishment that has been set by these hard working-men? Why do you waste energy fighting when you could help us build a better world for all who live here? But yes, it all makes sense. You do not like being kept on this side of the world. You do not enjoy being cooped up so close together. I tell you now, the other side is dangerous! You do not wish to live there. Stay here, where it is safe. Do not dream about what could be yours, for it is not yours to take. Now, I say no more, save this. This time you will all be sent to Sir Amik for punishment. Let this happen again, and the blue dragons of Taverly Dungeon will devour you all. Now go.”
The rioting men quieted and allowed the guards to move them into straight lines outside the bank doors. Seinor watched carefully from inside, not want to attract attention to himself. The group marched off to the west and out of sight. Seinor was beginning to worry about Dwarf because he had been gone a long time, but after only waiting a short time Dwarf appeared in the doorway.
“Were you able to talk to the dwarves?” asked Seinor.
“Yes, I talked to them. Well, more like one of them. The dwarf at the mining guild gate told me I needed to talk to Doric, the spy across from the gate to Taverly. I don’t know what he will say, but I’m hoping it will be useful.”
“If you’re going almost right up to the gate I would go now, before word of this revolt spreads. Otherwise the guard there will be alerted, and the northern border of Falador watched.”
“It seems right that I should go now, but I feel that I should wait. I will wait until tomorrow to go. Meanwhile, I think you and Chess should go to the White Knight Castle and speak to Sir Amik. He will not harshly punish our friends, but I want to make sure the Elites don’t surpass Amik’s judgment. Their commander would make up the slightest excuse to hurt enemies of Zezima. In fact, the only reason they haven’t attacked Amik himself is because he is the leader of the whole White Knight force. Deliberate attack would open the way for open war between the White and Temple Knights and Zezima’s forces. Zezima would win, but his forces would be so weak that the combined forces of Varrock and Falador could overpower the kingdom and defeat him.”
“Hmm. Well, anyway, I’m gonna go get Chess and go to the castle. I’ll see what I can find out. You say you go will go to Doric’s tomorrow?”
“Yes, most likely tomorrow, but I will wait to see what you have to say before I go. Maybe your information will change my decision.”
“Good-bye for now.”



* * *


Seinor and Chess crossed the bridge over the moat to the courtyard of the White Knight Castle, drawing no attention to themselves and staying perfectly calm. The entrance was not guarded, probably because the White Knights would not let an Elite Guard protect the door to their noble castle. However, the knights knew Dwarf and his two comrades, and with greetings allowed Chess and Seinor to pass.
“Do you know what’s happening here today?” asked a knight.
“Yes, and because of that is why we are here,” replied Seinor. “We want to make sure the Elites don’t overdo Sir Amik’s punishment.”
“Punishment!” laughed the knight. “He’ll probably congratulate them for their bravery and induct them into the White Knights. He hates Zezima and his armies, but our law says that we cannot declare war unless attacked first. I fear that we are the only real force opposing this tyrant, and I believe that before mounting his attack Zezima will ask the Black Knights and goblins for an alliance. But I do not mean to keep you. Go about your business and tell me when you are finished. I wish to know what you discover. My name is Footman Wars, a lieutenant in the army, but I know more than my rank shows. Farewell.”
“Thank you, Footman Wars, and we shall tell you of our news.”
They parted company, and the two men walked into the castle and up two flights of stairs. There they heard Sir Amik talking to Commander Yoda, both arguing and yelling loudly.
“Sir Amik, you turn control of those prisoners to me or I will take you prisoner as well!”
“These men were brought to me, and I will be the one who decides what to do with them.”
“Do with them? You would say, ‘Pick up those sacks and move them over there,’ and be done with it.”
“I am the one with authority here, and it will be me who decides their fate!”
“If you will not see reason and let me have them…”
“Reason! It is reason that brought them here and reason that says you should leave them with me!”
Suddenly there was movement. Sir Amik shouted, “What the…” before a gagging sound was heard and Yoda turned to another man, who had before then not been revealed.
“Sauliuss, tell the other men to take the prisoners to Taverly and to wait for me there. If asked, tell the knights that Sir Amik turned control of the prisoners to me. Answer no other questions, and if others stop you bring them along as well.”
“Yes, sir.”
Footsteps came toward the door in front of Chess and Seinor, who ducked around a corner right as the door opened. Sauliuss walked by them, not noticing the pair of people staring at him as he descended the stairs.
“Should I follow him?” whispered Chess as the footsteps faded from sight.
“Yes, go now,” answered Seinor.
Chess left and followed Sauliuss down the steps. Meanwhile voices again could be heard coming from the open door. Seinor listened some more, wanting to catch all the information Yoda let slip.
“Now, Amik, you will listen to me. You will surrender your knighthood and turn control of the White Knights to me, or I will kill you now.”
Without thinking, Seinor jumped from around the wall and flattened Yoda, giving Sir Amik time to get up. Yoda threw Seinor off, but Amik was ready this time, drawing his sword and pointing it at the commander.
“Leave now, or perish. I will not be so kind as to listen to your words as I was today after what you tried to accomplish. Leave or be killed.”
Yoda cursed and left the room at a run, turning back at the stairs and giving Amik a hateful glance as he descended. Then he turned and was gone.
“Thank you, Seinorfreezy, for if you had not been here I would probably be dead and all hope for Runescape would be lost. What brings you here?”
“I was coming here to make sure the guards didn’t overdo the punishment, but apparently I was too late.”
“I don’t know what to do.”
“I might. I sent Chessmaker after the group. He is good at disguises and might be able to cross the gate without being noticed. Dwarf is going to talk with Doric the Dwarf Spy about getting across in secret, but unless I tell him otherwise he will go tomorrow, which will probably be too late.”
“Tell Dwarf to go today and to speak with me afterwards, for I wish to know what his plans are. We need to follow the Elites to Taverly before something terrible happens.”
“I’m willing to go after Chess, and I’m sure Dwarf will come too, since he needs to get to White Wolf Mountain anyway, but I think one of us should stay here, just to be safe. Your lieutenant, Footman Wars, seemed to know a lot and was enthusiastic about helping.”
“Then it is settled. Tell Footman Wars to go with Dwarf Moria, and you shall stay here. Now go, and hurry.”
Seinorfreezy turned around and left to find Footman Wars and Dwarf Moria, and to tell them of the plan and what the next step was.




* * *


“What do you mean, the men have been taken?” Dwarf asked Seinor, who had found Dwarf and told him what had happened at the White Knight Castle.
“Yoda threatened Sir Amik and told the other guard to take them to Taverly to wait for him. I sent Chess after them.”
“You did?!” exclaimed Dwarf. “Why would you do that?”
“Well, he half volunteered to go, and so he went.”
“Well, we’ve got to follow him! Chess won’t be able to survive by himself.”
“Sir Amik asked you to go speak with Doric; he wants to send you and Footman Wars, Amik’s lieutenant, after Chess. I was going to stay here and watch over Falador.”
“Why must you stay and Footman Wars come with me, if I go at all?” inquired Dwarf, who was getting very anxious. “If I talk to Doric and he doesn’t help me, there will be no way to get to Chess. He will be eaten by the blue dragons in the dark Taverly Dungeon, never to be seen again, along with all those men who revolted for me.”
“That is why you must convince Doric to help you, so that the riot and sacrifices were not in vain.”
“Fine, I will go now.”
Dwarf Moria turned around and prepared to head to the border of Falador and Doric’s house, hoping that his visit would not be in vain.


Chapter 3


Chess followed Sauiluss down the stairs and across the courtyard. No one asked any questions or made any attempt to speak to him. The guard crossed the bridge into the town square, Chessmaker following close behind him. Although he was good at hiding and stealth, it was hard in the city to find a hidden place to which he could go, unseen from anyone. If he attempted to follow in the open, Sauliuss would notice him. He would then be overcome, forced to go with the prisoners to Taverly. If he was not noticed, he would not go as a prisoner, but as a spy.
Chess tracked the Elite to the East Falador Bank, where Sauliuss stopped in to make sure all was well. Chess risked being seen and walked through the doors, exposing himself to the two guards in the room. He headed to the booth and asked to withdraw some nice, cooked salmon to eat in case he got hungry. The monitoring guard approved the withdrawal, and Chess left. Five minutes later, Sauliuss walked out and headed further east, going past the Party Room and approaching a small building. He stepped through the door, closed it and descended the stairs. Chess followed, and, much to his surprise, arrived in the Dwarven mines. Sauliuss was walking past some jutting rocks to a group of people on the far side of the cave. The group was made up of the mobbing men and a guard.
“Sergeant Bowei, get them up. We’re going to Taverly. Do it quick!”
The orders were immediately followed, and a minute later three lines of men were marching back up the stairs and into the building, led and followed by two Elite Guards, and unbeknownst to them, Chess. The company moved back through the Falador main road, turned north at the square, and left the city.
They moved up the road, and soon came to the gate. Chess, knowing he had seconds before they came to the gate, let out a yell and stumbled. His plan was to pretend like he was a traveler to the Zamorak temple; so that he could attempt to get through safely. He did not, however, want to be mistaken for one of the prisoners.
“Help me! I think I hurt my ankle and I can’t walk well! Help!”
Sauliuss turned around and asked, “I don’t remember you. You weren’t one of those men in the mob.”
“No! I wasn’t! I’m going to the Zamorak temple north of here to worship.”
“You don’t look like a worshipper, you Zamorak scum! Come with me. You’re under arrest for spying on the Elite Guard and following our movements.”
“But I wasn’t-“
“Get in line, scum!”
Chess had no choice but to scurry behind the prisoners, now trapped by the guards. The gate closed behind them as they crossed the border and entered the realm of Zezima’s kingdom.



* * *


Dwarf Moria set out from Falador three hours after the company had left. New guards had not arrived yet, so this was the time to get to Doric’s house and return to the dwarves. He followed the northwest path, but instead of following it to the gate he veered northeast to the small building that Doric lived in. Dwarf knocked on the door, and when Doric opened it he was wearing a broad smile.
“Moria, I haven’t seen you here in a long time! Come in. Come in. I must hear the news and catch up on events. Spying here has been very dull indeed, until a few hours ago when I saw a group of prisoners marched through the gate. I fear for them.”
“It is for that reason that I came, somewhat,” Dwarf replied. He then explained what had happened up to that point, including the riot and Sir Amik’s plan. “I come from the Dwarves of Ice Mountain to ask you something. I wish to get across the gate and warn our brothers under the White Wolf, for it is vulnerable to Zezima’s forces. Can you help me?”
“To be quite honest, I have no idea. We can’t dig under the gate; it would be too obvious. Disguises won’t work because you have to have the papers and guard insignia. You can’t teleport in because Zezima has every teleport point covered. The only way to get in is by killing the guard and sneaking past the gate.”
“If that’s what I must do, then I will do it. That guard gave me some trouble anyway. If he’s killed in this, all the better. My friend is over there making sure the prisoners don’t have anything too evil done to them, but I wish to get him and everyone else out of there.”
“I have only one idea, and it’s risky, but would ensure your getting across.”
“What’s that?”
“If we could get the goblins of the village north of here to journey this far south, the guard would be distracted and you could run and jump the gate. If you killed him you could get the gate key, which he carries with him at all times.”
“What should I tell the dwarves under Ice Mountain?”
“Tell them to bring a lot of raw meat overnight. Goblins love the smell of raw flesh and will be attracted by it.”
“I will, but this had better work fast. I have only a limited amount of time.”
“It all depends on how fast the meat gets here. If it gets here tonight, I will send for you to come. Be prepared, because goblins are fast and will reach the gate quickly from their village.”
“Okay.”
“Farewell, Moria. And good luck!”



