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 Post subject: Re: (DND) HOOF IT LADS: Post Script Later
PostPosted: February 7th, 2011, 9:40 pm 
The Mage of Doom
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+2 Levels

Party is now Level 11!

Welcome to paragon tier.

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 Post subject: Re: (DND) HOOF IT LADS: Paragon!
PostPosted: February 10th, 2011, 7:20 pm 
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So, I'm gonna be busy this weekend, so don't expect a session. However a few people have been sending me suspicions and asking for tips on where to start, and I need stuff prepared. If you guys could preemptively come to an agreement on where to go, I could get the first session of the new tier arranged ahead of time. It would be a big help to me, and I would have to riff it when we play again.

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 Post subject: Re: (DND) HOOF IT LADS: Paragon!
PostPosted: February 12th, 2011, 12:37 am 
Burning my Dread.
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Well, let's see what our options are, then.
1.) We only have a few days to do this. We can't travel halfway across the continent again.
2.) Almost any name in power should be able to help us. Tennis-ball-back king whoever he is, Joshua, Asmodeus' demon friend that gave us the philactory, and possibly Muffin's staff.

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 Post subject: Re: (DND) HOOF IT LADS: Paragon!
PostPosted: February 12th, 2011, 5:35 am 
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Most likely going with Bloodmage.

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 Post subject: Re: (DND) HOOF IT LADS: Paragon!
PostPosted: February 13th, 2011, 2:47 pm 
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Kio - Astral Weapon, a literal weapon of one's worshiped god
Rhogar - Knight Protector, a high-defense front line guardian
Mindartis - Bloodmage, sacrificing his health to bring down others
Frost - Stormwarden, two-weapon flurrying specialist

That's about as far as I know for what Paragon paths have been taken so far.

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 Post subject: Re: (DND) HOOF IT LADS: Paragon!
PostPosted: February 13th, 2011, 3:37 pm 
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Whenever I level up, I'm going to try to get as much HP as possible. Mainly posting this as a reminder to myself.

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 Post subject: Re: (DND) HOOF IT LADS: Paragon!
PostPosted: February 13th, 2011, 4:18 pm 
Burning my Dread.
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You should probably get something related to gaining HP or Temp HP when reducing an enemy to 0 HP. Your AoE's burn through minions enough that it's a practical idea.

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 Post subject: Re: (DND) HOOF IT LADS: Friday or Saturday work?
PostPosted: February 18th, 2011, 1:59 am 
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Title says it all. Anyone have a problem with either day?

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 Post subject: Re: (DND) HOOF IT LADS: Friday or Saturday work?
PostPosted: February 18th, 2011, 2:18 am 
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 Post subject: Re: (DND) HOOF IT LADS: Friday or Saturday work?
PostPosted: February 18th, 2011, 10:29 am 
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Saturday during the day would be best for me. Tonight's not possible.

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 Post subject: Re: (DND) HOOF IT LADS: Friday or Saturday work?
PostPosted: February 18th, 2011, 10:41 am 
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Tonight's not possible for me, either. Saturday is good, though.

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 Post subject: Re: (DND) HOOF IT LADS: Friday or Saturday work?
PostPosted: February 18th, 2011, 11:49 am 
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Yeeeeeah... No longer gonna be playing late night sessions for a while.

Friday & Saturday should be fine with me, hopefully

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 Post subject: Re: (DND) HOOF IT LADS: Friday or Saturday work?
PostPosted: February 18th, 2011, 3:50 pm 
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Monk Basher wrote:
Either currently work.

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 Post subject: Re: (DND) HOOF IT LADS: Friday or Saturday work?
PostPosted: February 18th, 2011, 6:00 pm 
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Saturday afternoon it is then. I've got a few errands to run tonight anyway.

Edit: Later tonight. A few things came up for me at the last minute.

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 Post subject: Re: (DND) HOOF IT LADS: Sunday
PostPosted: February 21st, 2011, 10:54 pm 
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+1600 experience

Treasure to be handed out laters.

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 Post subject: Re: (DND) HOOF IT LADS: We're playing tonight
PostPosted: February 22nd, 2011, 9:16 pm 
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Looks like we're playing tonight. Game starts between 7:30-8:00 pac time.

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 Post subject: Re: (DND) HOOF IT LADS: We're playing tonight
PostPosted: February 22nd, 2011, 11:57 pm 
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400 experience for miscellaneous skill checks.

Also a crapton of stuff, plot relevant information, and potential business deal with a copper dragon named Sarn.

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 Post subject: Re: (DND) HOOF IT LADS: We're playing tonight
PostPosted: February 23rd, 2011, 12:08 am 
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If a hair on my Bear's head is harmed, the town burns.

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 Post subject: Re: (DND) HOOF IT LADS: We're playing tonight
PostPosted: February 23rd, 2011, 12:13 am 
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[Gae-Al] You don't need to worry, I've worked with lugs like this before. By the time I'm through with him, he'll be as tough as a macetail, and twice as loyal.

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 Post subject: Re: (DND) HOOF IT LADS
PostPosted: March 2nd, 2011, 2:26 am 
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So, it looks like I'll be busy this week and probably studying next week for finals. I doubt I'll be able to play until next weekend, so does that work for anyone?

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