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 Post subject: [DnD] PvP Tourney: Please make your characters
PostPosted: August 20th, 2011, 7:25 pm 
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This is happening. It's most likely going to happen between September 13th and some point in October. You guys discuss the rules.

Do you want
-Teams
-Massive free-for-all
-Story
-Varied battlegrounds
-Skills allowed
-Other things I haven't though about

I'll put up a poll of the most popular ideas in 1 week, and list any rules that are generally agreed upon.

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Last edited by bluecoat on October 1st, 2011, 4:11 pm, edited 3 times in total.
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 Post subject: Re: [DnD] PvP Tourney: Please Vote on Potential Rules
PostPosted: August 20th, 2011, 7:31 pm 
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Possibilities for play...

  • Levels 1, 6, or 8... or higher. The first for basic character design and easy play, '6' and '8' because most characters' builds will be well defined by this time.
  • Roleplay it out. Set up traps in environments, force an offensive and defensive, etc.
  • Arena style tournament. Combat-oriented, so it takes some cunning out of it, but highlights PvP.
  • Teamwork or not. Force thought on role balance between members, or trust one person to take care of themselves.
  • Teams: Randomly decided, or friends play with friends, if at all?
  • Everyone all together or not, or tournament-style approaches. Allow everyone to "accidentally" gang up on one, or force the individual pairs to compete.

Me, I like keeping it at level 10 at the highest, with two-man teams, in a tournament-style roleplayed scenario. However, if "roleplaying it out" means there has to be a DM / watcher over the individual plans, that possibly rules out myself or Bluecoat from participating... which I wouldn't want. D:

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 Post subject: Re: [DnD] PvP Tourney: Please Discuss Potential Rules
PostPosted: August 21st, 2011, 1:02 am 
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So Kik and I were chewing on this a bit, and I was thinking about sorta an round-based team thing. say you have 8 people, 1/2,3/4,5/6,7/8 are teams; 5-8 lose, next round teams are 1/3, 2/4, add salt to taste.


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 Post subject: Re: [DnD] PvP Tourney: Please Discuss Potential Rules
PostPosted: August 21st, 2011, 2:30 am 
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Can beginners play?

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 Post subject: Re: [DnD] PvP Tourney: Please Discuss Potential Rules
PostPosted: August 21st, 2011, 10:10 am 
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Yup. Though beginners will probably want a crash course in combat mechanics to get used to how things work before jumping into tournaments. :p

Everyone uses skype, by the way. And I'm usually the host of servers when people wanna play, so any actual playing will probably have to be when I leave the server up.

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 Post subject: Re: [DnD] PvP Tourney: Please Discuss Potential Rules
PostPosted: August 22nd, 2011, 7:30 am 
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The way the class system is set up, certain classes have major advantages in single combat, depending on the starting conditions. I think teams of four in an arena with a light amount of terrain would be best. Also, as far as character creation goes, 3 is the highest level capable of being done with the free version of the character creator.

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 Post subject: Re: [DnD] PvP Tourney: Please Discuss Potential Rules
PostPosted: September 13th, 2011, 3:06 am 
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Back from vacation late. My apologies. I'll get the rules posted by tomorrow night, and have a timeframe up as well. We need to get our minds off of official crap, it's already killing mafia. That's the last thing we need when we're branching out.

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 Post subject: Re: [DnD] PvP Tourney: Starting October 1st
PostPosted: September 14th, 2011, 12:15 am 
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Now is the time to officially sign up. I'll make a mafia style sign-up thread to streamline this; if that's unnecessary, I'm sure Monk can merge it here.

Rules:
-Teams of two, and they're set in stone. Pick your ally wisely.
-Level 8 characters only.
-Characters start with 5 level 5 magic items. They can be wonderous items, but no mounts. All items are subject to approval.
-Teams have 800 gold prior to each match upon seeing the battlefield. Items bought with this do not transfer between matches, nor does the gold.
-NO HOUSERULING. If iplay4e says something doesn't work, I'll probably say no to it.
-All characters must be saved to iplay4e and the link pmed to me. Everything is subject to my approval.
-There will be no actual roleplaying sessions until the final round; combat begins as soon as the match starts, without story. To handle skills and other roleplaying in matches I will use very strict DCs and a percentile die for everything else.
-Arena sizes will be randomly chosen the day before each match, as well a terrain type and various hazards. I reserve the right to place traps and triggered events arbitrarily. This means some matches may be safer than others.
-The final match will consist of a short adventure ending in a showdown. I will make this adventure before the final match, and promise nothing. Teams do not have to kill eachother, but a winning team must be determined upon at the end of the adventure.
-Number of matches needed to advance will be announced later, as well as number of characters players can have. For now, assume one.

If you aren't sure if you want to work with someone or not, I can do random dungeons for various potential teams on request. My only recommendation for character creation should go without saying: Double up on roles with your character, and consider having some sort of healing. I do not require anything else for the teams.

You don't have to announce what your character is on the thread. You also don't have to keep information on other people's characters and strategies secret if you know it.

Oh, and there are prizes to be had. Real ones that will require mailing.

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 Post subject: Re: [DnD] PvP Tourney: Starting October 1st
PostPosted: September 15th, 2011, 10:01 pm 
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The following is potential arena stuff. I'll roll some dice a few days before the match and create the arena based on that. Note that the presence of "weather" does not exlude the possibility of indoor battles.

Terrain Type (D6)
Urban
Fortification
Swamp/Marsh
Mountain
Dungeon
Desert
Size (D4)
Small
Medium
Large
Massive
Hazards (D4)
Low
Medium
Many
Random
Weather (D4)
Clear
Sun
Snow
Storm (Variable/Random)

All of this will be apparent before matches, with the exception of the number of traps and hazards.

Also, here are the prizes:

Winning team members get a choice of either a DnD 4th Edition rule book (their choice) or a gift card to ThinkGeek.com. In the event that one of the winners is international, we'll work something out.

Runners Up: Describe a miniature that you want. I'll mail you something that resembles it (unless you're international. Then we work something out.)

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 Post subject: Re: [DnD] PvP Tourney: Please get your characters in
PostPosted: October 1st, 2011, 4:10 pm 
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I'm leaving sign-ups open while characters get made. I have yet to receive any, and only one team has formed.

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 Post subject: Re: [DnD] PvP Tourney: Please get your characters in
PostPosted: October 1st, 2011, 8:34 pm 
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bluecoat wrote:
I'm leaving sign-ups open while characters get made. I have yet to receive any, and only one team has formed.


Working out who's my partner / who's the sixth person before making character(s).

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