* * *


Seinor waited in the general store, anxious for Dwarf to return. There was nothing to buy, for the Elites had destroyed the business. He left, went to the square, looked north, and stopped. Someone was approaching the city, but Seinor could not tell who it was. He watched as the person walked slowly closer and closer, and before long he realized it was an Elite Guard. Groaning, Seinor walked south, towards the White Knight Castle.
After crossing the bridge, he walked through the courtyard, chatting with the knights and admiring the castle. The air was crisp and cool, but inside Seinor’s head thoughts were bombarding him. Countless possibilities could stem from the previous events, and Seinor would have to be able to cope with them. Footman Wars approached him.
“Seinor, I know I’m going to be going with Dwarf Moria, but I don’t know when. I would like to know so I can prepare to leave.”
“I don’t know, Footman Wars. I will not know until he returns.”
“Which will be…?”
“I have no idea. Dwarf has gone to speak to Doric, the Dwarf Spy. He hopes that Doric will be able to get him through the gate.”
“So we are going past?
“Hopefully. Chess was supposed to follow the guards through the gate to Taverly. Whether or not he got caught could alter Dwarf’s mission.”
“What’s that?”
“Dwarf wishes to warn the Dwarves under White Wolf Mountain of Zezima and his forces. If Chess has been captured, however, I think his objectives will change.”
“Yes, it would seem so. All he would be doing his making a stop along the way.”
“Who’s that?” Seinor said suddenly, pointing towards the bridge. A figure was approaching at a fast pace. The man, or whatever it was, drew nearer and nearer, and then stepped into the courtyard. He was dirty, caked with mud, and looked as if he had traveled a great distance.
“Greetings,” he said. “I am Dirtboy.”
Dirtboy looked like an experienced warrior, clad in green dragon hide and fingering a long, thin whip. He was tall, menacing, and seemed to have an aura similar to that of Commander Yoda.
“You’re an Elite Guard!” shouted Seinor. “Help! Help!”
“What are you doing here?” Footman Wars asked, drawing his weapon.
“Put your weapons down, both of you. I mean you no harm, and I am certainly not one of those hell-spawn guards.”
“Prove it.”
“Ok, I will.”
Dirtboy reached into a small pouch and withdrew a bloody hand, with cuts and scratches all over it. Still held in its clutches was a small piece of paper.
“This is the hand of the last guard who got in my way.” Dirtboy remarked coolly as Seinor and Footman cringed. “Do you believe me now?”
“Yes, we do, just put that thing away. I just wanted to know why you had a whip on you. I thought they were illegal.”
Seinor was amazed at this man’s bravery and defiance.
“You think I’m afraid of little people with daggers?” laughed Dirt. “The guards of Varrock fear me. They dare not attack unless they want death. Very few in the army are commissioned weapons over the dragon material. I can do almost anything I want, but I just wear this dragon hide to reduce attention.”
“But why have you come here?” Footman Wars inquired.
“Well, to tell the truth, I was chased. I’m a wanted man, by Zezima’s and others’ standards. Right now, I believe, there are five prices on my head from separate organizations. Not many people have the power to run me out of a town, but Shrew and her rune crossbow are a force to be reckoned with. She’ll be here in about two days.”
“Will she harm anyone else or join the Elites?” Seinor asked frightfully.
“No. She is a member of the Phoenix gang, which, although small, has become a second defender of the city. The army of Varrock is small, but it is strong and brave. The gang as a whole hates Zezima, but unlike others, prefers to have no allies.”
Just then a loud voice carried across the courtyard.
“All three of you come here now!
It was Sir Amik, furious, storming across the grass as his fellow Knights trailed behind him. Seinor, Dirtboy, and Footman all turned to face him as he drew near.
“Why are you two talking to an Elite Guard!?” he asked, fuming.
“I am not a guard and if you want proof I will show it to you,” Dirt replied calmly.
This relaxation seemed to unnerve Amik, who said slowly, “Show me then. And quickly.”
Dirt removed the hand, watched as Amik went through the same state of disbelief and disgust, put it back in its pouch and said, “Is that enough?”
“Yes, yes, I believe you. Put that hand away! Anyway, Seinor, has Dwarf returned?”
“No.”
“He’d better get back. The new guards coming in haven’t taken up their posts yet, and if Dwarf wants to get back without notice now is the time.”
“Well, then he had better hurry up, shouldn’t he?”


Chapter 4


Dwarf ran south down the path, anxious to get to Falador in time. His departure from Doric’s had been delayed due to a new group of guards coming from Taverly to be stationed in the city. Dwarf cut off the road, hoping to get ahead of the Elites by going through the grasslands and trees. He drew near to the gate, and to his relief he saw no sentries looking out. However, when he turned around, he saw dust being kicked up in the distance, drawing slowly nearer. He entered the city and ran down the road east of the square.
Past the bank and past the park he ran, hoping to get to the mining guild entrance before any Zezima-supporting citizens took notice of him. He ran south, turned the corner and…
People with pickaxes were pushing and shoving everywhere. Dwarves were attempting to hold the crowd back while yelling, “Please leave! The Mines have collapsed! There was a cave-in! You can’t go in; it’s too dangerous!”
But it was no use. The angry miners threw the Dwarves aside and stormed toward the entrance of the guild. The trapdoor was open, but what was inside Dwarf could not see. People screamed, cried, shouted, and cursed as they realized that their way of life had literally come crashing down. They would have to learn new skills, practice new ways, and acquire new equipment.
Dwarf was devastated. He loved the mines, and he wondered about the Dwarves. His home. Gone. He wondered how many Dwarves got out, and also about those who had not died but were trapped under tons of rock doomed to suffocate from lack of air. There was only one thing to do now.
He turned around, walked to the bank, deposited his pickaxe (which he was still holding), and withdrew some coins, full runite armor, and his dragon scimitar (there were no guards around so it was safe). Dwarf then left and headed to the square.
A voice called his name, and when Dwarf turned around, he saw Seinor, Footman Wars, and a stranger looking at him. He walked over there and immediately asked, “Who is this?”
“I am Dirtboy,” the stranger said. “You might have noticed my weapon, but I am no guard.”
“Trust me, he isn’t,” said Seinor, flinching slightly. “He wouldn’t hurt any opponent of Zezima. Anyway, you had better go talk to Amik. He is waiting for you.”
“It had better be quick; I must talk with the Dwarves quickly.”
“What do you mean? Didn’t you just now talk to them?” Footman inquired.
“What? Haven’t you heard?”
“Heard what?”
“The Mines have collapsed! The whole cavern is destroyed. All the survivors are probably along the path that leads to the Barbarian Village, which is their rally point for disasters.”
“But… but how?” Dirtboy asked. “How could something that old and big just cave in? That’s next to impossible.”
“Well, it happened. I must get to Sir Amik. Now.”
The four men walked across the bridge and into the courtyard. Sir Amik was waiting there, talking quietly with another knight.
“Ahh, Dwarf Moria, I was hoping you would come. Quickly, we have much to discuss. You three…” he said, pointing at Dirtboy, Footman, and Seinor, “will have to stay outside. Now come.”
They entered the castle and went to Sir Amik’s room. They discussed Dwarf’s information and his plan, but Dwarf could not persuade Amik to give up some meat for the diversion.
“Our food supply is low and our need will be great in the future. We cannot afford to give any away. I am sorry,” Amik said solemnly.
Dwarf told about the collapse and then said, “I really must be going. Thank you for your help. I may not see you for a while.”
Dwarf turned and exited the castle.




* * *


“Footman Wars, are you ready?” asked Dwarf.
“Yes, just let me say good-bye to a few friends.”
“Ok, well hurry up.”
Night was falling, and if Dwarf wanted to get the raw meat tonight, he would need to leave soon. The coins he had brought from the bank were to trade with the Dwarves or Barbarians for meat; however, the chances of getting back to the gate with light were slim at best.
“Ok, Moria, I’m ready to go.”
“Footman, there’s been a change in plans; we don’t have time to go to the Dwarves.”
“Ok, but then how will we get through the gate?”
“I don’t know.”
Dirtboy walked up.
“I have some guard clearance papers here,” he said. “It’s dark, and the guard probably will not recognize you. Just show him these papers and he’ll let you in. Make Footman like a prisoner or something that asked about the company today.”
“Footman, will you do that?”
“Yes, I will.”
“Then let us go. Farewell.”
Dwarf took the papers from Dirtboy, said good-bye to Seinor, and turned to face the conflicts to come. The sun crept below the horizon as Footman and Dwarf left the city, their eyes set on the wall that separated them from the evil of Zezima’s kingdom.
They went along slowly, chatting with each other and going over the plan. Footman was to take off all his armor and pretend like he was in pain. Dwarf would equip his dragon scimitar and present the papers to the guard, pretending as if he was rounding up an escaped prisoner who managed to slip away from the company. They would then move to Taverly and seek refuge with the peace-loving and neutral druids, who would shelter them during the night. The next day they would rescue Chess and the other men, and from there Chess would accompany Dwarf and Footman to White Wolf Mountain. Hopefully all would go to plan, but Dwarf had a nagging feeling something would go wrong.




* * *


Chess was lying on the bare ground north of Taverly in Burthorpe, or at least that’s what the Elites said when they entered the area. The Imperial Forces had joined with Zezima immediately, having seen an opportunity to acquire riches and wealth. Their numbers were small but their army was deadly, equipped with jagged, metal claws designed for ripping and tearing through armor and flesh. The Warrior’s Guild had been overrun and burned, and the Games Castle was destroyed.
The ground was hard, and Chess was in pain. Sauliuss had not been gentle to the the prisoners as they marched to Burthorpe. However, despite his discomfort, he could faintly hear Sauliuss, Bowei, and the leader of the Imperial Forces talking quickly.
“We are to wait for Commander Yoda here, and then we head to Taverly Dungeon to dispose of the prisoners,” Sauliuss was saying.
“We cannot wait here for long; the trolls are getting restless again,” remarked the leader. “They are coming further and further south from their plateau.”
“I thought the trolls were taken care of,” said Bowei. “You said they had been stopped and controlled.”
“Well, not anymore. They have become restless. The pass leading up to the plateau is being watched and slowly advanced upon. If they attack, we will not be able to hold them for long. Claws are dangerous weapons, yes, but next to trolls armed with man-size weapons our men look like dolls.”
“Commander Yoda won’t be long; he is known for his speed. If he delays, it is worth the delay. His judgment has never been wrong,” Sauliuss told the leader.
“Yes, but what will he be like if his prisoners and men have been killed by monstrous trolls?” shot back the leader.
“Stop it, both of you!” Bowei yelled.
Chess heard nothing, but he assumed the leader and Sauliuss were looking at Bowei incredulously.
“You have just given an order to a superior officer,” Chess heard Sauliuss snarl. “You will be reported for this. Now leave.”
Footsteps came toward the door, and Chess quickly turned over to avoid being seen spying. Bowei walked out cursing and muttering, talking to himself about how he hated being a sergeant and wished his next promotion would come soon.
Voices resumed talking in the tent, and Chess once again turned to listen.
“I am sorry, sir,” Sauliuss said to the Imperial officer. “Sergeant Bowei has been restless and disruptive lately. But, as I was saying, Commander Yoda will be here soon.”
“He had better be.”
“He will be, trust me. After he gets here we will commence our march to Catherby and await further instructions. The prisoners believe they are being taken to the blue dragons, so they won’t know where we’re going.”
“Clever.”
Chess had no idea where Catherby was, but it did not hearten him to hear he was being marched away from his home. He had never been on this side of the gate and did not much want to anymore. He wished Dwarf was there to save him, but for now he was all alone. Night fell, and Chess went to sleep.



* * *


Dwarf reached Doric’s house at nightfall. This was part of the plan to fool the guard into thinking a prisoner had escaped and was being brought to Taverly with the others. They stepped inside and greeted Doric quietly.
“Moria, I thought you were going to get the Dwarves to bring some meat!”
“Plans change. The Mines collapsed, and I needed to get here fast. Don’t ask questions; just help Footman get his armor off.”
“The Mines what? What are you saying?”
“They collapsed, fell down, caved-in, whatever word you want,” Dwarf said rather harshly. “I don’t know how many died or survived, but if you want to go see, head to the city.”
“I... I don’t believe it…”
“I don’t either.”
“I do.”
Dwarf and Doric both looked at Footman, unbelieving.
“The guards knew you had talked with the Dwarves, and so they tried to stop you. Zezima’s army isn’t stupid, and a mob like that doesn’t happen everyday.”
“That is true, but to bring the Mines down? It seems cruel.”
Doric was close to tears. His eyes were watery, his voice was shaking, and his breathing was different.
“Cruel doesn’t cover it. This is cause for war. Good luck, Moria.”
Doric picked up a massive pickaxe on the wall, walked toward the door, and vanished into the night.
“There he goes. I hope a battle doesn’t start between the Dwarves and guards. It will be a massacre; a useless battle. Are you ready, Footman Wars?”
“Yes, I am.”
“Then let’s go.”
Exiting the now deserted building, Dwarf and Footman walked towards the gate and the guard next to it, preparing for the worst.



