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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 2nd, 2014, 6:06 pm 
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Thr wrote:
Ya know what Thr because I can.


Wait what? :?

Oh I am SORRY Lander, I forgot that it was against the rules for me to vote for someone who has voted for me first! Clearly it is just an OMGUS. :roll:

You claim to be trying to get me lynched but between having absolutely nothing to go on, and the fact that everyone else sees you are grasping at straws, is the reason why not one single person has joined you in this attack on me.

That said, both you and Ape have raised a valid point. Where is Monk? Excuse the meta, but in the previous game he signed up and did not contribute much, and now a similar patterns appears to be occuring, and I would've quite liked a response before the end of the day.

Hypothetical situations are worth putting forward as I see them so that other, newer players, can see the possible plays being made by the mafia and use that knowledge to come to their own informed decision on why Market was chosen Night One over anyone else as a target. You can dismiss them all you want, as you already said you aren't bothered about proving your own innocence, but you have wasted a whole day into no-lynch yourself with this pointless attack with very little behind it.

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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 2nd, 2014, 6:44 pm 
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Just to clear up any confusion, I voted for myself jokingly since I have no valid evidence to accuse someone of being mafia. I played as mafia last game so I kind of know what to look for and have my suspicions but nothing I can prove


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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 2nd, 2014, 6:48 pm 
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Thr wrote:
Just to clear up any confusion, I voted for myself jokingly since I have no valid evidence to accuse someone of being mafia. I played as mafia last game so I kind of know what to look for and have my suspicions but nothing I can prove


Don't vote for yourself, it only helps the mafia.

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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 2nd, 2014, 7:24 pm 
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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 3rd, 2014, 1:20 am 
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I think it's unlikely we're going to get a lynch today seeing as we're coming up to Oceanic prime time.

It seems very much a case of Lander vs Dr Henry atm, when I'm not convinced that it should be. It'd be somewhat of a clever ruse if they were both mafia and taking us for a ride as spectators. Perhaps it's because it's my first RV game and know very little about how everyone plays, but at the moment I'm not getting the mafia vibe from either Dr Henry or Lander.

Initially, it did arise suspicion in me that Lander jumped on Dr Henry so quickly, but I also understand where he was coming from with the 'stirring the pot' remark. Similarly, Dr Henry getting rather defensive and sending a return vote Lander's way was suspicious. I still feel like it's neither here nor there though and the two mafia we are looking for aren't throwing their weight behind this discussion.

Of course, my opinion may change if one of the above turn up town via lynch. It's unlikely mafia would kill one of them now if they are indeed both town.

Unfortunately, I've come round to the thinking that we do need a lynch, and as Lander ironically pointed out, a mislynch may be necessary for information rather than passing up the opportunity.

Day has under 6 hours left, we need 5 to lynch and Lander has 2 votes while Dr Henry has 1. This may be weak reasoning to vote one way instead of another, but I feel it's still a better option than anything else at this stage.

Lander

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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 3rd, 2014, 1:30 am 
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Dr Henry wrote:
You claim to be trying to get me lynched but between having absolutely nothing to go on, and the fact that everyone else sees you are grasping at straws, is the reason why not one single person has joined you in this attack on me.


Of course there's nothing to go on, it's D2. As you said, it's clear no one else wants to join in this lynch. If I die and/or no one wants to get involved with a train, I can at least say I tried.

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That said, both you and Ape have raised a valid point. Where is Monk? Excuse the meta, but in the previous game he signed up and did not contribute much, and now a similar patterns appears to be occuring, and I would've quite liked a response before the end of the day.


fair.

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Hypothetical situations are worth putting forward as I see them so that other, newer players, can see the possible plays being made by the mafia and use that knowledge to come to their own informed decision on why Market was chosen Night One over anyone else as a target. You can dismiss them all you want, as you already said you aren't bothered about proving your own innocence, but you have wasted a whole day into no-lynch yourself with this pointless attack with very little behind it.


A 'pointless attack with very little behind it' is all there is to do at this point in the game if we are to take things into our own hands. It won't be any different tomorrow if the mafia kills another townie and the detective doesn't come forward. Are you going to continue to sit idly by then as well? Along with half of the other players in the game who have barely posted?

This will very likely be my last game and it should be the last game at RV. To say I am irritated at the level of inactivity would be an understatement.

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Lander, explain why some are "primary Drtargets". It's always been my experience that the Dr. self protects until they get an inkling of who the Detective is.


That depends. Anyway, I have been over this two separate times. I don't appreciate a vote against me while asking me to go over something I've been over TWICE in the past 3 pages. The doctor isn't always allowed to self protect and I don't know if I personally would self protect every night versus trying to protect someone else. It's always a chess match with the mafia.

