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 Post subject: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 16th, 2011, 6:57 am 
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We at Jagex are keenly aware of the botting issues within RuneScape and know how disruptive they can be to our game. Whether it’s using a macro program to control an account or power levelling, it’s safe to say that it’s something that we’re all united in fighting and from the support you give us on the forums, in game and when we meet face to face, it’s crystal clear that it’s something that you; the RuneScape community, also feel very strongly about.

That’s why today we want to take a few moments to reaffirm our dedication to the removal of bots and cheats from RuneScape.

We are constantly looking into ways of making the game experience the very best possible for all of our players and as part of our on-going programme to rid the game of bots, Jagex is actively pursuing companies that support the macroing market as well as those who bot. As such we are currently pursuing various bot developers through multiple legal channels, although sadly we cannot yet disclose the full details of our actions for legal reasons. Separately, as part of normal legal process and procedure, we have also taken steps to acquire the details of all players who have purchased bots.
Once we have the information regarding the players involved we will take action specifically to ensure that these players are not compromising the game’s integrity through the use of a third party programs. We are committed to undertaking various initiatives to identify players and companies who are using and distributing bots within RuneScape and will endeavour to inform you all of these efforts as we can.
In the meantime, be safe, don’t fall to the dark side and we look forward to the positive outcomes of our actions ultimately making the game experience a better one for everyone.

Sincerely,
Daniel Clough

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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 16th, 2011, 4:06 pm 
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Herp derp, same speech different day.

Honestly they just need to start banning bots again instead of this resetting their skills crap.


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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 16th, 2011, 7:52 pm 
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I laughed at the statement. I already know they claimed more than they can deliver, and this isn't the first time this has happened. Personally, instead of a message, I would like to see statistics about the bots they banned before this and after. Like goten said, I think a banning would do more than a reset, which is one step above a slap on the wrist.

Words speak, but action howls.

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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 17th, 2011, 7:16 am 
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The following was taken from my clan's forums, which was taken from High Level Forums

Post 1:
Hugo wrote:
I found a thread today where Mod Mat K spent a lot of his time to talk about bots. I'm sure a lot (if not all) of the people here finds bots annoying and I know there are at least a few people who think Jagex doesn't care about bots and that Jagex makes more money because of bots. Especially to these people, I highly recommend you read some of Mat's posts.

All Mat's posts together contain almost 6000 words, so I am not going to copy everything here. I will post 2 of his posts as well as 2 ways to find all the information.

Mod Mat K wrote:
Hello again,

My understanding of your issues is that you believe there are too many bots and we are not doing enough to combat them. This has lead you to believe that there is a reason why we want to keep bots in game. Would this be an accurate assessment of your issues?

It is very hard for me to explain the situation as the information I can give you is limited at the moment, but I'll do my best.

I think the most important difference in the way that you an we view things is that we have split botters into two catergories. Firstly, there are cheaters that bot and secondly there are players that bot. What we are interested in is taking out the cheaters mercilessly while giving the players the chance to change. So, if we catch a cheater botting they can kiss their account goodbye. However, if we see a player botting, we'll roll them back and give them an opportunity to play normally again.

It is quite possible for individuals to move from the player category to the cheat category which is why if someone bots a second they lose their account. The reason why we make this difference is two fold. Firstly, we would like players who make a mistake once to keep playing and perm banning this accounts stops that from happening. Also, perm banning an account for botting in the first instance removes a players investment in the game and thus they are free to continue botting on other accounts. If their investment is still there (ie they can still play their main account) then they will not want to risk losing that. Therefore, the temp bans and roll backs reduces the amount of bots. The same is also true for players buying banned accounts back - giving them their investment in the game back ensures they play by the rules.

Now, you say that rolling accounts back isn't a disincentive to botting. A few days ago a maxed player was caught botting. It was a first offence so we rolled him back and he lost half his XP in every skill, he went from 25 99s to none over night. I don't think anyone would doubt that that's got to hurt. This player knows he can no longer bot as he'll be gone if he does.

Now looking at the botting categories (players and cheats), guess which ones you see most often in game? Yep it's the cheats. So, most accounts we catch will be permanently banned.

Your goal and our goal regarding bots is exactly the same, we both want to get rid of them all. However, the difference between you and us is how we achieve that goal.

Mat.


Mod Mat K wrote:
When I was at home last night, I read through every post on this thread, it took me a good few hours but it gave me a more complete understanding of where you are coming from. There were a few people saying that this dialogue was just between you and me Shady but to put everyone's mind at rest, most of my comments to Shady are relevant to other comments in this thread.