Chapter 5


Commander Yoda strode north on the path to Burthorpe, breathing the cool night air, and happy with his accomplishments. The collapse of the Mines had gone much better than expected. All it took was two professional miners and some chipping away at the rock to make the cavern tumble down. The cracks in the wall that agile people could slip through to gain quicker access to the other side of the mines proved to be weaknesses in the structure of the cave. A few hits, some removed support stones, and rocks started cascading from the roof. By the time the miners had left, the roof had half collapsed. Yoda immediately left for Burthorpe to give orders to Sauliuss, and left TheAntKing and Jabbadahutt to stay in the city and await further instructions. They had done very well.



* * *


Dwarf and Footman approached the gate, Dwarf bearing his dragon scimitar and rune armor, Footman bent double in front of him. Through the darkness a man called, “Who’s there? And what are you doing here?”
Dwarf walked up to him and replied, using the name on the clearance papers, “Lieutenant Dewdong reporting with an escaped prisoner from Falador, sir.”
“Dewdong, eh? I thought you were stationed in Varrock.”
“I was transferred, sir.”
“Hmm. Maybe. Is this the prisoner?”
“Yes, sir, it is.”
“Take him in. You have your papers?”
“Yes, sir, right here.”
Dwarf gave the papers to the guard, who examined them under torchlight. He appeared satisfied and opened the gate.
“Go ahead. Have a nice night. At least, you have a nice night.”
The guard waited for them to pass and then closed the gate, whistling a foreign tune. Dwarf hurried with Footman out of sight of the gate and then gave Footman his armor back. Equipped and armed, the two headed for the druid town to the southwest.
Upon their arrival, the druids welcomed them and gave them food and lodging. Dwarf and Footman retired, thankful that they had gotten across safely. They fell into their beds and immediately fell asleep, not wanting to think about what they must do next.
The following day Dwarf awakened to a bright, sunny morning. The hustle and bustle of Falador seemed so distant as the warm rays of the sun penetrated the building. Footman woke shortly after, yawning and stretching his arms. They found food awaiting them on the table in the small, circular room they were in. After eating this, they put on their armor and weapons; Dwarf with his full rune and dragon scimitar, and Footman with his steel armor and sword.
They descended the stairs and reached the bottom floor of the tower they were in, where Jatix was tending his herblore store. He waved to the two other men as he set some eyes of newts in jars for display. Dwarf, who couldn’t see any sign of Sauliuss and the prisoners, asked Jatix for information.
“Jatix, have you seen a company of men recently?”
“Well, I wouldn’t say a company, but a small group came through the gate yesterday. They stopped here for water before heading north. Didn’t say where they were going, though.”
“Could they be heading for Burthorpe?” Footman asked quietly.
The druid’s face gravened. Burthorpe was a place of local legend among the druids, a dark place filled with rocks and evil creatures.
“I can’t think of any other place Elite Guards would go,” he said softly. “They were bringing prisoners with ‘em. About thirty, I’d say. I fear for them.”
“I do too,” said Dwarf. “Thank you.”
Dwarf and Footman left the store and turned north, walking between the buildings and reaching the path. Dwarf suddenly stopped, and it took Footman a while to realize Dwarf had stopped. He turned around and looked at Dwarf curiously.
“What are you doing?” he asked. “Burthorpe is that way, isn’t it?”
“Yes, it is. It’s just, now I have a choice to make. See that mountain over there?”
Dwarf turned to the west and pointed at a huge, dark shadow looming in the sky.
“That is where I wanted to go on this mission. That is where my brothers reside, probably ignorant of their plight. I must go there or head to Burthorpe and save Chess. I don’t know which way to choose.”
“I will go wherever you choose to go.”
Dwarf couldn’t make up his mind. Should he risk his friend’s life for his people? Or should he save his friend and then go to the White Wolf? There were so many possibilities. Maybe the Dwarves had already been wiped out. Maybe Chess had been killed in his brave yet foolish attempt to follow the prisoners. He thought for a long time, and then, after weighing countless outcomes in his head, he decided.
“We will head west, to the mountain. A whole people’s life is more important than one person’s. I don’t even know if Chess has been captured.”
The two men changed direction and traveled down the path towards the mountain, and although Footman had a slight spring in his step, Dwarf was sullen, wondering if he had just made a choice that would end in death.



* * *


The day after Dwarf and Footman left, Seinor was wandering throughout the streets of Falador, talking with citizens and admiring views. He decided to check out the mining guild entrance. Although he could not get in, he wanted to see what became of the place.
He passed the East Bank and turned the corner to where the trapdoor was. Much to his surprise, a fence had been built around the door with a sign that read, “Danger, do not enter.” A dwarf sat on a chair fingering his beard, a battle-axe leaning against the fence.
“Leave now, human. You cannot enter here right now.”
Seinor apologized and returned to the bank. Two Elites sat talking quietly to each other in the bank, but stopped when Seinor entered. They looked angrily at him, as if he had interrupted something private. Then one guard got up, nodded curtly at Seinor, and left.
Seinor walked to the bank booth and requested to withdraw some rune essence and an air talisman. The withdrawal was approved, and Seinor left the bank as well. He had hardly gone two steps outside when he saw Dirtboy, running quickly towards him.
“Shrew is here! I thought she wouldn’t get here till later, but she’s here! I’m not ready to take him on yet! Help me!”
“Wh-what? She’s here?”
“Yes! She’s here!”
“Well, what should I do?”
“I don’t know…”
Seinor saw a woman approaching, swaggering as she drew a crossbow of bluish metal. Dirtboy turned, slowly uncoiling his whip, ready for an attack. Shrew pointed her crossbow at Dirt, readied a ruby-tipped bolt, and launched into an official speech.
“Dirtboy, you are wanted by the Phoenix Gang leaders for questioning. You have been charged for violence against gang members and spying on Phoenix plans. Do you admit to these crimes?”
“No, and if you think I am one of guards from hell you are wrong,” Dirt replied, regaining his calmness. His whip was almost completely uncoiled.
“If you will not come voluntarily, Elite scum, I will be forced to fight you.”
“Then bring it, for I am no guard and will prove it to you.”
Seinor backed into the bank, watching as Shrew fired his crossbow and Dirt cracked his whip. The resounding noise was like a cannon blast as bolt and whip met their targets. Shrew faltered while reloading her crossbow, and Dirt took advantage of the opening with another strike at her exposed chest. The blow blew Shrew back. Dirt prepared to make the finishing blow…
Shrew’s crossbow twanged as she fired a bolt at Dirtboy’s foot. The enchanted missile took its toll on Dirtboy with devastating energy. He fell to the floor, exhausted and weak. Shrew approached and aimed the runite crossbow at Dirtboy’s head. Seemingly triumphant, Shrew spoke.
“Get up, filth. You are coming to Varrock with me now.”
Dirtboy could not believe it. The fight had lasted a few seconds. Half a minute ago he had been talking to Seinor. He would not lose to Shrew this fast. He would fight with all the strength left in him.
“Get up. Now!”
Dirtboy pretended to shift upwards, but in reality was making room for his arm to bring his abyssal whip around his enemy’s foot. He swung; the whip hit its mark, and Shrew was also on the ground, cursing as she fought to get up. She groped at her side and withdrew a dragon battle-axe as Dirt drew back his arm. Yelling, she charged Dirt, who was so surprised he had let down his guard. A second later, they were grappling, punching and kicking each other, always trying to stay on top.
Meanwhile, Seinor had watched from the bank as Shrew and Dirtboy clashed with each other. The Elite Guard had also come to watch what was happening. He was surprised they were both using illegal equipment, but did nothing to stop the fight. He trudged back to his seat muttering something about “idiots killing each other” or something. Seinor continued to watch as dust enveloped the two combatants, apparently gone beyond capturing or incapacitating, but battling to the death.
Thoughts went through Dirtboy’s head as he dodged the fury of blows being thrust upon him from Shrew’s dragon dagger. If he got hit from that thing, he would die. Poison was lethal, and Dirtboy didn’t have enough strength in him to fight it. He continued to bring down his whip upon Shrew’s black dragon hide, but the tough material seemed to wear the blows easily. Dirtboy’s own green hide, however, was starting to tear in the places where bolts and axe cuts had penetrated.
The fight went on and on and on, when finally Shrew raised her right hand and said, “Break. Five minutes.”
The two combatants walked away in two opposite directions, Dirtboy to the bank, and Shrew to the west. Seinor met his friend as he walked in, covered in sweat, blood, and dust.
“I can’t fight her anymore, Seinor,” Dirtboy panted as he drank some water from a bucket Seinor was holding. “She’s too strong.”
“That I am.”
Shrew had appeared in the doorway, her crossbow ready.
“You will come with me to Varrock. Now.”
Shrew took Dirtboy’s whip from him, bound his hands with rope, and left with Dirtboy following her, hands tied in an impossible knot.
“You filthy liar,” snarled Dirtboy, as he was pushed out the door.
Seinor watched as his friend was dragged off, wondering if he would ever see him again. He could teleport to Varrock, yes, but getting into the gang headquarters and rescuing Dirtboy from Shrew were daunting tasks. He headed to the bank booth, deposited the air talisman and rune essence, and asked for teleport runes to Varrock. The guard, who had recently been drinking, blindly approved the transaction. Seinor called upon the magic in the runes and felt himself lifted from the Falador floor and land in the square in Varrock.



* * *


Burthorpe was alive with activity as Sauliuss and Bowei woke the prisoners up and arranged them in marching lines. Commander Yoda had arrived the previous night, saying all was well. He had ordered for the relocation of the captives to Catherby, where the Elite High Court would determine their fate.
Chess was shoved behind three other men, all talking and cursing under their breath. The sun was high, the air was hot, and the prisoners were angry. Tempers were at the breaking point, and already fights had broken out between prisoner and Elite.
Sauliuss walked to the front of the group.
“We will march until we reach the far side of Taverly. Any who fall behind or stray out of line will be punished. You are no longer Falador citizens, but prisoners of war and will be treated as such. We begin now.”
He turned around and began walking forward. His pace was fast for a march of distance, and many of the men had trouble keeping up. Those who fell were hit with the flat of a sword or a metal fist.
All in all, there were about twenty-five prisoners, five Elite Guards, and ten Imperial Force members. All were cruel, with the exception of Sergeant Bowei, who, out of his hate of Sauliuss, only pretended to punish the men. Instead he would yell at them, and when he was finished, wink at them. Those closest to him would talk quietly about past times, before Zezima and his regime. Bowei had been a wealthy merchant, capable of many different trades. When Zezima came to power, that ended.
However, Bowei was still an Elite Guard, so he could not be trusted. He was kinder, sure, but if asked to share secret plans he could report the inquirer. Upon nearing Taverly, Chess had witnessed an incident in which a man had gone too far into Bowei’s personal life and been struck with the hilt of a sword.
After marching for an entire afternoon and well into the night, they stopped. Tents were pitched for the officers, and the men were commanded to lie down as their hands were bound and connected to a single long rope connected to a steel stake. The camp quieted and slowly fell asleep.


Chapter 6


A bright, warm sun peered over the eastern horizon as Dwarf and Footman awoke in the small building beside the mountain. The day’s previous journey had been tiring yet rewarding, for they had made it to the hidden entrance to the tunnel under the White Wolf Mountain. They had expected a sentry or a dwarf guard, but there had been no one. Although odd, Dwarf hadn’t taken much notice of it he arrived there. He was just happy to have a place to sleep.
There was a staircase in the room. Footman and Dwarf descended and expected to come into a large cavern, filled with rocks and lanterns and yelling dwarves. Instead they came to a broken wooden barricade, punctured with arrows, a tattered note reading, “Enemies beware. Friends no longer welcome. We are trapped here. There is no way out. The Guards have come. So to our good friends, goodbye.”
Dwarf and Footman looked at the paper in amazement. There was no way the White Wolf Dwarves could be destroyed. Not in this way. Pushing aside the wood, Dwarf walked into a long tunnel extending into darkness. There was nothing alive there.
Dwarf was stunned. He couldn’t believe it. Dead and rotting corpses lay strewn along the floor. Dwarves of all ages had been murdered and tossed aside. As the two men continued down the tunnel and around a bend, the torches illuminated the worst scene yet. A pile of corpses had been piled on top of each other, their stench filling the dead air. On the ground in front of them was a small book.
Dwarf picked it up, tears welling up in his eyes. How could Zezima do this? How could anyone be so cruel? Footman took the book from him and attempted to read it.
“Okay, let’s see what this says. ‘The husbands have left the tunnel for Catherby, to try and get us out, while a few guards battle the men at the front. There is no way out. I hope I don’t die…’ There isn’t any more.”
Footman closed the book and looked at the cover.
“This is the diary of a dwarf woman.”
Dwarf took the book and examined it, scanning the last message over and over. Then, he ripped the sheet from the binding, folded it up, and stashed it in his bag.
“Well, Footman,” Dwarf said heavily. “We failed. We couldn’t get here in time. We…”
He broke down, trembling as the full weight of the loss of his people overcame him. Footman knelt beside him, doing his best to console his friend. The journey had been for nothing.