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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 3rd, 2014, 2:30 am 
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Thr wrote:
If we say they went for the most active it does make sense. I counted the posts from day one and market had the most.
Market 6
Lander 5
Riptide 4
Ape 3
Thr 3
Spiro 2
Sighence 2
Sparky 1
Dr. Henry 1
So if they did it this way Lander lucked out lol. And I know they might change tactic after this post but we might be able to predict who they will kill next. :-|


Day 2 so far

Thr 9
Ape 7
Dr Henry 5
Spiro 5
Lander 4
Riptide 3
Monk 0
Sparky 0

I think it's quite a good chance at least one of Monk or Sparky are mafia, but there is no chance we will get a lynch within 4.5 hours.

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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 3rd, 2014, 3:16 am 
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Landerpurex wrote:
Spirographed wrote:
Lander, explain why some are "primary Drtargets". It's always been my experience that the Dr. self protects until they get an inkling of who the Detective is.


That depends. Anyway, I have been over this two separate times. I don't appreciate a vote against me while asking me to go over something I've been over TWICE in the past 3 pages. The doctor isn't always allowed to self protect and I don't know if I personally would self protect every night versus trying to protect someone else. It's always a chess match with the mafia.

Oh, such as the first time when you said "for reasons you all stated" or the other time when you were trying to make another point?
I agree with what your above quote says at the end though. It is a ches match of a sort.
I still get a mafia vibe from you, though. All this "If I get lynched, you'll see you were wrong" sort of talk. WhIch I usually see In mafia...It just rubs me the wrong way. Vote stands.

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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 3rd, 2014, 3:33 am 
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3.5 hours to go, a lynch looks unlikely.

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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 3rd, 2014, 6:43 am 
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... lame.

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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 3rd, 2014, 7:03 am 
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End of Day 2

The villages ability to muster a decisive lynch appears to match the utility of a chocolate teapot. And with that, the villagers went to sleep for the night.

Start of Night 2 – Night Roles: you have 36 hours (until 1am Wednesday 5 January)

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 Post subject: Re: A Very British Mafia [Night Two]
PostPosted: February 4th, 2014, 7:05 am 
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End of Night Two

The Villagers awoke the next morning to find that another of their town had gone missing. Upon searching his house, it emerged that Landerpurex had fallen prey to the mafia's blade. Assorted Sherlock Holmes memorabilia had also been discovered alongside a blue police box. He was either a time lord, or more likely, the Town Detective.

Start of Day Three– 7 players remain (4 votes to lynch) - You have 72 hours

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Last edited by Aragorn Ix on February 4th, 2014, 4:02 pm, edited 1 time in total.
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 Post subject: Re: A Very British Mafia [Day Three]
PostPosted: February 4th, 2014, 7:30 am 
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Well that is certainly not what I was expecting.

I mean, part of me expected either me or Lander to be killed to set up a WIFOM situation for the other, but I didn't expect him to be a detective.

Now, before people automatically assume that Lander voted for me due to his N1 investigation, I will just point out that in such a small game, with the doctor still alive, and in the situation where he was nearer lynch than myself, there is no way Lander would not have revealed himself as detective and named me mafia if he had investigated me and found that to be the case.

Obviously it also means he didn't investigate me and find me to be a villager either, because voting for me then would be just silly.

Another person I am fairly confident he didn't investigate is Sighence. Both of us were looking at his apparent absence as suspicious, pointing out that he is someone we would expect to actually make some kind of attempt to gather information in this game. He is also a smart enough player to try to place me in this WIFOM position.

I'm pretty sure that if Lander had been protected by a doctor, and survived the night, even he would know that I wouldn't have targetted him and put myself in this position. I don't know how much Ape would use the meta-WIFOM to do this, so Monk seems like the one most likely to profit from the killing of Lander.

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 Post subject: Re: A Very British Mafia [Day Three]
PostPosted: February 4th, 2014, 9:50 am 
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Ok well our detective is dead and that ended the Dr Henry vs Lander debate. I would really like the others to speak up but I can't force them. Its only day three and I was hoping for another day of listing in before I went on the offence but here I go. Dr Henry I had a feeling he was Mafia but I did for Lander aswell. It could have been the situation Ape pointed out where both were mafia but that's invalid now. As for my reasoning Dr Henry seemed to be looking for someone to blame from the start of day 2. Lander. ended up being the person he chose. I'm not saying people shouldn't blame others in mafia games Henry just seemed a little hasty. Another point I would like to make is from the last game I played the mafia seemed to blend in aswell if not better than the real towns member. The difference was they were mostly the most active people when accusing someone. If this part needs explained read the debate from Day 2 again. And lastly Lander was killed off the following night. I think this may have been because he was getting to close to exposing Dr Henry. The Detective was just a plus. Take this information as you will like I said I would have liked to spend another day of analysis but the detective is dead, and If I waited until the end of today people may be trying to lynch someone else.
PS: I apologize for any spelling errors or missing breaks in the information since I'm on my phone.


