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 Post subject: Re: Majora's Mask Mafia - Dawn of the First Day
PostPosted: November 10th, 2010, 1:46 pm 
Champion of Saradomin
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Then maybe Link can play the Song of Time to restart the game if it reaches the third day and the giants are dead? I guess we'll have to wait for Night 1 to see what crazy roles the town has.

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 Post subject: Re: Majora's Mask Mafia - Dawn of the First Day
PostPosted: November 10th, 2010, 5:45 pm 
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And night three, especially, since that's the fabled "Oh snap we're dead" night.

Speaking of the song of time, doesn't that also cause everything to respawn?

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 Post subject: Re: Majora's Mask Mafia - Dawn of the First Day
PostPosted: November 10th, 2010, 6:34 pm 
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It did in the game...

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 Post subject: Re: Majora's Mask Mafia - Dawn of the First Day
PostPosted: November 10th, 2010, 8:55 pm 
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So it's quite possible that Link, so long as he remains alive, can basically restart the entire game at will, yet with everyone retaining knowledge of roles and such? That sounds like the sort of powerful, pro-town role that would give the town the advantage Top said he gave it.

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 Post subject: Re: Majora's Mask Mafia - Dawn of the First Day
PostPosted: November 10th, 2010, 10:03 pm 
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Dr Henry - Kikori Kid
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Day one ends. The townspeople, still skeptical over whether the moon was really falling, fail to come to a lynch. They retreat to their beds for the night.

NIGHT OF THE FIRST DAY
60 HOURS REMAIN


The moon creeps closer. An eerie silence fills the night.

(Night 1 begins. Send in your night actions. Night ends in 36 hours.)


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 Post subject: Re: Majora's Mask Mafia - Night of the First Day
PostPosted: November 12th, 2010, 8:12 pm 
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The night draws to a close.

Dr Henry is found brutally beaten in North Clock Town. He is quickly helped to a room in the Stock Pot Inn to rest for the day.

Dr Henry - Muted

Gathering at the square for another go at the lynching games, the townspeople notice they are missing another face. Tru Ninja is found facedown in the Laundry Pool, which is red with blood.

His body is retrieved, and the town is horrified by the discovery that he is but a small blue-haired child.

Tru Ninja - Kafei, Killed Night One

Now truly aware of the threat, Clock Town becomes determined to destroy the evil. The clocktower strikes six.

DAWN OF THE SECOND DAY
48 HOURS REMAIN


The moon is much larger than usual. Its grinning face looks down apon all.

(Day 2 begins. 11 players remain. Six votes to lynch. Day ends in 72 hours.)


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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 12th, 2010, 9:21 pm 
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Well, we'll know if the Kafei-Anju Lover's idea is true by the end of tomorrow night.

I don't recall anyone in the game beating someone else up. Sakon knocked down Kafei to steal a mask, but that wasn't beating senseless... Safe to say, this game isn't going to be as tightly woven to the actual Majora's Mask game as I thought.

Biggest question is, where do we go from here? :\ Three pages is hard to get much out of for any reasons. Dragoncrusher had the fewest posts, if I recall, and Thyker was pretty much just joke video-picture posting the entire time, but that covers it for extremes.

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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 12th, 2010, 10:29 pm 
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kikori kid wrote:
and Thyker was pretty much just joke video-picture posting the entire time


Laug̵̙̙͈̲̟ͧh with a joķ̋̓̽e :lmao:


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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 13th, 2010, 6:27 am 
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kikori kid wrote:
Dragoncrusher had the fewest posts, if I recall,

Hi, still posting from my phone. kinda hard to be actively posting.

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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 13th, 2010, 6:55 am 
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Something tells me that there's a certain significance to Doc's muteness...but I've got a nasty case of WIFOM.

Assume him a villager, and that the mafia muted him? This doesn't seem likely because he was under heat yesterday, why would they waste a mute on the only arguably suspicious player in the game right now...

Assume that there's a third-party muter making trouble.

Assume that the muter is Town, but under what circumstances would muting someone from the Town side be beneficial? Maybe there's something more to the role. Unfortunately, I'm not nearly as familiar with the game as some, so I can't make that connection, either.

I'm at just as much of a loss as everyone else at this point. :?:

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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 13th, 2010, 11:48 am 
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ODP: Majora suck. Good luck town.

tru :wink:

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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 13th, 2010, 12:33 pm 
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DragonCrusher1 wrote:
kikori kid wrote:
Dragoncrusher had the fewest posts, if I recall,

Hi, still posting from my phone. kinda hard to be actively posting.


*Foreheadpalms* My bad.

Since that pretty much rules you out as suspicious inactivity due to being unable to post as actively, Thyker. Why all the joking around amidst the serious need for stuff to happen?

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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 13th, 2010, 4:53 pm 
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TheAnimal.

Way to post, bro.

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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 13th, 2010, 9:14 pm 
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kikori kid wrote:
Why all the joking around amidst the serious need for stuff to happen?


it's only just a game, remember? it can't really hurt you


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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 13th, 2010, 9:33 pm 
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Thyker wrote:
kikori kid wrote:
Why all the joking around amidst the serious need for stuff to happen?


it's only just a game, remember? it can't really hurt you


A game it may be, but it's one we are in danger of losing if we go another day with just joking around Thyker.

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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 13th, 2010, 9:38 pm 
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DragonCrusher1 wrote:
Hi, still posting from my phone. kinda hard to be actively posting.


Hey, shut up, Jerk. You and I both know you are on your computer now. Post more.

Right then, expect more activity from me.

~DC1

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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 13th, 2010, 10:08 pm 
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Thyker is acting like himself. TheAnimal is acting like himself. (I don't like it, but it doesn't mean it's not true.)

Tanksandguns.

Lander pointed out you were acting shifty yesterday. Today you go for the always-safe vote of someone inactive.

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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 13th, 2010, 10:22 pm 
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Inactives benefit mafia.

people who want to kill inactives, therefore, are probably town.

People who want to kill people who want to kill inactives, therefore, are probably mafia.

Not foolproof, sure, but for where we're at right now I'll take it.


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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 14th, 2010, 8:00 am 
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BZZZZZZZZZZZZ wrote:
Thyker is acting like himself. TheAnimal is acting like himself. (I don't like it, but it doesn't mean it's not true.)

Tanksandguns.

Lander pointed out you were acting shifty yesterday. Today you go for the always-safe vote of someone inactive.

It's a 3 day game. Of course I want to kill someone that's inactive. He didn't even make a post all of day 1? How does that possibly help us in a 3 day game?

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 Post subject: Re: Majora's Mask Mafia - Dawn of the Second Day
PostPosted: November 14th, 2010, 8:14 am 
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Well, in the game, Majora never talked aside from the intro and then third day. Maybe the same is true for this game.

TheAnimal

Well, that, and I want to see something.

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