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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 8:46 am 
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OOC:Tahu, I checked on Wikipedia. He has more than 40 powers, but as you can see, I took most of them away. Also, I brought his strength down to slightly over normal human strength.


BIC:Makuta stepped around a corner and saw some weird, non armoured beings fighting Axonn. Makuta felt a great deal of hatred towards him. Makuta decided to battle Axonn, and leave the strange beings for later. Makuta shot a small explosion at Axonn, hoping to catch him off gaurd, at least about him.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 10:50 am 
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OOC: Right, so now it's three against one. And I'll accept Makuta as an opponent, as long as you limit the power he still has to that of level 6 kraata.
BIC: This was a fix. Axonn was now beset by three opponents, one of which was the Makuta of Metru Nui. This was turning out poorly. Even worst, his second opponent could teleport, though only short distances it seemed. Bringing his axe up to block the explosion, Axonn was still sent flying backward several bios (Makuta and Axonn stands about 2 bios tall, Toa stand 1.6 bios, and 1.5 bios is about equal to two meters). Seeing no easy way to fight three opponents at once, Axonn shot an amber bolt into the midst of the spikes on the ground. With a small explosion, they burst forth backwards on the paths they had so recently traveled towards him. Not waiting to see the damage they did, Axonn shot more bolts at Makuta, mainly aiming at his lower body and feet. Though not very well aimed, the shots that missed created small craters on the floor around Makuta.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 11:18 am 
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Almost caught off guard, Tousen flashstepped away again, appearing feet away. He made notice of the newcomer, and decided the risk of getting between the two metal creatures was too great. He lowered his zanpaktou, then took a small breath. "Cry, Suzumishi." A loud, high pitched wail sounded out, and while he was nearly certain the human would feel the effects, he wasn't sure if the metal creatures had the sense of hearing.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 11:53 am 
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Makuta tried dodging the bolts shot by Axonn. Though he did, Mkuta relized he was not as fast as normal either. Then came the high pitch wailing. Though it caused no problem to Makuta's mind, it did however start his armor vibrating, which he tried to stop. He finally did, but it was hard to keep it stopped. He fired a bolt at the being holding the sword, hoping it would act as a lighting rod. He then turned back towards Axonn.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 3:17 pm 
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OOC: Tahu, I didn't stick the gun in the mask, I put it back in it's holster (but I called it a case, because at that time I forgot the name of it :P ).

BIC: It appeared as if the metal creature broke off from the fight to fight yet another opponent, which was a relief. Now he just had to wait for the Bushnell to arrive. As Sousuke backed up against a wall, a sudden wailing sound emanated from the floating man, and Sousuke couldn't do anything about it. His ears felt like they exploded, and Sousuke started slipping in and out of consciousness. He did his best to stay awake, and unholstered his weapon to take aim if an enemy approached him from the front as he slumped against the wall.

Posts until M6 Bushnell: 4

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 3:42 pm 
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Tousen slashed at the energy headed toward him, his sword causing it to diminish and vanish. He then noticed the human pull out the weapon from it's holder, and flashstepped, appearing to his side with his sword near the human's hand, ready to slash if he turned.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 5:31 pm 
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OOC: Oops, sorry. By "it's case" I thought you meant the eye's "case", or my mask.
BIC: Axonn had heard many bad sounds in his life. However, only a few compared to the sound he had just heard. and only one was worse. His eye glowed brightly as he focused on only one thing: Makuta. The sound went quickly, but would forever remain in Axonn's memory as plain bad. Since the two creatures had appeared to begin fighting each other, Axonn charged straight in at Makuta, thrusting with his axe while firing green bolts with his other hand in a wide spread. Normally he wouldn't be so foolish, but since arriving he was unable to use many of his powers, and his eye was healing very slowly (progress measured in days). Hopefully, Makuta was just as weakened, and not yet aclimated to the chances.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 6:42 pm 
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Makuta saw Axonn running towards him. Makuta let out a small cyclone, hoping to at least stop some of the bolts. He also held up his weapon in defense.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 10:25 pm 
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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 6th, 2008, 7:25 am 
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BIC: As his bolt were absorbed by the cyclone, Axonn charged right through it. He wasn't as light as a Toa, and the cyclone could barely even move him, just slow him a bit. Continuing his charge, his axe crashed into Makuta's staff, which would normally lead to a direct contest of strength. However, the staff was easily pushed back. Suspecting a trap, Axonn leaped backward as he hooked Makuta's staff with his axe, pulling backward and away from Makuta, hoping to rip the staff from his grip.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 6th, 2008, 11:40 am 
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Makuta watched as the cyclone sucked up Axonn's bolts. The Axonn hooked Makuta's staff, and tried pulling it away. Makuta said, "Not so fast, Axonn," while firing a bolt at him.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 6th, 2008, 12:36 pm 
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BIC: Using Makuta as an anchor, Axonn pivoted his axe, which twisted him around and let him land safely away from the bolt. Unhooking his axe, Axonn responded with some blots of his own while swinging his axe at Makuta again.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 6th, 2008, 2:37 pm 
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Makuta dodged bolts coming at him from up close. They barely missed. One bolt hit Makuta's hand. From a pinprick opening, a drop of energy fell. Makuta countered the bolts with bolts of his own. By this time the cyclone had dissipated.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 6th, 2008, 6:06 pm 
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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 6th, 2008, 6:56 pm 
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OOC: Generally, three days to respond to an attack (priorly stated absences excluded); if you're not actually being attacked, infinite until either you're attacked or the mod says you need to participate.
BIC: Ducking the bolts, Axonn shifted his horizontal swing to a diagonal uppercut. One bolt had hit the top of his mask, but that could be disregarded.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 6th, 2008, 7:35 pm 
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Name: Altaïr