* * *

Seinor looked around Varrock Square, taking in his surroundings. There were merchants everywhere, buying new armor, selling magical runes, and exchanging the latest news. A young woman walked up to Seinor and asked if he wanted a copy of the Varrock Herald. Seinor declined and headed west to the bank.
The security in this city was much tighter. Elite Guards were everywhere. There were at least five in the bank alone, with countless others stationed around the city. The Varrock Guards were nowhere to be seen.
Seinor knew Shrew would not arrive in the city for a couple of days, but planning a course of action was going to be difficult. He did not know which entrance Shrew would come through, and without that vital piece of information a rescue could not be attempted. He decided to try and speak to King Roald, the ruler over the city and the surrounding lands.
However, Seinor was dismayed when he entered the courtyard of the magnificent castle. At least thirty guards were stationed along the wall and in front of the stone columns lining the area. As he approached, the Elites blocked the door and asked, “What are you doing here?”
“I wish to speak to King Roald, sir.”
“Well, you can’t. So leave.”
The guard looked at Seinor menacingly, an evil look in his eye. Seinor turned around and returned to the square. He walked aimlessly through the streets, trying to think of a way to stop Shrew from taking Dirtboy to the Phoenix Gang hideout. There was no way he would defeat Shrew in combat; Seinor had just managed to be able to hold a runite weapon and his foe could wield dragon weapons with ease, as well as inflict damage from afar with crossbows and strong magicks. Only through trickery and cunning could Dirt be rescued.
Seinor approached the eastern boundary of Varrock, lost in thought. He was so consumed in his planning that he nearly walked into the cleaner, who dropped the handles of his wheelbarrow and swore.
“Watch where you’re going, can’t ya?” he shouted at Seinor.
“I’m… I’m sorry,” he stammered back.
“What, you can’t come up with anything better than that? ‘I’m sorry,’ No wonder you’re bumping into things, stupid as you are.”
“I’m trying to think of a plan to rescue a friend from almost certain death and destruction and for your information trying to come with a trick on a large enough scale to fool a high officer in the Phoenix Gang is quite hard enough without the added factor of having to decide which way he comes in to the city and not knowing where the hideout is!”
“Oh.”
The cleaner relaxed and seemed to shrink under the weight of the outburst, suddenly frightened of the man who had inadvertently jostled him.
“I didn’t know. Why didn’t you say so? I thought you were an Elite Guard who had gotten drunk or something. The Phoenix gang is south of Aubrey’s rune shop. When the road turns west there will be a few abandoned buildings along the wall. The entrance is in one of those.”
“How do you know this?”
“I’m a cleaner. I walk around the city and clean places. One of those places is the Phoenix Gang hideout. But why are you trying to stop a member of the gang? They’re fighting against Zezima, not for him.”
“One of them mistook my friend for an Elite and kidnapped him, so now I’m trying to stop him.”
“Well, good luck with that. The only other advice I have is to let events unfold. Do you know the kidnapper’s name, by any chance?”
“Shrew was her name.”
The cleaner’s face darkened.
“Shrew is the cruelest and yet most skilled warrior in the Phoenix Gang and Varrock itself. There is no way you can defeat her in combat or trick her into a trap. Your friend had better not be an Elite, because if he is your friend will most likely perish a very painful and slow death.”
“He isn’t a guard!”
“I never said he was, and I also don’t believe you would try to rescue one. Still, there is little hope for you, so I wish you the best. By the way, my name is Rowan. Now I must be off.”
Rowan picked up the wheelbarrow handles and walked off, leaving Seinor in a somber silence.


Note: Story is continued in later post.

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Last edited by Dwarf_Moria on September 29th, 2008, 7:08 pm, edited 7 times in total.
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 Post subject: Re: Unleashed- Part I [N]
PostPosted: September 27th, 2007, 9:47 pm 
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Dwarf_Moria wrote:
By the way, the way I'm going to update is by editing my first post, not by posting it in a differnt reply.
Alrighty, but please remember, it's against the Runevillage Forum Rules to double-post. Edit your first post all you want, but please don't make a new reply if you're the most recent poster. :)

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 Post subject: Re: Unleashed- Part I [N]
PostPosted: September 28th, 2007, 11:05 am 
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Ok.

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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 2nd, 2007, 9:27 pm 
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It's good. I like the action. If you want to you can use Rat611.
Rune plate, grey wizards hat, d battleaxe, but to go along with the story, you could take away the D battleaxe

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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 3rd, 2007, 2:53 pm 
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I probably will end up using you if you have given me permission. I'm running out of people and I'm going to need a few more characters. However, I think I'm done with main characters. Rat, do you want to be a guard? Cuz if you are you could keep you're d b axe.

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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 3rd, 2007, 3:32 pm 
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OK. Seeing as I have met Zezima in real Runescape, he gave me sharks :P

Although Rat611 has been know to have a change of heart at times. Lol.

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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 3rd, 2007, 7:16 pm 
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I think the story is really great. Are the people you use actually in Runescape? The action is cool, but why did the mines have to collapse :( ? I think everyone should read the story!


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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 3rd, 2007, 7:47 pm 
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OK, Rat, I've got an idea for you. Since Commander Yoda is going to speak to the Elite High Council, I'll make you an officer there, seeing as you've met Zezima personally. Monkey Man, I had the Mines collapse because I needed an event that foiled Dwarf's plans and make him think.

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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 3rd, 2007, 7:56 pm 
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Good Idea. This story is good. If you wish, check out my story, "A Rat's Tale" and post your thoughts.


Also, if you wish, check out my website.(Link located in my sig)

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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 7th, 2007, 8:22 am 
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Joined: October 4th, 2007, 3:20 pm
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Location: Animal Farm
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Good job Dwarf! this is a smashing story of untold proportions (sp?) I can't wait to see what is 'unleashed' =D>

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At times like this, I think the world needs a moment of science.


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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 7th, 2007, 5:41 pm 
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Location: The Frozen Throne, directing the burning of the world.
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Note: I used up all my charcters in first post.




* * *

Once again Chess was marching, stepping forward one step at a time. Commander Yoda had gotten them up at dawn and made them travel at a fast pace. More prisoners had been beaten, but fortunately, none yet had been killed. The sun was high in the sky when the group came to the foot of White Wolf Mountain. There was a small building in which someone had lived before. Now it was empty and bare, deserted.
Sauliuss got the captives to gather in front of the door.
“We are about to take a passage under the White Wolf. There are no ways out except this staircase and the one at the end of the tunnel. Do not try to escape.”
Commander Yoda ordered the prisoners to follow him and Sauliuss into the tunnel. The two Elite Guards descended the stairs and came to the wooden barrier, now pushed to one side. They stopped and looked at each other.
“Sir, someone has been here.”
“I know, captain, but we must not jump to conclusions. I bet it was just reinforcements bound for Falador or Port Sarim. I heard a ship escaped the docks in the middle of the night.”
“Okay, sir.”
The group entered the tunnel, Commander Yoda and Sauliuss in the front, the prisoners and other men in the back, and Sergeant Bowei in the back. Chess marveled at the scene around him. The tunnel was an exquisite work of art, perfectly chiseled and hammered. However, it took Chess a minute to see what else was in the tunnels. He gasped and choked when he saw the dead, rotting bodies and smelled the terrible odor of decay. The mood of the prisoners was the same. Their captors, however, were oblivious.
The company continued down the tunnel, and as they went, the scale of the massacre became clear. Chess knew these were the people Dwarf wanted to warn. He wondered if Dwarf had been here when this happened, or if he had gotten here at all. Maybe he had been discovered at the gate and sent back to Falador. If that was the truth, Chess had been captured for nothing.
When he rounded a bend in the tunnel, Chess saw the worst thing of all. Rotting corpses were piled on top of each other in the middle of the floor, still wet with blood and half-decomposed. Rats and bugs crawled throughout the pile, feeding on any flesh that was left. Just then, Yoda’s voice rang out.
“We are going to stop here. Look well, for this is what happens to opponents of Zezima. Be glad that we took you worthless men prisoner instead of killing you all, which we will do to your families, friends, or anyone else who opposes the reign of Zezima.”
The commander stopped talking and motioned to Sauliuss and Bowei to come to him.
“Keep them here,” Yoda whispered. “I think I saw a movement around here. It might be the one who pushed the barrier open.”


Chapter 7


Dwarf and Footman heard footsteps, synchronized footsteps, coming down the hall. The noise was loud and the echoing around the tunnel did not help.
“Dwarf,” Footman said to his companion. “We need to get out of sight.”
Dwarf gave a huge sigh and stood up. They had been spent the night in the tunnel, which gave Dwarf some time to take in what had happened. They had decided that they would head to Burthorpe and try to rescue Chess. If he had even been captured. Chess might have returned to Falador after realizing the company had turned north to Burthorpe. Maybe he had been captured at the gate and sent somewhere far away. There was no way of knowing.
Footman pointed to a rock across the tunnel. They ran to it. Dwarf tripped on the way, and Footman had to pull him behind it. He was just in time. As soon as Dwarf had gotten behind the boulder, the first silhouettes appeared. Soon the entire company of men rounded the bend. Looking over the edge of the rock, Dwarf recognized the faces of some of the men. It was the same group that had helped him the day he spoke to the Dwarf in the mines! Hope flourished in Dwarf as he watched the company come closer and closer. Maybe Chess was with them, pretending to be a prisoner. But maybe he wasn’t.
Dwarf and Footman watched the company stop and heard who he thought must be Commander Yoda speak. Then, after whispering to his officers, the commander began walking around the tunnel, apparently looking for something. Once, he came so close to the rock that Footman and Dwarf stopped breathing and had to scoot around to another side to avoid being seen. After a few tense moments, they saw Yoda return to the company. He addressed them in his commanding voice.
“Get up. When we emerge on the other side of this tunnel we will be close to Catherby. Tomorrow your fate will be decided by the Elite High Court. Now get up and march.”
And with that Yoda turned around and led the company out of sight into the darkness. Dwarf and Footman watched the go, and when the coast was clear, left the shelter of the boulder.
“I guess we’re following them,” Footman said.
“Yes, we are.”
They followed the path until they came to another staircase. They ascended it and emerged in a building similar to the one on the opposite side of the mountain. In the distance, dust was visible where the company marched. Even further were the lights of Catherby and the glint of the ocean. The two friends exited the building and followed the group towards Catherby.