I think the crux of most of the arguments in this thread rely on two statements. The first statement is that Jagex make money out of players botting. This could not be further from the truth. The accounts that use bots usually pay their membership using stolen credit cards. Although our security for credit cards is very good, it cost us money to maintain this security and ensure we are being as secure as possible. On top of that we have to pay for the staff that work in the anti-macro team and this costs hundreds of thousands of pounds a year. On top of that, we also have to pay for developers developing systems to catch the bots and the game developers to change the game to stop the bots. When a developer is developing a system to take care of bots they are not developing a different system which is designed to increase our revenue, so there is an additional cost there. Every time a J-Mod reads one of these threads and responds to it there is a cost involved too which is attributed to bots. So, when I say bots cost us money, it is the truth. I know some people will have difficulty believing that statement, but it really is the truth.

Now, bearing in mind what I said above; we have investors who want to make money on their investment. To be honest, I don't think you would be in the investment business for long if you didn't. So, it is in the investors' interest to remove the bots as much as it is in your interest.

The second statement is that if Jagex are so against bots, why doesn't Jagex just ban them?

If it were that simple, yes we would. Sadly, it is not that simple. There is a very good reason as to why can't communicate a lot at the moment. It won't last forever and when you know what the reason is it will all make sense. However, based on the above statement, you can be sure we are doing everything possible to take out every bot from the game as we believe that free trade and a practically bot less game can coexist.

Using players' ideas is at the cornerstone of what we do and our anti-macro team is no different. They use you to find out information on trends as well as ideas on how to combat the bots so don't feel any of your ideas (or ideas on other threads) have gone to waste. The only downside of this is that we can't enter into a dialogue regarding the ideas as paying attention to one idea and not another, or asking for specific information filters down to the bot makers who can use it to identify probable loopholes.

The distinction we make between a player that bots and a cheater that bots is something which is backed up in fact and the evidence shows that this is an effective method to combat the creation of bots. I can understand why some people would have a difficulty accepting this premise, but it works and our ultimate is to remove the bot population.

The senior management team as well as every other team in Jagex are completely aware of the bit situation and the feedback from the players. It is one of Community Management's roles to make sure all teams are aware of what the players are saying. So, rest assured that although we are not talking much at the moment, we are aware of how you feel.


The thread we are talking about is called "To Mod MMG on the future of RS" and the quick find code is 74-75-0-62873390.
If you just want to read Mat's posts, log in to the forums, click 'search users' at the top and enter 'Mod Mat K'. Search for "To Mod MMG on the future of RS" and click on show. You will now see just Mat's posts.

If you don't want to do this, you can read everything in the pdf I have attached (Copied in word and saved as .pdf)
Mat's posts.pdf


Post 2:
Hugo wrote:
It's not the first time a maxed player got banned. Here is a list of High level players who were banned/rollbacked in the past weeks:

22-Jun-2011 to 28-Jun-2011

Giordani - 870M -> BANNED
Corps D Ge - 423M -> BANNED
Spinnaker105 - 553m -> BANNED

~~~~~~~~~~~~~~~~~~~~~~~~~

15-Jun-2011 to 22-Jun-2011

Toco - 490M -> BANNED
english bull - 416M -> BANNED (now rolled back to 208m and name changed to "Jargex Crap";)

~~~~~~~~~~~~~~~~~~~~~~~~~

6-Jun-2011 to 15-Jun-2011

A O E 6 - 699M to 349M
Black Roller - 463M to 231M
Taxy - 422M -> Banned
Magic Skill3 - 376M to 188M

~~~~~~~~~~~~~~~~~~~~~~~~~

31-May to 6-Jun-2011
(new name changes in brackets)

Lipehansen (JAGEZ SMD) - 504m to 252m xp
CS6248 (multi_xl) - 526m to 263m
K R A T OS - 480m to 240m
Damon (damon4) - 480m to 240m
Moumoute10 (El Memouto) - 456m to 229m
Mr Lodato - 386m to 193m
Christ B - 596m xp -> BANNED
Deathstryder - 360m to 180m
king jokkie - 379m to 189m
Dhavy - 460m to 230m
W Woody W - 471m to 236m

~~~~~~~~~~~~~~~~~~~~~~~~~

10-May to 24-May-2011

Blue Tiger99 - 685m to 368m
Space Sheep 428m to 214m
Ult Combo - 479m to 239m
3thelbrt - 405m to 202m
Ducky Inc - 766m to 383m
All Off Now - 475m to 237m


Post 3:
Hugo wrote:
Not really related to this, but it's about bots.
A lot of high levels were banned last week, though some people here would be interested :p

