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 Post subject: Re: (DND) HOOF IT LADS: Game on the 5th (Today) 7:30 EST/4:3
PostPosted: August 6th, 2011, 11:43 am 
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Game ended early last night. Everyone is 500 exp over level 12, might do another game tonight if people can make it. I'll be cutting it close what with a wedding I'll be attending, so have your characters leveled before I get there.

For information on the wizards character builder contact Tanks, Monk, or Thyker. I WILL NOT be posting that stuff here.

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 Post subject: Re: (DND) HOOF IT LADS: Game on the 6th at 7 PST 10 EST?
PostPosted: August 11th, 2011, 9:13 pm 
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I'm free from work and all obligations for the next week. I'd like to have a game tomorrow if that's at all possible, and at least one or two next week.

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 Post subject: Re: (DND) HOOF IT LADS: Game on the 12th at 3 pac 6 est
PostPosted: August 12th, 2011, 1:22 pm 
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I may be late to this by an hour or so.

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 Post subject: Re: (DND) HOOF IT LADS: Game on the 12th at 3 pac 6 est
PostPosted: August 13th, 2011, 12:50 am 
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Mindartis almost died. Now in debt for the rest of his life.

Oh, and Frost is losing his eye sight because he saw the face of the god of beauty.

I initially said 2200 experience, but I'm upping it to 3500. That was a long session without any tangible rewards.

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 Post subject: Re: (DND) HOOF IT LADS: Game on the 12th at 3 pac 6 est
PostPosted: August 13th, 2011, 12:57 am 
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Ye gods, what a session.

Not a lick of combat. Instead? Mindartis calls out the Summer Queen Tiandra with a Bluff roll about fire within the palace, and proceeds to flirt openly to her. She chokes him into passing out and throws him into prison, with a trial to determine his fate for such lewdity set for the next morning.
Unwilling to part with out lovable arcane friend, multiple plans are hatched. Slaviss wins favor to allow our party to be at the trial in Mindartis' defense, and Dave Strider offers up his bladder and ten gold to find a ventilation shaft leaving out of the palace. Night falls, and Frost makes a sneaky way into the palace, disguised by Jesus as a janitor. Working alongside another servant, he places a magic ring within a pile of dust in Mindartis' cell, trusting the fail-safe to be found and used in a time of need. On his way out, he happens to witness the Queen Tiandra enjoying a flirtatious episode with the God of Beauty and the Arts, Corellon. The image burned itself in his eyes, causing bleeding of a god-bred blindness. With quick reflexes and a little radiant assistance, he made his way back to the party to share in the success of his fail-safe.

The trial began, and many pleas of insanity were forged. Some seeming real, some obviously fake, but spun well enough to divide the court down the middle. At what seemed to be just before the critical moment, Jesus and Frost called for a recess to speak together in private. Soon after their return, an old lady of great power stepped into the court, her assessments of the higher powers accurate and piercing. With her presence, a weak point in the staff and advantage for the defense showed in the Horse-lord, easily swayed by tales of lore and fantasy. With this new knowledge, the wizard on trial managed to secure his innocence by citing historical precedents to cases such as his own, earning his own freedom. The disguised dragoness, duty completed, left the courtroom soon before a very ill-tempered Summer Queen. The morning was saved.

2,200 3,500 experience gained, for everyone. Current exp total: 36,000.
Exp until Level 13: 3,000.

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 Post subject: Re: (DND) HOOF IT LADS
PostPosted: August 17th, 2011, 12:00 am 
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Game tomorrow. Same bat-time, same bat-place (3 pac 6 est on the internet, because somebody has forgotten).

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 Post subject: Re: (DND) HOOF IT LADS: 3 PST 6 EST on the 17th
PostPosted: August 17th, 2011, 11:22 am 
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Probably can't make it... might be able to, but if I can I'll be late.

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 Post subject: Re: (DND) HOOF IT LADS: 3 PST 6 EST on the 17th
PostPosted: August 17th, 2011, 2:58 pm 
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What time works best then?

EDIT: Changing start time to 6 PST 9 EST, a little earlier if we have enough people. Seems like most people are going to be late, and that time works best for Monk.

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 Post subject: Re: (DND) HOOF IT LADS: 3 PST on the 24th?
PostPosted: August 22nd, 2011, 5:14 pm 
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How's about a game tomorrow at 3 pac 6 est?

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 Post subject: Re: (DND) HOOF IT LADS: 3 PST on the 24th?
PostPosted: August 22nd, 2011, 5:30 pm 
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AFAIK that's great.

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 Post subject: Re: (DND) HOOF IT LADS: NEVERMIND. Saturday game?
PostPosted: August 22nd, 2011, 6:21 pm 
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Was just notified that not only do I have family driving out from Montana tomorrow, but that they want to go fishing at 4 tomorrow. Game cancelled, but I should have a free day this weekend.

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 Post subject: Re: (DND) HOOF IT LADS: Saturday. Start Suggesting Times.
PostPosted: September 13th, 2011, 3:07 am 
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Games will be resuming. I need to check my schedule, but in the meantime, tomorrow night work? I'm going to be jet lagged and probably won't feel like leaving my bed too much tomorrow anyway.

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 Post subject: Re: (DND) HOOF IT LADS: Tuesday at 6 EST
PostPosted: September 19th, 2011, 12:20 am 
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Now is the time to argue about better times.

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 Post subject: Re: (DND) HOOF IT LADS: Tuesday at 6 EST
PostPosted: September 19th, 2011, 12:42 am 
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Monday: Work until 6:30
Tuesday: Work until 6:45
Wednesday & Thrusday: Off

I am prepared.

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 Post subject: Re: (DND) HOOF IT LADS: Tuesday at 7 EST
PostPosted: September 26th, 2011, 8:52 am 
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How does Tuesday at 6 EST sound to everyone?

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 Post subject: Re: (DND) HOOF IT LADS: Tuesday at 6 EST
PostPosted: September 26th, 2011, 9:39 am 
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Might be slightly late but since we never start on time anyway I doubt it'll be a problem. :P


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 Post subject: Re: (DND) HOOF IT LADS: Tuesday at 6 EST
PostPosted: September 26th, 2011, 10:24 am 
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6:00 EST = 5:00 CST =/= 6:15 CST, when I get off work. It's close, though.

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 Post subject: Re: (DND) HOOF IT LADS: Tuesday at 6 EST
PostPosted: September 26th, 2011, 6:55 pm 
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Good.

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 Post subject: Re: (DND) HOOF IT LADS: Thursday at 7 EST
PostPosted: September 27th, 2011, 7:41 pm 
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That was kind of a bust. On the bright side, equipment has been decided on.

Thursday at 7 EST works best for me. DISCUSS THIS.

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 Post subject: Re: (DND) HOOF IT LADS: Thursday at 7 EST
PostPosted: September 27th, 2011, 8:21 pm 
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Depends on whether I finish my paper early or not.

IONNO

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