* * *

Seinor’s first night in Varrock was spent in the Blue Moon Inn, where he had tried to pick up as much information about the Phoenix Gang as possible. His results had been poor. The only person who was sober enough to tell him anything was a man named Pablo. Through his many belches and uncontrolled swearing he told Seinor how the Elite Guard Patrols switched when their time was up. There were 4 Guards at each entrance, and after three hours, they walked to the center of Varrock Square and reported to the substitutes there. The new guards then walked back to the city’s edge. There were eight periods of about five minutes where the entrances were unguarded.
Seinor awoke to a cloudy day. He went downstairs to the bar and asked for a drink. As he drank his beer, he pondered the information he had discovered the previous night. Eight periods of five minutes with no guards. A perfect way for Shrew to get in without being noticed. She would just slip in on any of those five-minute periods through the southern entrance and head east along the side road. No one would see her enter the city with a prisoner in tow. No Elite would stop her.
Once again, Seinor arrived at the place in his thoughts where he had no answer. How was he going to stop Shrew before she got to Varrock? There seemed to be no answer. There wasn’t anyone to watch the paths leading to the walls of the city.
Suddenly a thought dawned on Seinor. A foolish, stupid and yet brilliant thought. It could possibly work! Seinor thanked the barman and walked out of the inn. He headed south to the exit and asked the Elite if he could leave the city for a while. He was given a curt nod.
On a tall hill about half a mile away from the city was a stone ring where the dark wizards dwelt. Seinor climbed the hill rapidly. One of the wizards accosted him, demanding why he was there.
“Why are you here?”
“I… I need to ask your leader something.”
“We are a brotherhood. We have no leader. What could you ask us for?”
“Why are you so angry with me?”
“You foiled our plans! You slew Delrith and in doing so prevented us from destroying Varrock!” the man said angrily.
“Why did you want to destroy it?” Seinor was talking defensive now, trying not to get the wizard angry with him.
“Did? Did want to destroy it? We still want to destroy it! The people have shunned us and our ways, and we want to kill them!”
The wizard was furious now.
“The entire city hates you?” Seinor asked disbelievingly.
“Well, no.”
The mage deflated and heaved a sigh.
“In fact, there are some who like us. Aubrey, for one, is more than willing to do business with us. That man understands magic. But the Phoenix Gang…”
The wizard trailed off, apparently lost in thought.
“You said you wanted to ask us something?”
“Yes,” Seinor replied, relieved that he had calmed the mage down.
“I need you to watch the path to Varrock…”



* * *


The smell of the sea filled Chess’s nostrils as he sat outside the Catherby Bank and watched his captors mill around carrying out orders and the like. They had arrived in the coastal town just after dusk and had been sitting for three hours. Commander Yoda had ordered them to stay quiet and to not go to sleep. Chess thought of how this place must have looked before Zezima’s rise to power.
Meanwhile, Sauliuss Lt was sitting by his commander’s side, ready to obey his officer. Yoda had not yet told him why they were waiting. All he had said was, “I do not yet have my instructions from the Elite High Court. They told me to wait here until called for. Camelot is a day’s march from here, so expect to be here for a little while.”
Sauliuss had not received an explanation, but he was in the military. Soldiers received no reasons, just orders. Officers commanded, soldiers followed. That was the way Zezima’s army ran. Disobey, and you were dishonored. Betray, and you were killed. It was a simple law.
The town was alive with activity as guards and officers withdrew and deposited using the bank. It had been a long time since any of them had had the opportunity to access their accounts. The march from Falador to Burthorpe and from there to Taverly and now Catherby had been long and exhausting. Prisoners were kept outside in rows to watch.
Chess talked with a few other men, including the gruff man who had organized the riot. They remembered old times and the pre-Zezima period, in which life had been good and life somewhat fair. Later on, they discussed the future and what would become of their beloved land. Many thoughts were offered, some darker than others.
“It’s gonna end in war and there’s no doubt about it,” the gruff man said fervently. “There’s no way Falador and the rest of the free cities are gonna stand up for this.”
“Of course there’s going to be a fight, but Zezima’s army is too strong. Face it. There’s the Elites, first off. Then he’s got the Imperials and who knows what else,” replied another. “The question is not if the fight will happen, but when it will. Does Zezima feel he has enough forces now, or is he going to amass his army further?”
“You are all deluded. There will be no fight. What will happen is a massacre. Could you take on an Elite Guard?” yet another asked.
The circle of men shook their heads in unison.
“Exactly. We represent a large percentage of Falador, and if most are like us, they will turn and run in fear. Many of you don’t know this, but I was there when the dwarves were killed.”
“No you weren’t,” interrupted the gruff man. “You were away on business selling your supply of willows or something.”
“I used that as an excuse. I was there. I was there when it happened three weeks ago. They came in the same door we entered the tunnel. The dwarves barricaded it, had those unable to fight run to the back, left a few in front to defend, and had the rest of their men run out the back to try and fight off the Catherby Elites. As you saw, it was a massacre. I have also seen many things besides that. I was there at the Pillaging of Rimmington which made it the ghost town it is now.”
“Why should we believe you?” chimed in Chess. “The Pillaging was years ago.”
“This is why.”
The man reached into his shirt pocket, withdrew a small bag, and drew the strings. A runite axe head fell to the ground. Letters were cut along the face parallel to the blade. A gasp went around the group that caused the Elite watching them to turn sharply.
“It can’t be. You’re supposed to be dead.”
The men were amazed.
“I am Dwarfkutter, the Traveling Woodsman, witness of over fifty major battles and massacres in history, including…”
He looked at Chess.
“Including Zezima’s rise to power.”
The group sat silently, disbelieving. The sheer thought of such a legendary character within their prisoner group was incredible, nearly impossible. Dwarfkutter was neither the most skilled nor the most known woodcutter, but his legend had been made when the First Attempt had been made eighty years ago. Dwarfkutter had single-handedly barricaded the Falador entrance, giving time for the White and Temple Knights to regroup and push the attackers back. Dwarfkutter had known Zezima as a small child, cut wood for his father, and built walls for the Ardougne Siege. The man was over three hundred years old, but he looked no more than twenty-five.
The discussion was broken up by the sound of Sergeant Bowei’s voice.
“All prisoners go to sleep. No noise.”


Chapter 8

It was the middle of the night. Dwarf and Footman tread softly through the grass north of Catherby, keeping low as they dodged between trees and bushes. From afar they had seen the company, or rather battalion, as it was now, stop in the town for a rest and a trip to the bank. The path from the exit to the tunnel to the coast was certainly being watched, so Footman had suggested that they come from the path leading to Camelot. This seemed reasonable, for if seen there would be two hundred men on them.
They approached the path, Dwarf in front, Footman following. They were almost there when Dwarf motioned for Footman to stop and be quiet. Footman walked to Dwarf’s side and watched the path carefully. At first he didn’t see anything, but as he focused his vision, he noticed a shape hurrying south along the road. He was traveling fast for being out so late, and the two men were puzzled as they watched him fade into the darkness. After he was out of sight, they darted onto the path and followed the shape south.
It was not long before they came into sight of the town. There were dim lights hanging in all the now deserted houses, and there was a small amount of chatter spewing forth from the bank. Officials giving orders and the chorus of “Yes, sir,” filled the air. The man in front of them was hurrying toward the brightest light, under which the all too familiar Rabid Yoda sat.
Dwarf and Footman watched the runner and the commander exchange a few words and argue a bit. Eventually, Yoda conceded and stood up. He turned and proclaimed loudly, “Everyone get up! We set out for Camelot at once. The Elite High Court has ordered it. We leave in five minutes.”
He motioned for his two second-in-commands, Sauliuss and Bowei, to come to him. Dwarf saw them whisper softly to each other and then nod. They stood up and separated to perform their separate tasks.
“They're moving out,” Dwarf said quietly. “And they’re coming right at us.”
“Let’s see if we can slip behind them,” Footman replied. “We need to see if Chess is over there.”
“Let’s just go back into the trees over there and wait for them?” Dwarf suggested. “They’re going to be marching in two columns; I know how they march.”
“I’ll go over to the other side. When they pass, I’ll tell you if I see anything.”
“Okay. Go now.”
Footman dashed off to the other side of the road, and Dwarf resumed his position in the trees. Not long after they heard the monotonous sound of footsteps marching in unison and the soft moans of the prisoners. They approached the stretch of road where Dwarf and Footman sat waiting.
All was quiet. The prisoners filed by, their columns putting one foot in front of the other. Dwarf thought he saw…, but no, it was not possible. The man was supposed to be long dead, a fading legend. And yet…
Dwarf snapped back to his senses. He was looking for Chess, not people from old myths. As the last of the prisoners came into view, Dwarf realized that no one he had seen looked even remotely close to his friend. He started losing hope, and began to feel that depressed feeling that he had had under the White Wolf. He hoped Footman had had more luck. The last of the company passed, and all was quiet. The company approached the area between the mountain and the wooden fence that housed the now empty beehives.
And suddenly, chaos reigned. Flaming arrows shot from both sides of the path into the throng of men. Screams filled the sky, yells of orders from Commander Yoda, and the singing of bowstrings engulfed the midnight air. It was an ambush!


* * *

“So you say that if we watch the road you will rob the Phoenix Gang of all their weapons?” a dark wizard asked doubtfully.
“Yes,” Seinor replied, nodding his head. “You are to watch for a woman named Shrew; she should be traveling with a prisoner, who is my friend.”
“Okay, but if you do not bring us their weapons, we will be angry with you indeed. We never go close to the road.”
“Don’t worry. I should have them here soon.”
Seinor was remembering the conversation he had had earlier that day. Now it was dark, almost midnight, and he still had not thought of a way to get the weapons. Seinor knew the Phoenix cache was somewhere, but he had no idea how to find it or get to it.
Feeling hopeless, Seinor drank his beer in quiet contemplation. He wondered where Dwarf was and what he was doing. The few days since their parting had passed so slowly, it seemed like weeks since they had talked. He wondered what Dirtboy was going through and how Shrew was treating him.
A man walked in. Seinor immediately recognized Rowan, who gave a cheery wave and sat beside him.
“So how’s the plan going,” Rowan asked him.
“Not well.”
“Why’s that?”
“Well, I convinced the wizards south of here to watch the road, but only if I bring them the Phoenix Gang’s weapon supply. Do you by any chance know where it is?”
“As a matter of fact, I do. But robbing it doesn’t seem nice to me. Not at all.”
Seinor looked at him fiercely.
“This is about saving a friend of mine from the injustices of Shrew!”
“And you want to rob my gang’s weapons for one person!”
“What?”
Seinor looked at the man disbelievingly. The thought that such a lowly person in society could be in the Phoenix Gang was incredible.
“You go right back to those wizards and you tell them you can’t bring the weapons. Tell them to forget about watching the road and to go on with their lives.”
“You don’t care,” Seinor retorted bluntly. “You don’t care whether my friend lives or dies.”
Rowan cursed and stood up. The barman made a feeble attempt to quiet him down but was pushed aside.
“Don’t care? Don’t care? Whoever said I don’t care?”
Seinor also rose and shouted, “I say you don’t care!”
Rowan lunged at Seinor, who got out of the way just in time. Rowan hit the floor, pretended to falter, and then punched Seinor in the jaw. He growled and retaliated. Soon they were grappling, punching and kicking at any exposed area. Rowan was winning; he was on top and sending powerful blows into Seinor’s face and chest. The barman just stood there, his mouth open.
A man appeared in the doorway of the inn. Clothed in a dark robe, he entered. As he saw the two men wrestling on the floor, he also sat and watched, emotionless.
“Could you two stop fighting for a second?” he asked calmly.
Surprisingly, the two men separated.
“Seinor, have you located the Phoenix Gang weapons?”
“Forget about the whole deal. I can’t find them.”
“Okay. If that is the way it is.”
He turned to leave. The two men jumped at each other again, resuming their brawl. Once again noise filled the room, and cries of pain and yells of fury filled the air.
“What the hell is going on here?”
A woman’s head appeared in the doorway. She looked tired, travel worn, and dirty. However, her eyes were filled with determination and strength. Shrew had arrived in Varrock.
The fight broke up instantly. Rowan greeted Shrew with what appeared to be the gang greeting, but Seinor just looked distastefully at her. There was the one who had taken Dirtboy.
“Where is Dirtboy?” Seinor demanded, panting.
“Do not worry; he is safe in the gang headquarters.”
The three stood in silence, taking in the situation.
“How did you get here so fast?”
“That is a secret for me and me alone, little man.”
Seinor bristled. Getting angry could get him killed. He knew that, so he tried to keep his cool.
Shrew announced, “Seinorfreezy, your friend’s trial will be tomorrow morning right after sunrise. Be down here at that time and I will send Rowan to pick you up and bring you to our hideout. Good night.”
Shrew and Rowan left the Blue Moon Inn and entered the starry night sky.