Bwizzel - 1586m to 794m
Help - 571m to 285m
Vorpinator (Bounty V) - 544m to 272M
Oliver20030 - 524m to 264m
Erasmvs (Constantinvs) - 465m -> banned
Ultima Slash - 442m -> Banned
Shannen4me - 348m to 179m

1203cc Buell - rank 41 Thieving (200m) -> Banned
B0O0OO00M HS - rank 43 Runecrafting (59m) -> Banned
Jr BobMarley - rank 47 Runecrafting (57m) -> Banned
IlIIll1IIlII (Tiny X Thing) - rank 48 Fishing (120m) - rolled back
Xiuqq - rank 54 Ranged (112M) - Banned (pure bot)
Yrteer - rank 56 Ranged (111M) - Banned (pure bot)
King Glaucus - rank 63 FM (80M) - Banned
Goodjie123 - rank 83 Ranged (97M) - Banned (pure bot)


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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 17th, 2011, 9:03 am 
Tweaking all the time
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Thanks for that message Grackman! I've never really been a fan of the account reverts, but if it is really done the way Mod Mat K explained it, it's fine by me.

Greetings,
Glodenox

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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 17th, 2011, 6:04 pm 
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Read the whole post, and the statistics intrigued me very so. What humored me was that 2-3 of them changed their display names to display their obvious resentment. :P

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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 17th, 2011, 11:19 pm 
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It's probably true that they're actively working on the botting situation, but for the past 5 years they've pretty much been recycling the same statement and I haven't seen drastic changes so far.

So you can't really blame the players for expressing their doubts.

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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 18th, 2011, 12:44 am 
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I played my f2p character about a fortnight ago. The varrock mining camp was swamped with bots, could barely get a single ore.

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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 18th, 2011, 3:44 pm 
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See, those statistics are unnerving. The fact that players could gain that many levels, that much exp, before getting caught and rolled back/banned. That is far too much to be any sort of acceptable. How many others have gained near that much exp, or more, without getting caught?

I have to disagree with the rollbacks still too, even if the logic Mod Mat presented sounds decent. Because bottom line, from what I'm understanding, I myself could start botting right now. I wouldn't do it in large bursts, mind you, that would be careless. A little botting here, a little botting there. What's the harm? I won't be banned, and my account will just be rolled back a little. If I even get caught, that is. Or I get away with some easy experience.

And why shouldn't I try when there's no real penalty for the first offense? It's a gamble you can't lose! This is why I hate the rollbacks. The only loss is what you gain illegitimately. There's no lasting punishment.

I miss the 0 tolerance policy of the Jagex of old. Maybe it wasn't the most effective method, but DAMNIT THEY WERE RESPECTABLE.


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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 18th, 2011, 3:57 pm 
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I may have missed it in the posts and news article, but does any type of ban come with the resets? I'd think at least a 2 week ban would be more than called for.

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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 18th, 2011, 6:30 pm 
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That's an awesome post, Grackman; thanks for posting it. :)
Marik wrote:
Read the whole post, and the statistics intrigued me very so. What humored me was that 2-3 of them changed their display names to display their obvious resentment. :P
Haha, I agree completely. :P
Goten wrote:
See, those statistics are unnerving. The fact that players could gain that many levels, that much exp, before getting caught and rolled back/banned. That is far too much to be any sort of acceptable. How many others have gained near that much exp, or more, without getting caught?
Speaking as a programmer, it's not that easy to catch. If I wrote a program to click on Ivy, but made there it randomized the amount of time between my clicks so it looked like I actually had a human attention span, and randomized where it clicked on the Ivy so that it looked like I had human accuracy as opposed to pinpoint-Ivy-clicking, and I made sure I only logged in a few hours each day instead of marathoning it, I really don't believe you would be able to tell the difference. Public chat is not an answer either, because I often don't use it.
Goten wrote:
What's the harm? I won't be banned, and my account will just be rolled back a little. If I even get caught, that is. Or I get away with some easy experience.
If you lost ~200M-300M experience, you'd quit the game. :-s That's hardly "a little".

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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 18th, 2011, 10:40 pm 
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I think they should put more Jmods in the game with the goal of catching botters. The amount they'll actually catch won't make much of a difference, but it should still help.

Think of it like when a police is on the side of the road, makes people slow down without actually doing anything.
Personally I'd be quite hesitant to bot if I knew that the general training spots are regularly checked.

Obviously this would take a lot of manpower, but perhaps they should try this instead of working on obscure "anti-bot software" that never seems to produce results.

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 Post subject: Re: 16-Jul-2011 - Fighting the bots - An update
PostPosted: July 18th, 2011, 10:44 pm 
Yep Im still fuckin here
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Quote:
Bwizzel - 1586m to 794m


Ouch

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