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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 16th, 2010, 11:15 pm 
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OH MY LORD.

I completely forgot about that.

But that doesn't change how many posts there *are*. I'll make an announcement when kills are appropriate based on y own settings (which happen to still be default).

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 17th, 2010, 6:29 am 
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OOC: I have a pretty good idea of how Olaf fights; I play LoL, too.
BIC: Well, that was quick. Mifune deflected the axe off to the side with his sword, noticing that the axe was cold enough to leave a nice hunk of ice on the blade. "Infinite One-Sword Style." Mifune tossed up one of his sword cases, and swords rained down, covering the area.
OOC: There's not really a chance of any of the swords hitting you. They're pretty spread out. I assume you've seen this in the anime or manga.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 17th, 2010, 6:35 am 
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Tahu 1000 wrote:
OOC: I have a pretty good idea of how Olaf fights; I play LoL, too.
BIC: Well, that was quick. Mifune deflected the axe off to the side with his sword, noticing that the axe was cold enough to leave a nice hunk of ice on the blade. "Infinite One-Sword Style." Mifune tossed up one of his sword cases, and swords rained down, covering the area.
OOC: There's not really a chance of any of the swords hitting you. They're pretty spread out. I assume you've seen this in the anime or manga.


OOC: The last anime I watched was Dragon Ball Z when it was in the Buu saga.

BIC: Seconds after the axe was deflected, Olaf was in the danger zone of Mifune. Reaching his left hand for the axe, while also lowering his left shoulder to attempt to tackle his opponent.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 17th, 2010, 4:49 pm 
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Between being in midair and being struck back forcefully, Riku's momentum all but stopped as he hit the ground. Immediately springing up, he rotated in place to gain momentum in which to dodge a strike while aiming a slash at the hand Jack used to cast those destructive bolts of power.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 17th, 2010, 7:33 pm 
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"stop fidgeting" said Jack as he blocked Riku's strike and grinded his weapon against his own.. His assaults were beginning to become annoying instead of amusing.

Taking a leaf out of the Black Queen's book, Jack's right tentacle began to wrap around Riku as water began to drip from his left.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 17th, 2010, 8:46 pm 
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OOC: Well, basically Mifune has access to however many swords he wants at any time; the most he's been shown to use from a given area was a dozen or so within a few steps.
BIC: Mifune pinned the axe to the ground with the frosted blade, then pivoted out of the way of the warrior and slashed upward with a sword from the ground.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 17th, 2010, 8:57 pm 
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As the rush of battle came over Olaf, time seemed to slow. He saw his opponent swing, and knowing his own strengths, weaknesses, and skills, decided to take a small bit of the slash, and intentionally grabbed the blade while continuing his tackle.

OOC: Since he was reaching for his axe anyway, I'll assume your blade was within reach. Grabbed your sword to inflict pain, thus increasing my speed/ etc

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 17th, 2010, 10:06 pm 
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OOC: Which blade did you grab? The frosted one pinning the axe, or the second one that was slashing at you?

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 17th, 2010, 11:48 pm 
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OOC: The blade slashing. Think of it as a fluid movement, as I reach for the blade, I jump sideways with my shoulder flying towards you. Like a fast-moving spear tackle.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 18th, 2010, 8:41 am 
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OOC: Ok, that makes sense.
BIC: Mifune let go of the second blade as he jumped to the side, then grabbed a third from behind him and brought it over his head and down at the warrior.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 19th, 2010, 11:16 am 
Is and idiot.
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Hey Lander, it's been 3 days with no reply, can I auto-hit Pinky?

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 19th, 2010, 12:58 pm 
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Takeshi Throws a shuriken at Saren Aiming for the inside of his Cannon with lightning speed

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 19th, 2010, 1:57 pm 
Is and idiot.
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Saren fired his molten lava beam at the woman, the stream of molten metal hitting her at full strength. After he stopped firing, a bladed object hit the inside of his mouth, causing some bleeding. He laughed 'WHAT FOOL USES NON MASS ENHANCED PROJECTILES? YOU ARE AS WEAK AS YOUR PARTNER'. Saren quickly jumped up and fired a barrage of rockets at the ninja.

OOC: You completely forgot about the chain lightning under you.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 19th, 2010, 2:05 pm 
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With a loud crack, lightning arced out of the FLUORITE OCTET, shooting from dice to dice and shocking everything nearby! RYU and ROSE both are caught in the ELECTRICAL FIELD! They are shocked for about five second before the dice fly back to VRISKA's hand. She thinks that SAREN is going to deal with weird cloaked guy, so she activated her rocket boots and pulls out the fabled OCCAM'S RAZOR, and flies at ROSE!

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 19th, 2010, 3:26 pm 
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Olaf threw the second blade (now covered in blood from his hand) at his opponent, hoping to distract him long enough for Olaf to land and dodge the overhead blow.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 19th, 2010, 4:52 pm 
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Rose, if you don't respond to Arachnid's attacks by the time I get out of class tomorrow, (4pm EST), he will be given permission to freely hit you.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 19th, 2010, 6:06 pm 
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"Moron." Even though Jack couldn't have known he had more elements at his disposal... Rather than prevent himself from being captured, Riku simply raised his keyblade and concentrated on a spell that brought down bolts of electricity, starting in place where he was and going in a straight line to Jack.

(Thunder. A row of 5 bolts goes in a straight line to where the target is upon the spell's casting.)

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 19th, 2010, 6:26 pm 
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OOC: Throwing a blade at Mifune has never accomplished anything besides giving him another blade.
BIC: Mifune didn't even need to look to catch the thrown blade by the hilt. His overhead attack squarely hit the shoulder of the warrior, but the blade stuck in him and was ripped out of Mifune's hand. Without pausing, Mifune flipped the caught sword around and slashed sideways with it.
OOC: That's not going to be much of a wound, especially to someone like Olaf; it'll impede your axemanship about as much as the cut on your hand.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 19th, 2010, 6:44 pm 
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As the tentacle wrapped around Riku, he rose his blade into the air. Suddenly, bolts of lightning began dropping in front of Jack, and before he knew it he was hit.

Rather than letting go, Jack's grip tightened. The tentacle squeezed Riku's ribs. Jack's tolerance for pain was high, and he was not going to let this chance go. His face crackled and his a tuft of his hat was burning, but the look on his face was not of pain. It was of anger.

Raising his arm, he swung his blade at Riku's waist from left to right.

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 Post subject: Re: Battlefield ZERO: All systems go
PostPosted: September 19th, 2010, 6:49 pm 
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Olaf stood up and quickly caught the blade being swung at him in the bottom of the axe head, and twisted it out of his hand. He then reached for the blade in his back, pulled it out, and threw it at Mifune again.

Undertow activated, etc.

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