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 Post subject: DnD DM #2
PostPosted: February 17th, 2011, 5:54 pm 
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With the addition of a character builder that has everything for character creation, it's safe to say there's a lot more possible and a lot more to look forward to or to test.

Still can't seem to get into the swing of an actual story to send you guys down, so I'm officially putting my noobish Good campaign on hold for now. But a good few sessions of practice later, doing random sidequests, I at least want to put this option of "Hey, Kik can host a game for us" back on the table if anyone other than me has wanted to play while Dan's been gone. (This also kinda applies to while he's around, since he's our DM but does like the freedom of being a player from time to time.)

So, anyone else had an itch for a small or casual game in the downtime?

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 Post subject: Re: So. Potential third campaign.
PostPosted: February 17th, 2011, 7:06 pm 
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Maybe in the interest of keeping the "good" players in the upcoming evil campaign safe, they could migrate here? I think otherwise there might not be much of a turnout.

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 Post subject: Re: So. Potential third campaign.
PostPosted: February 17th, 2011, 7:08 pm 
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Something tells me they'll be alright, just have to live with an alignment change to unaligned. :p We'll see, though.

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 Post subject: Re: So. Potential third campaign.
PostPosted: February 17th, 2011, 9:16 pm 
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I'm in.

As you can tell, no response on my appeal as yet :/


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 Post subject: Re: So. Potential third campaign.
PostPosted: February 17th, 2011, 9:27 pm 
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I'm most likely in as well. I like the thought of starting a new character...maybe I'll make him evil. :awesome:

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 Post subject: Re: So. Potential third campaign.
PostPosted: February 18th, 2011, 12:29 am 
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Tanksandguns wrote:
I'm most likely in as well. I like the thought of starting a new character...maybe I'll make him evil. :awesome:


I'm trying to make this campaign psuedo-good.

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 Post subject: Re: So. Potential third campaign.
PostPosted: February 18th, 2011, 12:31 am 
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:spite:

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 Post subject: Re: So. Potential third campaign.
PostPosted: February 18th, 2011, 8:44 am 
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When you say PH1, DMG1, and MM1, are you referring to the 4E versions, or the 1E versions?

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 Post subject: Re: So. Potential third campaign.
PostPosted: February 18th, 2011, 10:41 am 
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Fourth Edition, sir.

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 Post subject: Re: So. Potential third campaign.
PostPosted: February 18th, 2011, 10:44 am 
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I made a Razorclaw Ranger that speaks Primordial. :awesome:

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 Post subject: Re: So. Potential third campaign.
PostPosted: February 18th, 2011, 11:18 am 
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And his sheet-file has been made, waiting to be sent to you. :3

EDIT: As of 9:58 pm CST (February 18), Player's Handbook 2 is fully available.

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 Post subject: Re: So. Potential third campaign. PH2's doors are open.
PostPosted: March 13th, 2011, 11:36 pm 
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First session tonight. 800 group experience, 50 gp, two pet wolves, and a whole lot of traveling.

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 Post subject: Re: So. Potential third campaign. PH2's doors are open.
PostPosted: March 14th, 2011, 1:08 am 
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Cuprum's pet wolf is still violent, Dopper's pet wolf is at least not aggressive due to food and lack of death. Atka's playing overnight had no effect on their being tame.

Party assisted the farm town of Tithe with a wolf problem, two wolves remain for Glain (Dwarf Cleric) to take care of.
Tiboa has been seen and worked through, party is on the way to Porre in the north to deal with mugging reports.
Oh, and that's 50 gp for Dopper, Cuprum, Simone, and Shade. :p

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 Post subject: Re: Kikori-hosted D&D(s?)... Reboot button, anyone?
PostPosted: June 22nd, 2011, 10:43 pm 
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Dopper & Ryltar tag-teamed a session. Entry into Porre was fairly smooth. A Half-Elf tried to usher the duo into a bar, they managed to pick up the rushed mood and avoid a potential faux pa (sp?) at the bar. Town leader Gerald's trust was earned quite immediately, offering the two a place within the guard of a caravan delivering provisions to a town in the south. Before departure, Dopper learned from an innkeeper that the town's decline of credibility and open-ness was due to a lot of talk of a "god" and "chains", and a bit of cutthroat dissension among people.
The duo's caravan-carrying partners weren't even sure the provisions were tangible food, it turned out. Sure enough, after defeating a trio of Orcs attempt to rub the loot, Ryltar discovered the wagon full of bottle of residuum. Under watch, though, they couldn't quite take a sample. So wagon fixed, vials delivered, rewards are had.

+ 140 exp for everyone (combat)
+ 350 exp for everyone (skill challenges)
+ 100 exp to Dopper and Ryltar (sidequest)
+ 50 exp to Dopper (most initiative & success in skill challenges)

300 gold to everyone, and town respects you. 8 handaxes, 2 greataxes, 2 leather armors, 1 club, 1 hide armor found.

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 Post subject: Re: Kikori-hosted D&D(s?)... Reboot button, anyone?
PostPosted: June 22nd, 2011, 11:30 pm 
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Faux pas, bro.

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 Post subject: Re: DnD DM #2
PostPosted: September 7th, 2011, 2:04 am 
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Shameless bump, since our regular DM's gone and Nate hasn't been integrated into the fold yet.

*Points to the original post*

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 Post subject: Re: DnD DM #2
PostPosted: September 12th, 2011, 12:39 am 
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YOU SHOULD BE ASHAMED

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