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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 4:15 am 
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unvote

Not sure I believe him right now either, but better safe than sorry.

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 10:52 am 
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blah blah blah

unvote

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 11:52 am 
Marketeer
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Firstly, can someone tell me what a tracker does? My guess is that he follows someone at night. But I'd like to confirm.

Now...
Topsummoner wrote:

Market Man6 wrote:
Kikori, I have never been in favour of D1 lynches.


This is entirely untrue. Just looking back at the last few games, in Bifurcate you participated in the lynch of Lander on Day One of Act Two, and in Roman Numerals you said on Day One 'with all this arguing, its the vote that kills'. You're using meta-evidence that doesn't exist as a defense, and this is pretty scummy. Market Man


I don't understand why you referenced the roman numerals game... In that game I said
market man6 wrote:
im not usually in favor of day 1 lynches because day1lynches are rarely justified.

Then proceeded to withhold my vote.
market man6 wrote:
with all this arguing, its the vote that kills
i pointed out that everyone was arguing; and no one was actually doing any voting. I said it in a way that would hopefully get through to lander best, because I was attempting to rephrase his comment from a previous game when he said "let your vote do the talking"
I continued to withhold my vote.

And in bifurcate,
riptide wrote:
To be fair, on Act Two, we had some sense as to what was going on.

Maybe I should have said: Kikori, I have never been in favour of am typically not in favour D1 lynches.

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 12:22 pm 
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Well, if my often-wrong math is for once correct, we're at about four hours 'til the end of the day.

When we have a small amount of time until the end of the day and no lynch, we lose our spirit.
When we lose our spirit, our work ethic suffers.
When our work ethic suffers, we lose our jobs.
When we lose our jobs, Runevillage loses its funding.
Don't let Runevillage lose its funding. Switch to DIRECTV.

So yeah. Monk was my only gut call. I could push for a lynch on the seemingly least posters (Rex, Fisher) or who has been the most "scummy" otherwise (Market, Henry). Problem is, nobody stands out. And while I like Day one lynches, at this point it'd be trying to lynch for the sake of a lynch. No me gusta. :\


Tracker? It's one of the main investigative roles.
Detective investigates a house to determine alignment.
Watcher picks a target household and keeps their eyes on the house to see who enters.
Tracker picks a target person to stalk, to see who is being visited. Say a tracker follows a doctor into a person's home. No death could confirm that the Tracker knows his target is a non-lethal power role.

Aside from that, your defense involves bad logic. Recall, you were called scummy for saying "Let your vote do the talking"--a line that undoubtedly suggests a push for a lynch should be made--while (as you acknowledge) withholding your own vote.

Defending bad logic with bad logic is aces in my book.
*Puts on shades*
For a mafia. Yeah.
Market Man6

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 12:34 pm 
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"Recall, you were called scummy for saying"

I wasn't scum. Everything that was said was the words of a villager. Your grasping at trying to get mafia associated with me. Despite saying you no gusta, your still "trying to lynch for the sake of a lynch."

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 12:45 pm 
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Let's be honest. Do you really think it matters that you are or aren't scum?

A successful mafia appears as a villager, is able to manipulate from behind the scenes and float under the radar. If a mafia is called a villager, then their behavior was a success.
Now, let's reverse that. If a villager's behavior is called scummy, would that be a success worth defending? Does being called a mafia when you're a villager fill you with pride enough that you want to defend the behavior? If so, sorry, but I'm going to call you scummy again and try to get you lynched again.

And I'm genuinely shocked that you're getting so defensive. We're not going to get six more votes on you in less than four hours when the best evidence against you is brought by a guy no longer here, and when one pulls out a CSI Miami joke in the process.

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 1:04 pm 
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Point taken. However, previously, I was trying to show that I was village, despite being called scummy. ...Its happened before, and its happening again.


Also, I didn't intend to come across sounding defensive. I was just trying to negate your points to prove to you that you are wrong in believing me to be mafia.

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 1:13 pm 
Burning my Dread.
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You aren't a mafia? That has yet to be proven.
If the point's taken, then let's make sure the point is made to anyone who may have read it wrong: A villager behaving as a mafia, getting called scummy for their behaviors, will only be called scummy again for trying to defend their behaviors.

P.S. My vote is staying.

