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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 7th, 2012, 2:18 am 
DAT RUMP. ºAº╕
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>Examine: SKILLS

Image

Before you do that, you decide to uncheck the ALWAYS DISPLAY STATS option. Your MINI STAT DISPLAY is cool and all, but it can get kind of distracting. You'll be able to monitor your METERS during combat with your FRAY INDEX anyway, so you're not even really sure why this was enabled to begin with.

You give your SKILLS a quick once-over to remind yourself what SKILLSET you've allotted into your FRAY INDEX. You haven't used any in a while but you get the odd premonition that you may have to pretty soon.

Yep, these are definitely the SKILLS you selected before venturing in here! No need to change any of them now. There's also no need to explain what they do since you've already used them all like A BAJILLION TIMES during your adventures.

Man, remember the first time you used RESONANCE REFLUX? That was sooooo coooool.

>Examine: BLOCKS


Last edited by Christopher on June 23rd, 2013, 12:52 am, edited 3 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 3:22 am 
DAT RUMP. ºAº╕
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>Examine: BLOCKS

Image

You switch over to your BLOCKS STORAGE SYSTEM which has remained to be a highly convenient tool for carrying around insane amounts of items effortlessly. All your resource-demanding MISSIONS would be nigh impossible if not for the ability to haul tons of random crap around. You never know when you might need a LAMPSHADE or a SINGING FISH WALL MOUNT, so you make it a point to fill your BLOCKS with ANYTHING and EVERYTHING that catches your fancy.

You should probably hurry up and replenish your CONSTITUTION before you get sidetracked by any more buttons.

>Replenish CONSTITUTION


Last edited by Christopher on June 23rd, 2013, 12:52 am, edited 3 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 3:51 am 
DAT RUMP. ºAº╕
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>Replenish CONSTITUTION

Image

Seems you've started to build up a stockpile of PEP PUNCH from these demonic chumps, so you decide to chug a few of those.
The fruity beverages reinvigorate you for +30 CONSTITUTION.

PEP PUNCH is about the lowest tier of REPLENISHER ITEM, but you'd rather save the more potent stuff for emergencies. You would drink enough to fully recover your CONSTITUTION if your stomach was bigger and also if there were any bathrooms around here. You're going to assume there's not, so three will have to do.

Pee breaks are a FIEND'S favorite time to strike.

>>


Last edited by Christopher on June 23rd, 2013, 12:52 am, edited 3 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 4:06 am 
DAT RUMP. ºAº╕
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>>

Image

That's enough fussing with HUBS and METERS and BUTTONS for now.

You've got Fuzzy Bunny to do.

>Inspect: GREATER FIEND


Last edited by Christopher on June 23rd, 2013, 12:53 am, edited 3 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 4:13 am 
DAT RUMP. ºAº╕
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>Inspect: GREATER FIEND

Image

...Wait. Why is this thing even still here?

They usually just kind of... combust into hellfire or something.

>>


Last edited by Christopher on June 23rd, 2013, 12:53 am, edited 3 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 4:26 am 
DAT RUMP. ºAº╕
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>>

Image

Is it... Still alive???

Or...

>>


Last edited by Christopher on June 23rd, 2013, 12:53 am, edited 2 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 4:29 am 
DAT RUMP. ºAº╕
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>>

Image

>>


Last edited by Christopher on June 23rd, 2013, 12:53 am, edited 2 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 4:33 am 
DAT RUMP. ºAº╕
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>>

Image

Well, that was pretty stupid.

>>


Last edited by Christopher on June 23rd, 2013, 12:54 am, edited 2 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 4:37 am 
DAT RUMP. ºAº╕
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>>

Image

Your SHADES are ringing.

>Examine: SHADES


Last edited by Christopher on June 23rd, 2013, 12:54 am, edited 4 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 4:49 am 
It's tough, but I play.
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As an owner of bluetooth sunglasses that I use for my phone I officially feel the need to participate.

>>Answer SHADES with pinky extended for maximum CLASS

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ImageIt's tough, but I still play. I keep losing, but I still play! - Taichi
Digital Complex is officially launched!


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 7:46 pm 
Rogue of Void
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>> Attempt to make the MOST WITTY response IMAGINABLE to display vast intelligence

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 8:20 pm 
DAT RUMP. ºAº╕
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Probably no update today/tonight because I've been messing with some web graphics stuff. I'll try to update with at least one panel tomorrow though. But probably two because I am an over-achiever.

Thanks to everyone who has participated so far by the way!! And I appreciate any feedback on my animations; I know some of the end frames don't stay up long enough to get a good look at before the animation resets, but this is a learning experience for me. I'll most likely go back and adjust the times on a few of them so you're not having to sit through them five times to get a look at everything.


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 9:09 pm 
Marketeer
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> Collect: BITS and other LOOT

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 8th, 2012, 11:08 pm 
Burning my Dread.
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Market Man6 wrote:
> Collect: BITS and other LOOT while responding to chums / acquaintances on shade-phones*

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Goten is dead!


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 9th, 2012, 8:02 pm 
DAT RUMP. ºAº╕
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>Examine: SHADES

Image

So much for no more HUB fussing.

You access your SHADES to see who's calling. Looks like it's AGENT #FF0000. You guess you'd better answer since it might be important.

>Answer with pinky extended for maximum CLASS


Last edited by Christopher on June 23rd, 2013, 12:54 am, edited 3 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 10th, 2012, 9:04 am 
Supreme Discord Overlord
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> Refrain from answering and juggle the loot from the fiend, giggling like a child.

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 10th, 2012, 9:34 am 
Rogue of Void
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>fail to refrain from answering and response with a failed attempt at sarcastic wit while toying with spoils, causing the juggling to result in a severe klutz-like action that dumps loot in the lava pit nearby

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 10th, 2012, 8:44 pm 
DAT RUMP. ºAº╕
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Joined: September 8th, 2004, 12:04 am
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>Answer with pinky extended for maximum CLASS

Image

Show Dialog: 
ImageImage

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>Juggle the LOOT from the FIEND


Last edited by Christopher on June 23rd, 2013, 12:55 am, edited 4 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 10th, 2012, 9:05 pm 
Supreme Discord Overlord
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Joined: October 8th, 2004, 3:46 pm
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> Get down to business

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: March 11th, 2012, 1:40 am 
DAT RUMP. ºAº╕
Village Elder
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Joined: September 8th, 2004, 12:04 am
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Donor: Guardian (2009)
Friend of Hiker
>Juggle the LOOT from the FIEND

Image

Show Dialog: 
ImageImage

ImageImage


TEXT MESSAGE from #FF0000 at ??:?? ?M
Image: it's like you're
Image: Image
Image: seeing red


ImageImage

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>Collect BITS and other LOOT


Last edited by Christopher on June 23rd, 2013, 12:55 am, edited 4 times in total.
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