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 Post subject: Chat Overhaul
PostPosted: November 9th, 2007, 5:42 pm 
The Half-Witted Moose
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As regular Chat user's will have noticed, there's a large block of text above chat currently, saying that Chat is having an overhaul. Also if that wasn't a give away, there's the mysterious appearence of GameBot.

Well, yes I am starting to give Chat a few more upgrades and tweaks. Some will be behind the scenes, which will seem completely invisible, maybe making my life easier if I need to make any changes, or because they're for the mod's or admins only but I'll give a quick bit of info on what I'm doing.

Firstly, GameBot. Obviously this is a bot for playing games. I've already installed a couple of meepbot commands on it, such as !say and !rehash (an admin only command that only myself and Frogger should be using, should any admins be O.o What's that do!), and I've also started working on a !roll command, where Gamebot will roll a dice, and depending on your input, will roll it with a certain amount of sides. I'm also thinking of working on !deal command functionalities.

This would be completely experimental if done, and will not be easy.

Firstly if I was to do this, the commands would be more than just a simple case of !deal and GameBot gives you a card. GameBot would firstly have to remember what cards have already been dealt out, so he doesn't deal those again. Also I'd need a !deal and !flip command. This means that if you use the !deal command he gives you a command by PM, however, if you use !flip he says it in Main. Now... This presents more problems. If a user is given a card via PM, there's no record of who has what cards. So, not saying that anyone would, someone could therefore cheat, and say they had a card they didn't, therefore I think another command would be useful, which would be best added to the next command. This command would be something along the lines of !shuffle, where meepbot collects all the cards, and tells the users what cards were dealt before. This means that a user couldn't say claim they had a Q♠ When they really had a 5♣. I was also thinking, that as with some games, you "burn" cards, so an obvious !burn function would be nice, as would maybe a command to check what cards a user has already been dealt, such as !hand mogomongoose. As an example I will show a dialogue if i were to do this.
Italics represents a PM

[mogomongoose] !flip
[GameBot] 5 of Spades.
[mogomongoose] !flip
[GameBot] 9 of Hearts
[mogomongoose] !deal
[GameBot] 9 of Clubs
[GameBot] I have dealt a card to mogomongoose.
[mogomongoose] !burn
[GameBot] I have burnt a card.
[mogomongoose] !hand mogomongoose
[GameBot] Cards dealt face up to mogomongoose: 5 of Spades, 9 of Hearts.
[mogomongoose] !shuffe
[GameBot] Cards used in this hand: 5 of Spades, 9 of Hearts, 9 of Clubs.
[GameBot] Discarded cards in this hand: Ace of Diamonds.
[GameBot] Shuffling deck.


I hope that clears that up for you.

Also for meepbot I'll be installing the old oper commands, or at least some. As well as some new one's, such as !report and !checkban. !checkban is obvious. !report is more or less what the report function on the forums is. An oper can use this (in PM), to report a user if no mod's are present, or are afk. This means that when a mod enters chat, they can use the !getreport function, to check current reports. These reports can only be deleted by an admin however.

Now for the client. Firstly I need to make Games a permenant room in chat (which is proving to be less than pain free on it's own). I'll also be trying out some skins (maybe), and installing some extra functions for mods. Mainly changes to the client will be behind the scenes though, so little may change to non-mod users.

Anyway, hope that clears up some things, and I look forward to your feedback.

Moose out

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 Post subject: Re: Chat Overhaul
PostPosted: November 9th, 2007, 5:45 pm 
A5chow, yo.
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Wow, sounds great, Mogomogo! Thanks so much for working on this. A lot of users are still waiting in anticipation for the chat to come back. The original one, lol. I'm so happy that the quotes are being stored. They are part of RV history.

Thanks to everyone who's working on this!


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 Post subject: Re: Chat Overhaul
PostPosted: November 9th, 2007, 5:49 pm 
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Wow, looks awesome. I'll be coming into Chat more often.

As for the GameBot commands, I assume they won't only be Oper and higher?


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 Post subject: Re: Chat Overhaul
PostPosted: November 9th, 2007, 6:27 pm 
The Half-Witted Moose
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Nope, they won't be oper and higher, but there may be some oper commands only, I'm not sure yet. As for the quotes, we can't get the old ones back, if anyone misunderstood that.

Also, A5, what do you mean by getting the old chat back, we're running RVChat now, not IRC. I'm redeveloping that.