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 Post subject: Re: A Very British Mafia [Day Two]
PostPosted: February 4th, 2014, 1:12 pm 
(soothzayer)
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Well, that really blows. Detective....gone.
Thr wrote:
There's more than one meaning for everything.

I'd like to know what you meant by this ^, Thr.

Going back and rereading the past couple days with the knowledge that Lander was in fact town leads me to agree with Thr (although I'd really love for you to explain the above quote) about Dr. Henry, but not necessarily for the same reasons, and only enough to cast a FOS: Dr. Henry.
I don't really like the attack on Monk (who hasn't said anything), although now would be a great time for Monk to speak up and say something....because the tide has turned to lynching inactive players in the past, who then turned out to be just terribly inactive town members. Also,
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Obviously it also means he didn't investigate me and find me to be a villager either, because voting for me then would be just silly.

This, I believe to be true...up until last night. It's almost certain he was going to investigate you last night.

My vote will be for Muscular Ape, though. I think this was another activity kill. Ape and Henry are the other veteran-active players at this point, and with what's been boasted of Ape's game (although not on RV) coupled with his activity, I'd of thought they would have been a better target for the mafia, but Ape more. Also, those last couple posts on Day 2 were really pushing for the lynch...of the wrong guy. Yes, I also voted for Lander, but it was just a vote to see what would happen. I wasn't about to try and convince others to join me. Ape was pushing for that lynch, though.

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 Post subject: Re: A Very British Mafia [Day Three]
PostPosted: February 4th, 2014, 1:36 pm 
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To be honest I can't explain what I meant right now without ruining something. All I can say was I thought I might have been killed off that night because I still thought the activity chart might still hold true. Also Ape was suspect number 2 however he voted for Lander the night he was killed. Don't get me wrong he could have decided to kill him after the night started but he has played other games so voting for the person then killing them that night may be evidence against him. So either it was a slip up or it may mean he's not mafia. That's why I settled for Dr. Henry.


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 Post subject: Re: A Very British Mafia [Day Three]
PostPosted: February 4th, 2014, 2:31 pm 
(soothzayer)
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Well, than, because I suspect them both, I'll change my vote to Dr Henry, and FOS: Muscular Ape in hopes that other town members will follow suit, and we possibly get a mafia lynch. I don't like games where the mafia win because of no lynching during the day. It happens much too often.

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 Post subject: Re: A Very British Mafia [Day Three]
PostPosted: February 4th, 2014, 3:13 pm 
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Thr wrote:
Ok well our detective is dead and that ended the Dr Henry vs Lander debate. I would really like the others to speak up but I can't force them. Its only day three and I was hoping for another day of listing in before I went on the offence but here I go. Dr Henry I had a feeling he was Mafia but I did for Lander aswell. It could have been the situation Ape pointed out where both were mafia but that's invalid now. As for my reasoning Dr Henry seemed to be looking for someone to blame from the start of day 2. Lander. ended up being the person he chose. I'm not saying people shouldn't blame others in mafia games Henry just seemed a little hasty. Another point I would like to make is from the last game I played the mafia seemed to blend in aswell if not better than the real towns member. The difference was they were mostly the most active people when accusing someone. If this part needs explained read the debate from Day 2 again. And lastly Lander was killed off the following night. I think this may have been because he was getting to close to exposing Dr Henry. The Detective was just a plus. Take this information as you will like I said I would have liked to spend another day of analysis but the detective is dead, and If I waited until the end of today people may be trying to lynch someone else.
PS: I apologize for any spelling errors or missing breaks in the information since I'm on my phone.


While Musc did point out it was possible both were mafia, it's also equally as possible that both are town. (Maybe he's ironically the doctor?) Also, Doctor was not looking for someone to blame. Lander started that, as he usually does, with a vote at the beginning of the day. Next, the reason the other mafia blended so well in your previous game was because they have played for a while, and not because they were active. Being inactive is worse than being overly-active. Finally, the mafia may have taken advantage of Lander's argument with Doc to make him seem scummy. With Lander out of the way, all the better for the mafia, and since he was arguing with another person the prior day, BAM! Scumminess out the ass for Doc.

Now then, there's Monk. He's been unusually quiet, especially for a veteran player. Only a few posts the first day and none the second. The only issue is, the guy should know that's mafia-esque behavior, trying to slip under the radar. Other than that, not much to go on for him, which may be his goal. Monk

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 Post subject: Re: A Very British Mafia [Day Three]
PostPosted: February 4th, 2014, 3:29 pm 
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Of the two people dead, one person voted for both of them. Ape.

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 Post subject: Re: A Very British Mafia [Day Three]
PostPosted: February 4th, 2014, 3:47 pm 
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My vote for Dr. Henry stands untill he can convince me otherwise. There is no point in voting for someone that's inactive while there are still suspicious people with evidence in sight. You daid that the mafia could have made him look scummy but no one really interfered with there debate. The only thing they could have done is kill Lander if he isn't mafia. He dosnt have an excuse for. much else of what he said.


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