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 Post subject: New Slayer Dungeon
PostPosted: June 2nd, 2013, 1:30 pm 
Village Elder
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Location: U.K South-London R.S name: Killa Kiaba, Combat lvl: 137,
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Is anybody interested in doing the new slayer dungeon coming out with in the next week to make some gold.

Info
The legiones are by far the most powerful of the Ascended: six powerful mages, their abilities honed over hundreds of years; their minds linked together by a powerful enchantment. The order is a tight-knit community, fanatically loyal to each other, and the legiones are the unquestioned leaders.

Each of the legiones will stand as a unique boss monster, with subtly different mechanics from the others. In order to fight these, you’ll need a Slayer level of 95 (or a co-op Slayer buddy with that level) and a unique keystone to access each one - dropped by other Order of Ascension members.

For those brave enough to face the legiones, very special rewards await. Not only will their drops be extremely profitable, but they will also drop one of 6 Ascension signets, used to create the level 90 Ascension crossbow! This crossbow is the only one that can use the powerful new Ascension bolts, found through scouring the monastery for components and made by level 90 fletchers.

If we can get a few members with 95+ slayer and match them up with a partner thats under the requirement it will mean all with a decent range could take part. Maybe look into wild pies as i am only at 92 slayer my self so that will put me at 97 giving me a 2 mins of combat per bite.




But on the off chance we don't get enough people there is always the lower lever counterparts.

These creatures were once humans themselves, but now they're something else entirely. They exude magic, and can only be fought by the strongest of rangers. They have huge strength in number and comprise of many types: including the nimble gladii, healing capsarii, shielded scutarii, and the rorarii, who hunt in packs. Each has unique abilities and requires different strategies to take down, as well as level 81 Slayer.




Just a idea, get some members going, make a bit of cash on the side or for those that are into the Games lore

The story of the Ascended is a rich and interesting one, and the full story of their past can be found in collectable lore book pages, which will be scattered throughout their home.


People taking part
Killa kiaba
Muffin Attak

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 Post subject: Re: New Slayer Dungeon
PostPosted: June 2nd, 2013, 6:58 pm 
Village Elder
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Location: U.K South-London R.S name: Killa Kiaba, Combat lvl: 137,
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summary

Quote:
-The area and it's creatures will not be task only. The main npc theme of the dungeon will be the *Ascended* With a minimum slayer level of 81 required.

-The creatures(4 types) will drop keys (a rare drop), among other things which are unknown.

-There will be 6 key types, corresponding to the 6 bosses. Each boss will drop one of the 6 components. required to create the new level 90 crossbows.

-Bosses will require 95 slayer.

-Bolts will be included, The components can be found within the monastery, presumably a monster drop. They require 90 fletching to create.

-Size wise, it seems the dungeon will be small then Polypore, but with more creature spawns, compared to the minimal amount of Ganodermic beasts there are.

-Keys and finished crossbow will be tradeable, the individual components however, are untradeable.

-One key will only allow for one boss kill. no multiple kills per instance! Meaning if you die, that's that. you'll need a new key.

-If you are on a social slayer task involving this dungeon, you will be able to enter the boss instance with your partner. You will only need one key between the two of you.

-There will be a section of dungeon that requires agility to enter.

-The bosses will be difficult, Mods seem sure the first few attempts will be doomed to failure- If you don't die, you would of earned the respect of the developers.

-New lore will be included in the dungeon, provided in the form of books.


Quote:
Mod Jack

Jagex Mod
30-May-2013 14:42:03
I like the balanced presentation of your options, Lady Cookie!

Reposted from HLF:

The new dungeon has a few mechanics to address this issue.

Firstly, there are a lot more Ascended in the new dungeon than there are ganos in Polypore, and all Ascended have very similar drops because they're all the same level. Although the dungeon is smaller, there are a lot more desirable targets.

Secondly, the base monsters don't actually drop the new weapon. The base monsters drop tradeable keys (rarely) which are used to spawn a private instance with one of the bosses. The bosses drop the components of the weapon. The bosses are very difficult, at least initially.

All that said, we are aware of the risk of it being over farmed and we'll be keeping an eye on it. Obviously it'll be extremely busy for the first couple of days but if it persists after that we'll see whether anything needs to be changed.


I can confirm that there is no level 90 bow. There is a level 90 crossbow (and offhand). There is no new bow.

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 Post subject: Re: New Slayer Dungeon
PostPosted: June 2nd, 2013, 7:00 pm 
#TYBG
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I need a dance partner.

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 Post subject: Re: New Slayer Dungeon
PostPosted: June 3rd, 2013, 12:41 am 
Village Elder
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Joined: August 3rd, 2003, 4:24 am
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Location: U.K South-London R.S name: Killa Kiaba, Combat lvl: 137,
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Donor: Guardian (2010)
come on nubs sign up, don't tell me in the clan chat i will forget lol

also you range, slayer and summoning levels will help. saves me looking i up

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