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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 3:26 pm 
The Bard of Steel
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Blarghal. Unvote.

I don't like this game. :<

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 3:39 pm 
Coolest Wizard Ever
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Dammit, sorry Tahu. That post was supposed to be sent as a pm. I wanted to keep that advice private.

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 3:43 pm 
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And I (as well as possibly another victim) knows for sure there's a roleblocker. That means at least three, and possibly four roles on the village's side. Think it would be safe for rocks to give us the role's name without giving the person?

Bluecoat, that about confirmed rocks. A detective normally learns alignment and alignment alone; rocks' exception was confirmed as being genuine, which... yeah.

Doctors, on the other hand, vary by the host in if they can protect themselves or not. Also, not all doctors want to protect themselves at all. So that host announcement was quite safe compared to the one in response to rocks.

DragonCrusher1. From being quiet all game to hopping on board to lynch the detective without anything constructive (or anything at all) beforehand.

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 4:19 pm 
The Mage of Doom
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kikori kid wrote:
And I (as well as possibly another victim) knows for sure there's a roleblocker. That means at least three, and possibly four roles on the village's side. Think it would be safe for rocks to give us the role's name without giving the person?

Bluecoat, that about confirmed rocks. A detective normally learns alignment and alignment alone; rocks' exception was confirmed as being genuine, which... yeah.

Doctors, on the other hand, vary by the host in if they can protect themselves or not. Also, not all doctors want to protect themselves at all. So that host announcement was quite safe compared to the one in response to rocks.

DragonCrusher1. From being quiet all game to hopping on board to lynch the detective without anything constructive (or anything at all) beforehand.


Save your breath, I'm dropping out of the game. :?:

~DC1

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 4:23 pm 
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...why did Tahu essentially just confirm rockrocks? :?:

Okay, presumably we have a roleblocker, a doctor, and a stalkercop, plus at least one more power role. Now if this game is anywhere near balanced, the mafia are going to have some sort of special powers. Namely, that roleblocking the godfather won't stop a kill. I've always imagined each of the mafia to carry a gun to the victim's house, but whatever.

I agree that Dragoncrusher, out of those to bandwagon on the claimed detective, has the most going for him as far as scummy is concerned. Thyker, you're a close second in my eyes.

I'm still puzzled as to why Topsummoner, rockrocks, or kikori didn't die. :?:

~Paidea

...dropping out... great.

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Bloodypurex wrote:
The Rocky Horror wrote:
Paidea wrote:
And you're not dead yet? Topsummoner

~Paidea

His logic is flawless. Topsummoner

I concur. We must lynch him now for the sake of the metagame, we MUST teach people that they can't go around claiming "anniversary" and expect leniency. Topsummoner.


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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 5:06 pm 
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One Last Host Intervention
I'm not confirming any roles. I'm trying to point out where people's arguments are valid or invalid without revealing too much. However, as of now I'll stop interfering and let any remaining misconceptions (if any) remain in place. However, I will say that I feel the role distribution is balanced and leave it at that.

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 5:10 pm 
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:?:
I am confuse.

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 5:27 pm 
Champion of Saradomin
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Basically, some things people have said have been right, some things some people said have been wrong. I, as the all-knowing host, have spoken the truth, but not the whole truth and am almost certainly hiding things from you that you're not supposed to know anyway. It's up to you to figure out how much of the above is true.

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 6:44 pm 
The Mage of Doom
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Oy. Drop me from the game.

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 6:52 pm 
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Very well.
One villager was apparently unable to handle the strain of his situation, and decided to take matters into his own hands by leaving the town square and going home. When he didn't return after a while, the concerned village went to his house to find he had hanged himself. However, his house offered up no further clues to the problem at hand. He was just an ordinary villager.
DragonCrusher1, Villager, dropped from game by own request.

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 8:33 pm 
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Penguin Guy, why so silent.

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Kikori wrote:
Topsummoner wrote:
Riptide wrote:
I used to get you and J@n mixed up. Except your funnier. And nicer. Happy 21st bro!

Oh man Jan, you just got zinged by Riptide. How much does THAT suck?


Well, statistically speaking, slightly more than a giant suckusaur. A dire one.


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Lets see if I remember how to play...

EX REX IS MAFIA SCUM FOURTHVOTER UNVILLAGE BLAH BLAH BLAH SCUM BLAH WINE IN FRONT OF ME BLAH BLAH META GAME BLAH BLAH BLAH SMELLS OF ELDERBERRIES BLAH

Right?


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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 9:16 pm 
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Penguin Guy, why so silent.

Timezones my friend.

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I am confuse.

Me too. Feels like we're up a river with no paddle.
Opera ftw

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 10:17 pm 
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Why so serious?

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 1st, 2010, 11:54 pm 
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Paidea wrote:
Okay, presumably we have a roleblocker, a doctor, and a stalkercop, plus and potentially at least one more power role. Now if this game is anywhere near balanced, the mafia are going to have some sort of special powers. Namely, that roleblocking the godfather won't stop a kill. I've always imagined each of the mafia to carry a gun to the victim's house, but whatever.

I'm still puzzled as to why Topsummoner, rockrocks, or kikori didn't die. :?:


Corrected.

Top's offered some insight as to why Rocks may have not died.

I've offered some insight as to why I've not died.

That leaves Topsummoner. Threatened a roleclaim, didn't claim. Attempting (with fair success, from my point of view) to play and defend playing Devil's Advocate.

So. Topsummoner, or Thyker? One's an enigma, one's pushing for lynching the doctor.
While we decide, Paidea. I still have a promise to fulfill; I do intend to see you lynched for making me explain AGAIN that my early-game goal is to create data.

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 2nd, 2010, 12:08 am 
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Kik, good lord man, stay on a target already. You're votespazzing more than you usually do, and it's making me nervous.


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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 2nd, 2010, 12:36 am 
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kikori kid wrote:
One's an enigma, one's pushing for lynching the doctor.


I'm not voting for you any more. notice that? Probably because the host confirmed your role and now I believe you.


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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 2nd, 2010, 12:49 am 
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pushed*, then. Doesn't excuse that you voted for me AFTER I claimed for a very non-constructive reason. Anyone can say "I'm not doing this now becuase ___", but it still happened.

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 2nd, 2010, 6:41 am 
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Kik, no offense, but I don't like the way your commandeering this game. And FoS:Monk and Pengu.

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Kikori wrote:
Topsummoner wrote:
Riptide wrote:
I used to get you and J@n mixed up. Except your funnier. And nicer. Happy 21st bro!

Oh man Jan, you just got zinged by Riptide. How much does THAT suck?


Well, statistically speaking, slightly more than a giant suckusaur. A dire one.


PenguinGuy wrote:
Lets see if I remember how to play...

EX REX IS MAFIA SCUM FOURTHVOTER UNVILLAGE BLAH BLAH BLAH SCUM BLAH WINE IN FRONT OF ME BLAH BLAH META GAME BLAH BLAH BLAH SMELLS OF ELDERBERRIES BLAH

Right?


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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 2nd, 2010, 10:57 am 
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I led Upick, but I'm not a leader in the normal games. Orangequest can pull it off, but I can't. :?:

And why say that if you're neither voting for me nor FoS'ing me?

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 Post subject: Re: Mafia: Unlucky 13: Day 3. Boom! Headshot.
PostPosted: March 2nd, 2010, 11:21 am 
Sorceror of Saradomin
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Because it's obvious that' you're a villager, but it's still sort of bad to commandeer a game.


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