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Origin: Assassin's Creed

Abilities: He is defiantly an extraordinary acrobat and can leap from buildings and jump great lengths, he is basically able to move through every thing thats thrown at him, useful for letting him escape tight situations (especially when the guards are after him). He is also a fast man with a quick reaction time, that by the time you swung a blade at his back, he'd quickly appear behind you with his dagger over your throat.

Weapons: Concealed Dagger that can be deployed from his left gauntlet in no time to assassinate his targets before they know whats coming to them. Throwing Knives, a sword, and his swift dagger, and, when needed to, his fists.

Description: He is a master assassin, capable of extraordinary acrobatic feats, and a member of the Hashashein sect (also known as the trademark for the word assassin, even though there were many assassins before this time). The name Altaïr is an Arabic word, which means "the flyer" or "The flying eagle."
* Age: 25
* Weight: 170 lbs.
* Height: 6'

It was only a matter of time 'til somebody joined as him.

IC: Altaïr had entered the prison complex the instance his door was released, "What is this madman's game?" He said as his sword was unsheathed, hearing noises of battle going on, "Looks like it began without me..." Altaïr said Calmly, he ran off towards the noises of battle, ready for a first strike.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 7th, 2008, 11:56 am 
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OOC: It's been a bit since Stip's last post, so I'll quote it.

Stip45 wrote:
Marluxia smirked. "Faster probably, but I doubt the latter... As a fellow Organisation member of mine would say: "You shouldn't judge anyone by appearance". Now, I suggest that if you want to win, you actually take the effort to do so." He said, trapping the sword with his scythe. He jumped back a bit, floating to the ground for the last few inches, another thorn prison surrounded Nobunaga, while the black portals reappeared around him once more. Marluxia vanished in a whirlwind of flower petals, only to reappear from one of the pools to attack the Oda warlord.


IC: "Hanzo would've had you submit to him after a few exchanging of the blades that you both wield, and I might be able to say the same about that Sanada kunoichi..." said Nobunaga, when Marluxia stopped his attack with his scythe and jumped back. Meanwhile, a glow surrouned Nobunaga, as he charged his musou.

OOC2: I'll count my musou out of 100 points just for ease of... well, tracking it. (50/100) Forgot to mention, when Nobunaga is at low health, his musou automaticly charges, and FAST.

IC: Once again, the black pools and thorn prison appeared, and Marluxia leapt from one of them. First things first. Nobunaga side-stepped, and mirroring Marluxia's previous move, trapped the scythe with his blade, causing the scythe to impale into the ground. Nobunaga was fast, and stepped up behind Marluxia, put a foot on the scythe, and his blade to the Nobody's neck.

"You cannot move unless you let go of your scythe. If you make any movement short of breathing, I will behead you. And if you are unable to move, you too will be hit by your own explosion." Deciding to speed up this fight, Nobunaga pulled his sword to behead Marluxia...

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 7th, 2008, 12:25 pm 
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Sousuke felt the swordsman's presence at his side, and knew how much danger he was in. If he moved, he would die. Simple as that. He waited for him to make the next move.

Posts until M6 Bushnell: 3

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 Post subject: Re: [RP] Battlefield 8: Lawl, who even reads this anymore?
PostPosted: January 7th, 2008, 2:26 pm 
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IC: Marluxia actually laughed when he got trapped. "You know, I'm not that easy to defeat, and..." He paused, when his scythe dissolved into flower petals, and reappeared in his hand, just in time to block the incoming swordstrike by holding the top of the weapon next to his neck, clamping it between two of the decorative spikes. Marluxia then spun around, attempting to disarm the Oda warmonger, as the plant trap began to... release.

"Now now, our area seems kind of lifeless, time to decorate it a bit." Marluxia said, as plants began to break through the tiles and filled up the walls and ceiling, and shortly after began blossoming with sakura flowers.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 7th, 2008, 6:49 pm 
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Makuta held his hand out, shape shifting it to the form of a shield. He used it to block the uppercut. Then, he quickly pushed forward with force, hoping to knock Axonn back.

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