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 Post subject: [UPLOADED] Witchaven - City Guide
PostPosted: December 31st, 2007, 1:19 pm 
Zoboomafoo!
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Witchaven - City Guide

Witchaven, the desolate village located east of Ardougne, and south of the Legends Guild, plays a large part in the Slug Menace quest. In this town, you can do many things, ranging from restoring your prayer, to buying fish, to spinning wool. The possibilities are endless.

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1) Chapel
The center of all things holy - an altar. Conveniently Witchaven has its own altar located at the very center of the city, with a beautiful stain glass window allowing colored light to reflect upon the floor. If you're low on prayer points, this is where you'll want to visit.
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2) Fishing Shop
Witchaven is home to several local industries, one of the larger ones being a fishing industry, led by Ezekial Lovecraft. Ask to view his wares and he will show you a wide array of fish for sale, wish you can purchase and do what you please with. Smacking around your friends with a wet sardine is always a fun alternative as well.
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3) Witchaven Docks
Next up on the tour is the Witchaven docks. Most docks are surrounded by water, these on the other hand, do not differ whatsoever. In case you fall in, don't you worry one second, there's a life buoy adjacent to the docks to save you.
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4) Spinning Wheel
Expert craftsman? Well it must feel like this village was molded exactly for you! There's a spinning wheel located in the south-east area of the town for all your crafting urges to be fulfilled.
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5) Washbasin
We all get tired after slaying those three hundred Moss Giants for our Slayer task, why not make your way to Witchaven and clean yourself off in this beautiful, top 'o the line washbasin? I hear there's also a player made minigame..
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6) Old Ruins
At this time we'll be making our way to the old ruins. The entrance to the dungeon in which you can mine 'perfect' gold ore for the Family Crest quest is found here. Hogoblins, Ogres and Hell Hounds are found home to this dungeon. Chickens can also be found close to the entrance.
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7) Kennith and Kent's House
We're going to 'intrude' here. We'll be entering the house of a father, being Kent, and his son, Kennith. On the first floor, little to nothing is going on, but interestingly enough there's a pile of lego beside Kennith's bed. If you decide to climb the ladder, you'll find yourself face-to-face with Kent, Kennith's father, this is his floor, and where he lives.
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8) House of a Villager
This is just an everyday Villager's house, complete with a hammock.
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9) Mayor Hobb's House
Of course, being the mayor, he has the most exquisite house in all the town. If the first floor isn't appealing enough, ascend the ladder to find a beautiful second floor with a complimentary balcony.
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10) Sea Slug Quest Start
At this location you're able to start the Sea Slug quest. Speak to Caroline to start the quest, more information can be found here.


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 Post subject: Re: Witchaven - City Guide - WIP
PostPosted: January 1st, 2008, 9:51 am 
Priest of Saradomin
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Joined: October 12th, 2006, 1:17 pm
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Nice job Donut :)

You need to slow down. :lol:

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"Anyone can achieve their fullest potential. Who we are might be pre-determined, but the path we follow is always of our own choosing.We should never allow our fears, or the expectations of others to set the frontiers of our destiny. Your destiny can't be changed, but it can be challenged. Every man is born as many men and dies as a single man."


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