All times are UTC - 6 hours




Post new topic Reply to topic   Page 1 of 1
 [ 7 posts ] 
Author Message

 Post subject: 11-April-2012 - Dungeoneering and Shop Improvements
PostPosted: April 11th, 2012, 10:32 am 
Yep Im still fuckin here
Village Elder
Village Elder
User avatar

Joined: December 30th, 2002, 12:24 pm
Posts: 2,175
Location: Alaska - The Last Frontier
Gender: Male
Status: Offline
Dungeoneering and Shop Improvements
16 hours ago

Dungeoneering Improvements

It takes an eclectically skilled set of adventurers to delve into Daemonheim, and having the right tool for the job at hand is essential. With this in mind, we’ve introduced some inventory management improvements for Dungeoneering, so sorting through your gear is simpler than ever.

We’ve added a tool belt to be used in Dungeoneering. It comes ready-filled with every tool a dungeon delving hero needs, including a novite pickaxe and hatchet. You’ll be able to add better pickaxes and axes that you find, create or buy as you progress, and these will stay with you in all future dungeons. What’s more, if you find a pickaxe or hatchet that you don’t have the levels for yet, feel free to add it to your tool belt – it’ll act like the highest level equivalent you can use until you’ve attained the necessary level.

Another new feature in the Dungeoneering tool belt is the 'keys' category. This holds any keys picked up by yourself or members of your party. As long as someone in your party’s picked up a key, all members of the party can access it.

Finally, gathered resources obtained in dungeons – including ore, logs and raw food - will now stack, leaving you yet more space for your gear. All stacks, including coins, can now be split with a new “Drop-X” option while Dungeoneering.

Shop UI Improvements

We’ve also overhauled the interface for in-game shops. Visually, we’ve brought the shops in line with the quality of recent interface improvements. Everything’s much clearer now, too: there’s a new full display mode, selected by default, where detailed information on the items available in the shop can be seen easily. For those who already know what they’re looking for, there’s a simplified mode that shows only the essentials (very much like the shops that veterans among you will be familiar with). This can be accessed by clicking the corresponding icon in the top right corner of the shop interface.

There’s a new 'sell mode' too, allowing you to sell items carried in your inventory through the shop interface itself. This includes clear symbols denoting whether the item in question can be sold to the shop you’re currently visiting.

New bulk buy/sell buttons (in denominations of 1, 5 and Max) now make it quick and easy to change the number of items you wish to trade, before confirming and completing your transaction.

Finally, we’ve standardised the prices across NPC shops, so they no longer vary in accordance with current stock levels.

Mod Avatar & Mod Moltare

In Other News

- Crafting battlestaves, fishing rocktail in the Living Rock Caverns, and using spinning wheels can now yield a Shattered Heart strange rock.
- A message is now displayed when XP is gained in a 10th skill after the activation of the Jack of Trades aura.
- A message is now displayed once a player's special attack energy reaches 50% and 100%.
- Vampyric names earned during The Branches of Darkmeyer can now be changed, once the quest is complete, by speaking to Vanescula.



__________________
ImageImage

RV Member #53
Retired RV Forum Moderator.


Last edited by Lou on April 20th, 2012, 11:25 am, edited 1 time in total.
Top
 Profile
 

 Post subject: Re: 11-April-2011 - Dungeoneering and Shop Improvements
PostPosted: April 11th, 2012, 10:45 am 
Marketeer
Village Elder
Village Elder
User avatar

Joined: February 26th, 2011, 5:34 pm
Posts: 5,220
Location: RSN: Market_Man6, ThaneCore, AresDawn
Status: Offline

Donor: Prince (2013)
I'm interested in the new shops!

__________________
Image


Top
 Profile
 

 Post subject: Re: 11-April-2011 - Dungeoneering and Shop Improvements
PostPosted: April 11th, 2012, 10:16 pm 
Big, dirty shithawks.
Village Staff
Village Staff
User avatar

Joined: July 19th, 2004, 10:21 pm
Posts: 6,079
Location: Being white in Baltimore
Gender: Male
Status: Offline
As I said before, I'm glad dunge got an upgrade.