* * *

Chess realized what had happened an instant before pandemonium broke out. He saw out of the corner of his eye the flaming missiles emerging from the darkness from unseen attackers. The company immediately dissolved into a massive horde trying to escape.
“Chess, come with me.”
Dwarfkutter was pulling Chess’s sleeve, and together they dashed through the horde of bodies. They heard Commander Yoda shouting, “Men, make a perimeter! Runner, run to Camelot and inform the High Court of our plight! Captain Sauliuss, keep the prisoners from escaping!”
Burning darts were everywhere. The air was filled with smoke and the smell of charred flesh. Already men were keeling over from arrow wounds, and blood covered the dirt road.
Together Chess and Dwarfkutter ran to the cover of some nearby trees. Over the screams and cries of agony, they heard a voice.
“Chess, is that you?”
Chess ran toward the trees, but was suddenly knocked over. Cursing he tried to get up, but a powerful hand held him down. Finally the hand released him, and Chess turned around. Behind him, an Elite was lying dead on the ground, his armor reflecting the fire’s light as it began to consume his body.
Chess finished his run to the trees and ran right into Dwarf, who shoved him off and yelled, “You’re alive!”
Dwarfkutter, however, was keeping watch from the safety of the trees. Thunder struck, and great forked lightning lit the sky, but despite this, there was no rain. The fires were growing bigger now, and the screams louder. The attackers had not yet revealed themselves.
Footman Wars arrived under the tree moments later, panting and clutching his side.
“Stupid guard hit me with his sword,” he forced through his clenched teeth.
“Look.”
Dwarfkutter was pointing at the sky, which, although dark, was slightly brighter due to the inferno below. Shapes were flying towards the summit of the White Wolf, shapes that looked strangely like…
“Gnomes!” exclaimed Dwarf. “It’s the gnomes!”
They watched as the gliders faded out of sight at the summit. There was an endless line of them, stretching as far as the eye can see.
A voice called out, louder than any voice any of them, save Dwarfkutter, had ever heard.
“To hell with these gnomes! Fight for the honored name of Zezima! Fight for the good of the people! Fight for your lives and the lives of your comrades! Fight for King Zezima!”
It was Rat King, the top officer of the Elite High Council, charging into battle with a battalion of men. Dwarf, Chess, and Footman gaped, while Dwarfkutter just looked sad. The battle was just beginning.


Chapter 9

It was storming outside Camelot castle where the Elite High Court sat, pondering the runner’s words. Their company had been attacked by surprise, ambushed in the middle of the night. Although they did not know who the attackers were, they planned to battle as long as the adversary wanted, not caring how many men were lost. Every enemy casualty was one less opponent of the king.
The eleven remaining officers sat around a round table in the center of the castle. Rat King had gone to assist Commander Yoda in defending the pass between Catherby and Camelot. The court members were chatting with each other, all garbed in flowing capes of red or yellow. The runner was commanded to run for King Zezima’s castle and inform him of the attack. The court would then carry out his orders.
A man stood up.
“We need to discuss what we are going to do if Commander Yoda is defeated and Rat killed. Have we got enough men to defend this castle and Seer’s Village?”
“Yes, sir. We do.”
“All right then. Let us discuss the plan. Runners have been sent to the Black Knights of Ice Mountain and Taverly Dungeon, seeking to ally for the siege of Falador. Once they return we will know fully what are status is.”
“What if they do not accept the offer?” another man asked.
“Then we wipe them out along with everyone else,” replied the first man, grinning. “All opponents of King Zezima must be destroyed or subdued.”
He sat down, smiling. The other men of the court were murmuring their agreement, complimenting the simplicity of the plan. Bring the whole world under Zezima’s reign, and be rewarded later. Rewarded with life.


* * *

Dawn was coming fast. The fight had spread along the entire path. Men were everywhere, fighting off gnomes of much smaller size but much better skill. The Elite Guards were holding off the best, but even they were being pressed closer to Camelot as the battle wore on. There were very few arrows now, but every now and then a bowstring could be heard be drawn as the bow creaked. The gliders had ceased their flying in the skies above, and the storm had abated.
Dwarf was fighting alongside Footman as they attempted to make a path for the defenseless Chess and Dwarfkutter. Unfortunately, Dwarf had lost all sense of direction; he was following the battle closer and closer to Camelot castle.
Footman dodged a blow from a man’s mithril claws. Dwarf swung his dragon scimitar and cleaved the man’s helm. He gave a shriek and fell to the ground, dead.
“Nice one,” Footman said cheerily.
Screams filled the air. The gnomes were overwhelming the army through sheer numbers, pushing them back ever so slowly. An arrow flew past Dwarf’s face and impaled a nearby gnome. Dwarf turned and saw a unit of archers with bows pointed in their direction. He pushed Footman to the side and raised his shield. The missiles struck his shield but did not hurt Dwarf. The archers turned and retreated as Dwarf approached them. Footman took a blow from an adamantite claw slash and stumbled, blood coming out of his mouth.
“I’m ok. I’m ok.”
Dwarf quickly dispatched Footman’s opponent and turned to find Sergeant Bowei facing him. Dwarf charged, raising his scimitar. Bowei’s long sword met Dwarf’s, and the duel commenced.
They circled, looking for an opening in the other’s defenses. Footman observed, standing back as the two combatants revolved around each other. Between the yells and clashes of metal, nothing else was audible. The world had gone insane as armies battled for mastery of the earth.
Bowei stabbed with his sword but was blocked. Dwarf retaliated with a slash at Bowei’s left shoulder. He dodged and retreated. Dwarf advanced, preparing himself for the next attack, ready for anything.
Footman turned for a second and saw a man running at him, bearing the Elite Guard insignia. No time to run, he drew his weapon and prepared for the fight. The Elite was armed with a dragon halberd, a deadly weapon of scarlet metal. Footman’s own steel two-hand sword, the standard for White Knight lieutenants, looked puny next to the tall halberdier of the Guard.
The Elite drew back his weapon. Footman was confused. The man was seven feet away. There was no way a melee weapon could hit from that far away. Only a moment too late did he realize his mistake. The blade hit him, and he fell to the ground, darkness enveloping him.
Dwarf saw his friend fall and let out a yell. He shoved Bowei away and ran over to Footman, who was lying with a blank face on the ground. The Elite stood there laughingand drew his weapon back again. Dwarf quickly charged the man and ran him through. As he turned he saw the sergeant running toward the rest of his army, away from the battle. The fighting around Dwarf had moved closer to Camelot Castle, away from the cluster of trees where Dwarfkutter and Chess were concealed. They ran over to Dwarf, who was kneeling over Footman, trying to see if he was alive.
Chess looked toward Catherby and saw many shapes moving closer. In the dim light of dawn, he discerned that they were gnomes on their way to join their army in the battle. Dwarfkutter ran to him and started conversing with the lead gnome, who appeared to be the leader. After some terse words, Chess saw the gnome nod and call for some medics to look at Footman. The army then reached and passed them, and it soon faded out of sight.
“What is the problem here?” a gnome medic asked.
“My friend is hurt, maybe dead,” Dwarf replied.
“Let me see him,”
Dwarf and Chess moved aside, allowing the healing team to move in.
“This man’s alive all right, but he’s hurt badly. He can’t be helped here.”
“Is there anything you can do?” asked Chess anxiously. “He’s a really good friend.”
“King Narnode said only gnomes are supposed to use the gliders. Taking a man would be disobeying his orders.”
Dwarfkutter spoke.
“I saved the Grand Tree from destruction. Can’t you do this for me in return?”
The medics thought and conversed quietly. They were apparently arguing about what their king would say. Finally, a decision was made.
“We will take your friend to Gnome Stronghold. How long he will be there I do not know. But I tell you this. If you survive you will come to our home and discuss it with King Narnode. Agreed?”
“Agreed.”
“Agreed.”
Everyone looked at Dwarfkutter, who had mysteriously spoken after being silent for a while.
“Who are you?” the chief medic asked.
“I am the Traveling Woodsman, as I believe the gnomes call me.”
The gnomes gaped at him.
“What are you doing here?”
“That is not your business. I will discuss it with your king when I arrive at Gnome Stronghold with these two.”
He motioned at Dwarf and Chess.
“Go now, and make sure he lives.”
Two of the medics produced a stretcher and lifted Footman onto it and walked back toward the White Wolf. The rest followed their army, wanting to reach the battle. Dwarfkutter beckoned for Dwarf and Chess.
“Don’t worry about Footman; he will be okay. Right now we need to skirt the fighting and get past Seer’s Village without being seen. Now is the best time to go.”
The three companions headed north along the path, following the sounds of combat. As Camelot Castle came into sight, the sun rose, spreading its light over the bloodstained earth.


* * *

Seinor was awakened suddenly in his sleep. Rowan and Pablo were standing next to him, emotionless expressions on their faces.
“It’s time to go,” Rowan said harshly.
Seinor got up and descended the Blue Moon Inn stairs with Pablo and Rowan. Apparently Pablo was in the Phoenix Gang as well, and Seinor did not trust him as well as he had two nights previous. They left the inn and headed south down the main road.
When they were almost to the gate, they turned left and arrived at an abandoned building. Rowan ushered Seinor in and told him to climb down the ladder. He did and found himself in a large underground complex. Rowan and Pablo followed him down and asked the guard (the gang gate guard, not an Elite) to open the passage. He did, and Seinor was pushed into the Phoenix Gang hideout.
He was in a large room with tables and chairs set about randomly, with people milling about carrying out orders from leaders. Seinor saw his friend sitting in a corner, his hands bound and his mouth gagged, looking forlorn. Seinor almost called out to him, but was stopped when Rowan motioned to follow him. He was ordered to sit in a chair at one end of the cavern and to wait with Pablo.
Seinor watched Rowan walk away and begin talking with Shrew, who nodded and left the area. Soon she returned with who appeared to be the Phoenix Gang leaders, all armed with runite crossbows and black dragon hide. They sat at the other end of the room. The tallest of them stood up and ordered, “Everyone but Shrew, the leaders, Seinorfreezy, and Dirtboy, leave the hall immediately.”
The order was followed almost instantaneously. The gang members seemed to melt into the earthen walls. The leader in charge addressed the few people remaining.
“We are here to discuss Dirtboy’s future and what we will do with him. Shrew, free his hands and mouth.”
Shrew obediently untied Dirtboy’s hands and removed the gag. Dirtboy was silent. Seinor waited with bated breath for the next words.
“Dirtboy has been accused of being an Elite Guard who has been spying on our plans and harassing our gang members.”
Dirtboy said nothing.
“Do you have anything to say?” the leader asked Dirtboy.
Still he said nothing. Seinor was scared. His friend wasn’t even trying to defend himself! He would be carried off and killed slowly by Shrew, forced to endure her torture. He did not want to think about that.
“You say nothing?” the leader asked sharply.
Dirtboy finally spoke.
“I have nothing to say save this. I am not an Elite Guard. I hate Zezima and the men who follow him. I love Runescape, and I would by any means do whatever it took to save it from Zezima’s reign.”
“That is all?”
“Yes.”
“So be it.”
The leaders began to converse. After a few minutes, Shrew was asked to join them. She talked for a moment and left the room. She returned shortly with a set of black dragon hide armor and an abyssal whip. The same kind of weapon Dirtboy had fought her with! Seinor was puzzled.
“Dirtboy, as the leaders of the Phoenix Gang and the second defenders of Varrock we are asking you to join with us in our fight against Zezima.”
Silence. Absolute silence. Seinor thought he heard a pin drop somewhere far above him. Dirtboy was stunned. The Phoenix Gang captures him, and then asks for his help? It was madness.
“What the hell are you talking about?” he asked.
“Exactly that,” was the reply.
“What if I say no?”
“Then we let you go and no harm done.”
“You kidnapped me!”
“We had to get you here somehow. Otherwise you would have stayed in Falador.”
“That is true.”
Dirtboy pondered for a while. Join his kidnappers, and get some shiny black dragon hide and his whip back? Sounded good. But they captured him. So? They needed him.
“I accept your offer…”
“Good.”
“…For now.”
“What?”
“If I change my mind, I will give you your stuff back. However, the whip is mine.”
Dirtboy took his possessions from Shrew, who then stepped backwards against the wall. Donning his new armor, he stroked his beloved weapon with his fingers as he got used to the lightweight hide. This armor was much tougher than his tattered green dragon hide, and yet it was much more flexible.
“Now Dirtboy, as a member of the Phoenix Gang your fist assignment is to return to Falador and wait for further orders. Send a message if the need arises. You will report to Shrew whenever she goes to the city. She is your commanding officer. Now go.”
Dirtboy walked toward the exit, and Seinor rose to meet him. However, the leaders ordered them to stop.
“Seinor we have something for you as well.”
Out of her pack, Shrew produced a shiny runite scimitar with engraved runes along the side.
“Use that well, for you will have much need for it.”
“Thank you.”
Leaving on much better terms then they had had when they entered, the two friends left the hideout and returned to the city above.