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 1:31 pm 
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Seems we have the old aggressive Kikori back... find a small flaw - KILL KILL KILL!

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 1:36 pm 
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Are you implying you prefer the calm, collected Kikori that misses a vote-worthy flaw to call out? :ura:

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 1:40 pm 
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Kikori wrote:
Are you implying you prefer the calm, collected Kikori that misses a vote-worthy flaw to call out? :ura:


As long as you are attacking someone other than me, I don't care :P Gives me more space to actually analyse the game myself, rather than having to deal with you

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 2:30 pm 
Big, dirty shithawks.
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Dr Henry wrote:
Kikori wrote:
Are you implying you prefer the calm, collected Kikori that misses a vote-worthy flaw to call out? :ura:


As long as you are attacking someone other than me, I don't care :P Gives me more space to actually analyse the game myself, rather than having to deal with you


:laugh:

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 2:42 pm 
Burning my Dread.
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Buncha Fuzzy Bunny. <3

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 Post subject: Re: Mafia: XX - Day One
PostPosted: June 3rd, 2012, 4:59 pm 
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Day One has ended.

1 | Dr Henry 1 vote - Monk Basher
2 | Aragorn Ix
3 | Scar
4 | Market Man6 2 votes - Kikori and Topsummoner
5 | Landerpurex
6 | Kikori
7 | Monk Basher 1 vote - Penguinguy
8 | Topsummoner 1 vote - Animal
9 | Riptide
10| Ex Rex
11| Penguinguy
12| Sayaka
13| CODfisherMW2
14| Animal

Night One ends Midday GMT Tuesday. Send your night actions if you have any. 36 hours to go.

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 Post subject: Re: Mafia: XX - Night One
PostPosted: June 5th, 2012, 4:38 am 
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Day 2 has begun

The citizens of the town awoke on a warm, sunny morning to find 2 of the villagers were nowhere to be found, they found Scar covered in blood, slashed across his back, clearly the work of the Mafia. Then they went to Animal's house, the villagers didn't find slash marks, but someone who had been brutally been to death, they wondered whether there was a new scourge on the horizon...

Scar, Survivor, (Slain Night One).

Animal, Framer, (Slain Night One).

12 people still alive, 7 votes required for a lynch.

72 hours (+ roughly 20 minutes) to go until Night two.

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 Post subject: Re: Mafia: XX - Day Two
PostPosted: June 5th, 2012, 5:39 am 
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I'm assuming we've got a Vigilante?

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Kikori wrote:
Topsummoner wrote:
Riptide wrote:
I used to get you and J@n mixed up. Except your funnier. And nicer. Happy 21st bro!

Oh man Jan, you just got zinged by Riptide. How much does THAT suck?


Well, statistically speaking, slightly more than a giant suckusaur. A dire one.


PenguinGuy wrote:
Lets see if I remember how to play...

EX REX IS MAFIA SCUM FOURTHVOTER UNVILLAGE BLAH BLAH BLAH SCUM BLAH WINE IN FRONT OF ME BLAH BLAH META GAME BLAH BLAH BLAH SMELLS OF ELDERBERRIES BLAH

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 Post subject: Re: Mafia: XX - Day Two
PostPosted: June 5th, 2012, 5:45 am 
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 Post subject: Re: Mafia: XX - Day Two
PostPosted: June 5th, 2012, 6:23 am 
Hello Ladies.
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Goddamit Animal, i said No ODP!

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 Post subject: Re: Mafia: XX - Day Two
PostPosted: June 5th, 2012, 9:20 am 
Marketeer
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I wonder if the nightkill role that took out animal was a 1 time use sorta thing.

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 Post subject: Re: Mafia: XX - Day Two
PostPosted: June 5th, 2012, 10:12 am 
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We've either got a serial killer, a vigilante, or a Jack-Of-All-Trades type.
For the sake of those who don't know, they are respectively: A third-party night killer who wants to be the last man standing, a village-sided night killer, and a village-sided person who has one use of many different roles. We'll know a little more about our helper as we come into night two.

As for the Framer's existence. The only thing that means is that a night-one investigation can't be trusted right now, but I can also trust that the detective spent their night on a self-investigation to determine sanity.

So, first thing's first. Monk. Did you happen to follow someone who went into Scar's home?

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