__________________
Image
Awesome Squall sprite courtesy of Goten! Check here if you'd like a runescape or game-themed sprite!
Hidden: 
Jackstick wrote:
bluecoat is the tracker, Market Man6 is the detective, Paidea is the watcher, Super Saiyan Goku is the Doctor, Stone Cold Steve Austin is the Janitor, and I'm the Godfather.


Top
 Profile YIM 
 

 Post subject: Re: 11-April-2011 - Dungeoneering and Shop Improvements
PostPosted: April 16th, 2012, 10:57 am 
Squire
Squire
User avatar

Joined: September 30th, 2011, 10:36 am
Posts: 163
Gender: Male
Status: Offline
Good Updates. Really helpful in Dungeoneering now with the Group finding keys.

Like the Shops Update also.

__________________
"The way to get started is to quit talking and begin doing."
Walt Disney

http://www.youtube.com/Dalex99s
http://www.youtube.com/RVIDOL


Top
 Profile
 

 Post subject: Re: 11-April-2011 - Dungeoneering and Shop Improvements
PostPosted: April 16th, 2012, 6:00 pm 
the 'teflon' coated
Clan Chat Moderator
Clan Chat Moderator
User avatar

Joined: October 2nd, 2004, 11:52 pm
Posts: 6,777
Location: Sydney
Gender: Male
Status: Offline

Donor: Guardian (2010)
Also as a side note, can we start posting RS updates in the RS updates forum?

It puts the post on the front page of RV as well.

__________________
[align=center][img]http://img178.imageshack.us/img178/2707/muse1.jpg[/img]
[img]http://img821.imageshack.us/img821/738/lollolololol.jpg[/img]
[img]http://img835.imageshack.us/img835/1424/rvsig.png[/img][/align]


Top
 Profile
 

 Post subject: Re: 11-April-2011 - Dungeoneering and Shop Improvements
PostPosted: April 17th, 2012, 10:06 am 
Yep Im still fuckin here
Village Elder
Village Elder
User avatar

Joined: December 30th, 2002, 12:24 pm
Posts: 2,175
Location: Alaska - The Last Frontier
Gender: Male
Status: Offline
Magicana Drofulcus wrote:
Also as a side note, can we start posting RS updates in the RS updates forum?

It puts the post on the front page of RV as well.

viewtopic.php?f=174&t=437217

Tried that back in January.. maybe you'll have better luck than me as I still cannot post there.

__________________
ImageImage

RV Member #53
Retired RV Forum Moderator.


Top
 Profile
 

 Post subject: Re: 11-April-2011 - Dungeoneering and Shop Improvements
PostPosted: April 17th, 2012, 6:01 pm 
the 'teflon' coated
Clan Chat Moderator
Clan Chat Moderator
User avatar

Joined: October 2nd, 2004, 11:52 pm
Posts: 6,777
Location: Sydney
Gender: Male
Status: Offline

Donor: Guardian (2010)
Loudawg1234 wrote:
Magicana Drofulcus wrote:
Also as a side note, can we start posting RS updates in the RS updates forum?

It puts the post on the front page of RV as well.

viewtopic.php?f=174&t=437217

Tried that back in January.. maybe you'll have better luck than me as I still cannot post there.


That sucks :\. I did have much more luck posting in there as it happens though.

__________________
[align=center][img]http://img178.imageshack.us/img178/2707/muse1.jpg[/img]
[img]http://img821.imageshack.us/img821/738/lollolololol.jpg[/img]
[img]http://img835.imageshack.us/img835/1424/rvsig.png[/img][/align]


Top
 Profile
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  Page 1 of 1
 [ 7 posts ] 

All times are UTC - 6 hours


Who is online

Users browsing this forum: No registered users and 13 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
The Village and this web site are © 2002-2012

ThePub 2.0 - Designed by Goten & Jackstick. Coded by Glodenox & Henner.
With many thanks to the Website Team!