Chapter 10

“Watch out!”
Sauliuss was busy regrouping his men to defend Camelot Castle’s gate, while Commander Yoda barked out orders to the rest of the army. Rat King had gone inside the castle to prepare the Elite High Council for evacuation if the need was dire. The castle was being well defended by the men, but unless the gnomes pulled back soon, the Elite’s army would be overwhelmed.
Sauliuss dodged a gnome's sword and killed his attacker with a swift dagger blow. He fitted a runite arrow to his magic bow and drew back the string. He spotted a gnome running toward Sergeant Bowei. He raised his bow, aimed, and fired. A second later the gnome went down, his scream lost in the chaos surrounding them. Sauliuss drew another arrow from his quiver. This time he saw three prisoners running far on the gnome side of the battlefield, attempting to avoid the fighting. He decided to show them no one hid from Captain Sauliuss Lt. He drew back his bowstring…
An explosion rent the air and sent the captain flying. Gnome mages appeared in the ranks of the army, firing fireballs of red magical energy flying toward Zezima’s army. The ground in front of the gate raged in a fiery inferno as the path to the castle was cleared of living men. The gnomes advanced, drawing right up to the gate. The archers in the courtyard showered volleys of arrows upon the invaders, but a new gnome appeared for every gnome killed. The gate was shaking under the pressure of the attack. Commander Yoda was yelling for a retreat to the castle, and the fireballs were roaring past the armies, consuming everything in their wake. Sergeant Bowei ran up to Sauliuss and exchanged a few words, then returned to pushing the gnomes away from the gate.
Just then Sauliuss saw a fireball headed right at them. He pushed Bowei to the ground and leapt out of the way. The missile hit the gates, exploded, and disintegrated the steel frame. The courtyard was exposed. The invasion of Camelot Castle had begun.


* * *

Dwarf urged Chess and Dwarfkutter to hurry up as they skirted the battling armies to the north. Their objective was to cut south of Seer’s Village and head to Ardougne. From there they would head northwest to the Tree Gnome Stronghold.
They continued to make their way, slowly but surely. Dwarf saw the fireballs start raining on the Elites and their army. The screams were less frequent now; all that could be heard was the roaring of the flames. Suddenly a cheer went up from the gnomes; the gates had been breached. Cheering silently to themselves, the threesome wound their way to the northwest, away from the conflict. They were now in sight of Seer’s Village, which was almost deserted, because all the men were defending the castle.
They approached the bank, stepping cautiously closer to the open doors. Dwarf peeked inside.
“It’s empty!” he exclaimed. “Go in there and get what you need; I’ll keep watch.”
Chess and Dwarfkutter disappeared inside. Dwarf peered around at the other buildings. It was not long before he saw a shadow in the early morning light. It was coming closer. Without thinking, Dwarf dashed inside the bank, ushered the surprised Dwarfkutter and Chess up the ladder, and turned to the bank booth.
“What are you-“
“Just go. I’ll be up soon.”
Chess ascended the stairs. A man walked in immediately afterwards.
“They left you behind to, eh?” he asked Dwarf.
Dwarf was surprised. The man thought he was an Elite Guard! This was going to work better than he thought.
“Yeah, they did.”
Dwarf asked the man in the booth for his super-poisoned dragon dagger and some anti poisons. Turning, Dwarf looked at the man.
“I just got transferred from Varrock to here. Could you tell me what’s going on?” asked Dwarf, hoping for any information.
“I don’t know anything for sure, but there are rumors going around that Falador is going to be attacked and the Black Knights will help us do it.”
“Is that it?”
“Pretty much, until the gnomes came.”
“Thank you.”
“So, how is Varrock doing? Is the city still ruled by that fool Roald? Or are we in control of it now?”
“Uhh…” Dwarf stammered. He did not know Varrock’s position. He continued.
“Unfortunately, King Roald still rules there. His guards have been brave fighters.”
“You call him King Roald? That man is no king, and I should have you reported for questioning our leader’s authority. What’s your name anyway?”
“It’s, uhh, Dewdong. Corporal Dewdong.”
“Hmm, well, I will tell Colonel Dizzie of your mistake. He will make sure you do not make it again.”
The man left, going back the way he had come. Dwarf was now nervous. If he returned and they had not left the bank yet, they could be in trouble. He dashed up the stairs, motioning for Chess and Dwarfkutter to hurry.
“Before we leave,” Dwarf told them. “Do either of you want to teleport somewhere? Because this is the closet you’re going to be to a bank for a long time.”
Both of his companions shook their heads.
“Dwarf, we wouldn’t leave you to do this alone. We’re your friends, remember?”
“Okay, but I’m just asking. Have you both got armor and weapons?”
Chess donned full mithril and a runite scimitar, but Dwarfkutter drew his axe handle, withdrew the pouch from his shirt pocket, took out the blade, and fitted it into the notch of the handle.
“This is all I require,” he said simply.
The three left the bank and quickly headed west along the road. They were almost past the bar when a voice cried out, “Hey! Where do you think you’re going?”
It was the man, walking beside who Dwarf assumed to be Colonel Dizzie. The three ran for their lives, not looking back, but they heard Dizzie shout, “Scouts, chase them down! I don’t care how far they go! Bring them to me!”
Dwarf paused to turn around. About ten men were running at them, all equipped with red dragon hide and runite crossbows. Chess pulled Dwarf until he resumed running, fleeing from the enemies just minutes behind them. There was no way to run all the way to Ardougne. It was a two days walk away, far too far for three men to outrun ten rangers. There had to be a better way.
They dodged left, off the path, and hid in the trees. They saw the scouts reach the place they had veered off of and stop. Fear began to gnaw at the three men as the saw the group walk steadily closer to their hiding spot.
Suddenly, Dwarfkutter withdrew a mithril axe. Turning silently, he threw the axe at a tree twenty yards away. The axe cut a horizontal cut through the trunk of the tree and passed through it. The tree fell with a crash to the ground. The rangers immediately ran to the tree and started their tracking from there. In the opposite direction.
“How did you do that?” asked Chess as the three resumed the road.
“You get pretty good at it after doing it for two hundred years,” was the reply.
The tree had bought them a few hours time. They followed the road south out of sight of the Seer’s Village in the bright light of the late morning.


* * *

Dirtboy and Seinor were walking through Falador, catching up on events and chatting for a while. Seinor really admired the black dragon hide that the Phoenix Gang had given his friend, but was not envious. His own new runite scimitar had proven most effective when driving off goblins on their way to the city. They ambled around, first to the White Knight Castle, then to the now-deserted general store.
“No news of Dwarf or Chess?” Dirtboy asked.
“Nothing. They have been gone longer then expected. Dwarf should have been back by now.”
“You don’t think…”
“That they were captured?! No.”
“All right. Whatever you say.”
They continued their stroll around the city, pausing to talk to citizens and visitors. The city seemed peaceful but for the Elites standing around in the area. The people of Falador avoided any contact with them, for opposing an Elite Guard could result in death.
The two men returned once again to the White Knight’s Castle to speak with Sir Amik. As soon as they entered his room he began talking, not even caring that they had come in without asking.
“I need you to do something.”
“What?” Seinor replied.
“A man, he would not say his name, came to me and said the Black Knights were talking of joining Zezima. If this happens, Falador will be doomed. We cannot withstand the armies of the Black Knights and Zezima! I ask you to confirm this. I need your help. Will you do this?”
“Sure.”
Dirtboy was eager to do something to oppose the tyrant. He felt that with his new equipment he would be invincible. Seinor also nodded in agreement.
“Yes, we will go. Also…”
Seinor thought for a moment.
“…I could see if the dwarves could help us. If the Black Knights are planning to attack the city, the dwarves could attack them.”
“That would work except for the fact they lost all their weapons and supplies in the cave-in,” Sir Amik responded, dejected. “They would not survive long against the monsters anyway.”
“True. Either way, I will speak to them and see what they are doing right now. Then we will spy on the Black Knight Fortress. Do you have any of the fortress guard uniforms?”
“Yes, I always keep a stash of iron chain bodies and bronze helms for my spies. I will go get them. Wait here.”
Sir Amik left the room and walked out of sight. Dirtboy turned to Seinor.
“If the Black Knights fight us we are going to be in trouble.”
“Yes, we will be.”
Just then Sir Amik reappeared.
“Here you go. Now try and be back soon; I want your information.”
Dirtboy and Seinor left, embarking on their next mission in their opposition of Zezima.


Chapter 11

Rat King looked down upon the courtyard of Camelot Castle from the southwestern tower. The gnomes swarmed in, quickly dispatching the archers hiding behind the walls. He watched as they approached the main doors of the castle, ushering their mages to the front. Around Rat were archers shooting down into the horde of gnomes, hoping to thin the mass filling up the courtyard. There was a loud crash, and the doors were blasted open.
Outside the now melted gate, Sauliuss, Sergeant Bowei, and Commander Yoda fought through the enemy to clear a path for the remaining men. Their numbers were few, and every moment another man fell to the spear of a gnome. Yoda’s tiny knot of people consisted chiefly of Elite Guards; the regular soldiers from Seer's Village had long since ran or been killed.
They made little progress toward the courtyard. An Elite fell to a fireball that passed right above Bowei’s head. The mage was shot by Sauliuss, who turned and stabbed his arrow through another gnome’s head. The small group was losing the few men it had left by either fire or the jabs of a gnomish spear.
They finally reached the courtyard, and a small withdrawal of troops allowed the now battered group to reach the front door, where soldiers ushered them into the main room. Just after they had gotten in, the gnomes continued their assault on the castle, and the men defending the doors turned around the corners to throw spears or shoot arrows. The battle was going badly, and without help the castle would soon be overrun.Yoda shoved off some medics and rushed up the flights of stairs in the hallway. He bowed before Rat, kneeling to the ground before speaking.
“We cannot hold the castle, my lord,” he stated simply.
“I know. I am going now to evacuate the Elite High Council.”
“What about the men? And Seer’s Village?”
“They are expendable. We are more important than the few men stationed here. You will have to remain until all is lost.”
“Yes, sir, I know. I plan on taking Captain Sauliuss and Sergeant Bowei with me, seeing as they are my best men. Is there anyone else that should be evacuated?”
“No.”
“Farewell, my lord.”
“Farewell. When you leave, head northwest toward the Rellekka in the Freminnik Province. Once you arrive there we will await further orders. Rellekka’s mage has agreed to deliver telepathic messages sent from Ardougne, where King Zezima has his own personal mage sending orders to every important point. I say farewell to you again. Goodbye.”
With that he turned and descended the stairs, falling out of sight. Yoda looked down into the courtyard from the broken tower window. All that could be seen was a growing mass of gnomes as they fought their way inside. After giving a last glance toward the ground, the commander returned to the first floor, preparing to fight.


* * *

“We can’t go to Ardougne now,” Dwarfkutter told his two companions around their campfire. “The scouts will have already made it to the city and informed Zezima.”
Dwarf, Chess, and Dwarfkutter were just southwest of the now deserted Ranging Guild, where, before the tyrant’s time, many archers of unbelievable skill had met to show off their accuracy.
“Then what are we going to do?” asked Chess.
“We are going to have to cut through the forest until we reach the plains south of the Fishing Guild. By tomorrow evening we should be in the woods west of the lake. From there it is another day and a half to the gates of the Tree Gnome Stronghold.”
The three agreed upon this plan, for there was no other way to get there. Soon after nightfall, all three of them went to sleep, resting for the day to come.
The next morning was cloudy and cold. Dwarf woke the other two up, and ten minutes later they were veering off the path and into the trees. Dwarfkutter took the lead, for he knew the ways of the forest and how to navigate through them. A few hours past without incident, and by noon they had broken free from the forest and reached the plains. Chess looked north and gasped at the sight. There he saw the crumbling ruins of the once proud wall of the fishing guild, where many a delicious shark was caught. Now, however, the place had been ransacked and stripped of everything of value.
The three men took a small break. Dwarf conversed with Dwarfkutter about plans once they reached the stronghold. According to Dwarfkutter, Zezima would probably be outraged at the gnomes for showing such hostility. He would send three armies: one from Ardougne to the Gnome Stronghold, another from Ardougne to approach the Tree Gnome Village from the north, and another from Yanille to approach from the south. Along with the enlisted Khazard soldiers, the force would be almost unstoppable. There seemed to be little hope for gnomes.
Chess, meanwhile, simply listened in on their conversation. He had no idea what Yanille or Khazard was, and he did not inquire to find out. He turned once again to gaze at the ruined wall, and tears filled his eyes. Not the fact that the guild was gone, but that everything that had made Runescape such a wonderful land to live in was being destroyed. All the places where people could go and have fun, sit down, and think, all of them were being seized by the iron fist of tyranny. Was this the destiny of the land? Was it to be controlled by a madman who delighted in the agony of others? Would evil win this fight?
They continued on their trek, now turning northwest toward the distant trees marking the kingdom of Kandarin. Once reached, they would set up camp, and the next day, they would cross the river, and begin the last leg of their journey to the Tree Gnome Stronghold.
They reached the woods at sundown and set up their camp. There was no fire, just the cool wind blowing through the trees. In the distance the rushing river could be heard. The companions drifted off to sleep, awaiting the following morning.