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 Post subject: Re: Chat Overhaul
PostPosted: November 9th, 2007, 7:52 pm 
The Mage of Doom
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1) Chat characters such as ¬ are bugged as hell.
2) Fix meepbot's responses to commands, these new ones SUCK
3)???
4)Profit.

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 Post subject: Re: Chat Overhaul
PostPosted: November 9th, 2007, 10:30 pm 
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Wow. Thanks for doing this. Although I never use chat.

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 Post subject: Re: Chat Overhaul
PostPosted: November 10th, 2007, 6:36 am 
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Sounds good. If I were you I'd suggest working on a type of token that can be won by playing games with Gamebot. It would have no purpose other than being there for personal achievement - but you could bet the tokens and win or lose - or you could give them to other people.

As for roll, it shouldn't be too hard to do. Basically you want the command to be "!roll rollno" and you want it to find a random between 1 and rollno. It's easy enough in mirc or php, not sure about Java since the code for RVChat confuses me a little - but I'm sure it won't be too hard.

-Matt

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 Post subject: Re: Chat Overhaul
PostPosted: November 10th, 2007, 7:57 am 
Hai
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Good luck with this, Mogo! :D

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 Post subject: Re: Chat Overhaul
PostPosted: November 10th, 2007, 11:55 am 
Champion of Saradomin
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Nice work, Um Mogo mind trying to fix why I can't log in? My "`" character is identified on the log in server.

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 Post subject: Re: Chat Overhaul
PostPosted: November 10th, 2007, 12:19 pm 
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Right now, Tyler? That's because Chat's down for 'overhauling'.


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 Post subject: Re: Chat Overhaul
PostPosted: November 10th, 2007, 4:15 pm 
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This looks awesome. I hope everything works out as planned.

Thanks for the work you're putting into this Mogo. :)

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 Post subject: Re: Chat Overhaul
PostPosted: November 10th, 2007, 9:38 pm 
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Donut Juice wrote:
Right now, Tyler? That's because Chat's down for 'overhauling'.

No it never works for me =/

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 Post subject: Re: Chat Overhaul
PostPosted: November 11th, 2007, 1:32 pm 
The Half-Witted Moose
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`Tyler wrote:
Donut Juice wrote:
Right now, Tyler? That's because Chat's down for 'overhauling'.

No it never works for me =/


With characters I have no idea why they don't work I'm affraid, I'd have to contact meepster about it to fix it, for now, I'll ask if I can make a temp solution if you want to access chat.

Tokens could be interesting, I'm not sure how I'd do that.

As for coding the bots, they aren't coding in Java, they're created using SQL statements and entries, it's simple but complex at the same time.

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 Post subject: Re: Chat Overhaul
PostPosted: November 12th, 2007, 1:30 am 
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Tyler, just make a second account named "Tyler2" or something. I am sure no one would mind because you actually have a reason for it... Just make sure you don't post on it, maybe you could PM an admin so they know you have a second account to use for chat. Seems like a valid reason to me...

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 Post subject: Re: Chat Overhaul
PostPosted: November 12th, 2007, 5:27 am 
The Half-Witted Moose
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Mackerel wrote:
Tyler, just make a second account named "Tyler2" or something. I am sure no one would mind because you actually have a reason for it... Just make sure you don't post on it, maybe you could PM an admin so they know you have a second account to use for chat. Seems like a valid reason to me...


That's what I was thinking, I've made a post anyway just to ask, but people, please don't think you can make second accounts just to access chat if you can already.

I will let you know via PM tyler.

Note: If you are allowed, your account would be deleted when/if the bug is fixed.

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 Post subject: Re: Chat Overhaul
PostPosted: November 12th, 2007, 6:40 am 
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he can still login with his lemonquest account :P

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 Post subject: Re: Chat Overhaul
PostPosted: November 12th, 2007, 11:49 am 
I post here sometimes
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better than that green one for gamebot...

EDIT: i made a die too after complaints:

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bit big though i think...

The blue is there for when i transparent it later :-s

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 Post subject: Re: Chat Overhaul
PostPosted: November 13th, 2007, 10:21 am 
The Half-Witted Moose
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The die would indeed be too large (too tall). For now I'm leaving gamebot as he is, and i can change it later.

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 Post subject: Re: Chat Overhaul
PostPosted: November 13th, 2007, 2:31 pm 
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I liek green.


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