* * *

Dirtboy and Seinor ascended the ramp leading up to Ice Mountain. They had expected to meet the dwarves, but there had been no one there. No dwarves, no sign of where they were going, nothing. It was the late morning of the day after Sir Amik sent them to spy on the Black Knight Fortress. Now they had almost arrived, ready to retrieve the required information. They walked a little while more and soon came into sight of the fortress. Donning the guard uniforms, Seinor and Dirtboy approached the door.
“Hold it right there,” a guard commanded. “I haven’t seen you before.”
“We’re new here,” replied Dirt.
“Well, you have the uniform. Go on in.”
The two spies gladly walked through the door. Amazed at their luck, they hurried toward the door that led to the meeting room, from which voices could be heard through the wood.
“The mage in Edgeville has informed us that the siege of Falador has been put on hold,” a Black Knight was saying. “King Zezima has encountered problems with the gnomes. He is going to invade their homeland and eliminate their presence before he attempts to destroy the White Knights.”
Dirtboy looked at Seinor in alarm. The Tree Gnome Stronghold? That seemed unlikely. That was in the complete opposite direction of almost everything else. They leaned toward the door to listen some more.
Another knight asked, “What kinds of problems?”
“I don’t know, the mage said something about Camelot Castle being attacked or something. Anyway it doesn’t matter. We will prepare our men for battle so that when the order is made we will be the first to engage in the battle. Glory shall be ours!”
The knights cheered and roared, which created quite a disturbance. Dirtboy decided it was time to leave. Grabbing Seinor, he ran from the room and outside. The guards were confused as to what was going on inside. Seinor muttered to the guard captain about a disturbance around the corner and followed Dirtboy, who had already made his escape. Together they began their journey back to Falador to report their news.
“That was too easy,” remarked Dirtboy simply.
“Well, no one said the Black Knights were smart.”
“True.”
“So how are we going to get to Gnome Stronghold?”
The question surprised Dirt.
“Wh-what?”
“How are we going to get there?” repeated Seinor.
“You don’t think we’re going to go all the way-“
“Yes, I do.”
The two men walked in silence for a while as they slowly made their way to Falador.

Chapter 12

Rabid Yoda ran northwest on the bright light of the noon sun, and behind him followed Captain Sauliuss and Sergeant Bowei. The castle had been lost shortly after Rat King and the other council members had left, so the three officers had had very little time to escape. They had camped just over the bridge southwest of the abandoned Sinclair Mansion, but before dawn broke they were on the run again.
Yoda kept his two officers moving at a very fast pace. They had to reach Rellekka as soon as possible. The commander was anxious to hear what orders the king had for them. There was no way King Zezima was going to let the attack go.
They ran for some hours, stopping for short breaks along the way. At dusk they reached the second bridge, where they stopped to have a bite to eat. Bowei began unpacking the tent, but Yoda stopped him.
“We are going through the night.”
“What?”
“We must reach Rellekka and talk with Rat about the next move.”
“Yes, sir.”
As the sun set, Yoda, Sauliuss, and Bowei continued on their trek to the barren land of the Freminnik Province.


* * *

Dwarf, Chess, and Dwarfkutter were up and dawn and moving at sunrise. They crossed the river to the west without incident, and took a short break under the trees after crossing. Dwarf reviewed the plan with Dwarfkutter.
“Before Zezima’s time, King Lathas, the original king of Ardougne, kept a private forest just south of the wall of the stronghold. There was a small pass between it and the border, but the gnomes blocked it off with a big rock. We have to go around the forest and approach from the south,” Dwarfkutter explained.
“Is that the fastest way?”
“I’m afraid so.”
“So be it.”
They continued, now angling southwest in their journey. Around noon they saw the wall of King Lathas’s personal training field, now plundered and decaying. By the end of the day, they had skirted the field and the forest and found the road that led north to the gnomes and south to Zezima. They camped a little off the road in case a passerby noticed them. Chess turned to Dwarf.
“Why don’t we go south and come to Zezima?”
“Because we wouldn’t stand a chance.”
“I think we do.”
Dwarf was surprised. The man’s confidence was amazing. One of the most powerful people in Runescape, and Chess thought they could beat him.
“Just go to sleep.”
“Fine. I’m just saying, why not end this right now?”
After asking this, Chess went to sleep, closely followed by Dwarf and Dwarfkutter.


* * *

Dirtboy and Seinor woke with a start. Someone, or something, was in their room. It was just after midnight in the Falador Inn. Getting out of bed, Dirtboy quickly donned his black dragon hide and abyssal whip. On the opposite wall, Seinor drew his runite scimitar. They looked around the big, dark room but saw no one.
All of a sudden they were on the floor. Their weapons were gone, and their eyes were blindfolded. They heard movement, but were unable to see the source of it.
“Do not struggle.”
It was a small yet powerful voice, quiet yet commanding.
“Who are you?” Dirtboy asked harshly.
“It does not matter who I am, or who anyone here is. We are the gnomes. That is all I will tell you. Come with us.”
The two captives obeyed.
“I thought the gnomes were the good guys,” Seinor whispered in his friend’s ear.”
“I did too.”
They walked for a long time, hours and hours, until finally, after Dirtboy thought his legs would fall off, they stopped. Their blindfolds were removed, and they found themselves in the snow on top of a mountain. Gliders were everywhere. Dirtboy and Seinor were ushered into separate gliders, and before they could make sense of the situation, they were flying.
The air was cold, and the wind against their faces was like icy daggers being hurled at them. They were going incredibly fast; Dirtboy looked down and saw the ground streaking past far, far below. He almost threw up and looked straight ahead.
“Never flown before, eh?” asked the pilot cheerfully.
“I have, but never like this,” Dirtboy replied weakly.
“If you think this is bad then imagine going over the Troll Stronghold. This is like heaven compared to that freezing hell.”
Dirtboy could not answer; he was so cold. They showed no sign of stopping, but the wind died down as they cleared the mountain. Now he had to endure the experience of re-heating his whole body from the frigid wind. Over time, however, his body resumed its normal temperature.
Afternoon faded into evening, and just before sunset the gliders began to descend. Soon they had touched down in the huge field that made up the stronghold. In the distance was the Grand Tree, a living thing so big a whole army could fit in it and there would be enough room for them to lie down with sleeping bags. The roots were as big around as regular trees. Dirtboy found Seinor and hurried to him. They shared grievances about the flight (for there were many) and what they planned to do next.
A gnome walked up to them.
“Welcome to our home.”
It was the gnome with the strong voice, the gnome who had seemed in charge of the capture.
“What is going on here?”
“You are friends of Dwarf Moria.”
“Yes, that is true. How’d you find out?”
“Footman Wars told me.”
“Footman is here?” inquired Seinor disbelievingly.
“Yes, he arrived two days ago in a medical glider. Rest assured, he is okay.”
“Who are you?” Dirtboy demanded.
“I am Daero.”
Dirtboy gaped.
“The gnome hero?”
“The very same. Anyway, we have work to do. Zezima’s army is coming from the south and we need to prepare. I see you have an abyssal whip on you; that is well for we will need all the weapons we can get. Seinorfreezy…” he said, turning to the other man. “… what is you weapon choice?”
“This runite scimitar, sir,” he said, drawing the light blue blade.
“Very well. Now head over to those tents…” he motioned to some small striped canvas shelters, “… and get some sleep. You’re gonna need it.”

Chapter 13

“Here’s the plan.”
It was three hours after midnight, and Yoda was in Rat’s tent along with Rellekka’s mage, Spirrus, consulting a torn map of the surrounding area.
“The king has sent his army north from Ardougne, and Spirrus says that he wishes us to approach from the north.”
Rat looked at Yoda.
“You know that bridge that we built just north of the Barbarian Outpost, south of the lighthouse.”
“Yes.”
“We are going to come from there. The troops are going to march southwest from here, across the bridge, south of the lighthouse to another bridge, further south to cliff, and grapple up the rocks and come up around the Grand Tree. Meanwhile, Ardougne’s army will break open the front gate, and then we will hunt down and kill every last gnome.”
“Good plan.”
“I thank you. Spirrus, go and awake the troops. We march at dawn.”
Spirrus left, his flowing blue robes flapping as he left the tent. Yoda noticed yellow stripes running down them.

__________________
Two Kinds of Nerds

Lower-Class- Nerds who read their textbooks all day and have no life.
Upper-Class- Nerds who don't study at all, do well at school, and actually do things.


Last edited by Dwarf_Moria on September 21st, 2008, 3:09 pm, edited 15 times in total.
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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 9th, 2007, 7:38 pm 
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Whoa, ambush in the night didnt see that coming. But I wonder,... who is it by?

As much as I can get from your story, from the way its going, I expect I'll be turning up soon, Right?

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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 10th, 2007, 5:45 am 
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Yes, Rat, you're coming. In fact you're gonna turn up in the middle of the fight. Who ambushed them is a secret until I get there. :wink:

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Two Kinds of Nerds

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Upper-Class- Nerds who don't study at all, do well at school, and actually do things.


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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 10th, 2007, 1:42 pm 
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Nice ambush. How did it start and why? If it wasn't Elite Guard, why would the people shoot the prisoners? And what happened to Chess? :?


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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 10th, 2007, 2:41 pm 
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Yay, I'm gonna turn up. Ya, and where is Chess? I guess I gotta wait to find out.

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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 10th, 2007, 5:40 pm 
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Joined: September 23rd, 2007, 4:07 pm
Posts: 70
Location: The Frozen Throne, directing the burning of the world.
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The secret is revealed.

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Two Kinds of Nerds

Lower-Class- Nerds who read their textbooks all day and have no life.
Upper-Class- Nerds who don't study at all, do well at school, and actually do things.


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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 10th, 2007, 8:10 pm 
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Joined: October 4th, 2007, 3:20 pm
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Location: Animal Farm
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:shock: Ok, hmmmm, wow, uh, the gnomes are a nice touch! Keep at it! I seem to be getting in a lot of trouble...

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"Hello land of RuneScape! Sk8erboi182358325 here to explore this new land, Wilderness? WHAT THE HELL IS THAT BALL OF FIRE FLYING AT ME? *Bam*"


At times like this, I think the world needs a moment of science.


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 Post subject: Re: Unleashed- Part I [N]
PostPosted: October 21st, 2007, 6:31 pm 
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Joined: September 23rd, 2007, 4:07 pm
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Location: The Frozen Throne, directing the burning of the world.
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The story is finally getting to be interesting, in my opinion. The second half of the story has begun. Whether the gnomes win or not is another secret :wink: . I still have few more tricks up my sleeve before this is over, however. O yeah, if you want to know the final battle area of the story, please post and say.

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Two Kinds of Nerds

Lower-Class- Nerds who read their textbooks all day and have no life.
Upper-Class- Nerds who don't study at all, do well at school, and actually do things.


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 Post subject: Re: Unleashed- Part I [N]
PostPosted: November 1st, 2007, 2:38 pm 
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Joined: April 4th, 2007, 2:06 pm
Posts: 115
Location: Right behind you...
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I have to say, this was quite a good read! :) I'll be looking forward to future adds. Do you think theres any part where I could be added?? I've never been added to someone elses story before :mrgreen: Just tell me if i can then ill put up a bio.

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Elric wrote:
This is very exciting, especially for a Space geek like myself! I have never been so happy. This is better than sex. BETTER. THAN. SEX.

Check out my story 'The Runescape Addict' on the literary forums!


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 Post subject: Re: Unleashed- Part I [N]
PostPosted: November 1st, 2007, 3:44 pm 
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Joined: September 23rd, 2007, 4:07 pm
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Location: The Frozen Throne, directing the burning of the world.
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Well, where I put you depends on what you want to be. Do you wanna be an Elite? Or do you wanna be a good guy. When you send in your bio, just put which side you would prefer.

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Two Kinds of Nerds

Lower-Class- Nerds who read their textbooks all day and have no life.
Upper-Class- Nerds who don't study at all, do well at school, and actually do things.


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