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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: December 30th, 2010, 3:55 pm 
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twinArmageddons wrote:
There any chance at a game going tonight?

None at all. Work.

Also on that topic, I have some good news for me, good news for the day players, and bad news for the Tanks (the only one I know for sure who likes midnight games). Doctor gave me some pills that'll supposedly fix my insomnia for good, but I have to take them every night for them to start working properly. No more of the late night games, pretty much period.

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: December 30th, 2010, 3:57 pm 
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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: December 30th, 2010, 8:10 pm 
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Not even on the weekends when you can afford to stay up late? o:

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: December 31st, 2010, 1:33 am 
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arsenicCatnip wrote:
Not even on the weekends when you can afford to stay up late? o:

I had been doing that, but the doc said this stuff works a little differently. She also said that insomnia is probably related to a few other problems I've got, so I'm not gonna argue the issue.

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: December 31st, 2010, 1:43 am 
It's tough, but I play.
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well that cuts me out. I'm only really available late at nights except for a few rare occasions generally.

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 3rd, 2011, 5:30 pm 
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Leanan Sidhe wrote:
well that cuts me out. I'm only really available late at nights except for a few rare occasions generally.

Just because I can't be up past midnight doesn't mean we can't play at all at night. You're like two hours ahead of me; as long as you're off work at ten you could still get four hours in.

Anyway, my schedule is now final: I only have classes two days of the week. I'm free Mondays, Wednesdays, and Fridays. Evenings on Mondays and Wednesdays I will be busy though, so those would pretty much just be day games.

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 3rd, 2011, 6:01 pm 
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Most likely just friday nights or weekends for me when classes start back up then...


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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 4th, 2011, 1:01 am 
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We're now level 8.

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 4th, 2011, 1:14 am 
It's tough, but I play.
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I can now speak Supernal. :weird:

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 4th, 2011, 1:25 am 
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I got a shiny new staff. I never did get to take my crap, though. :down:

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 4th, 2011, 10:29 am 
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Also loot includes:
A new staff for Tyler
Gems totaling in 5,000 gold pieces for each of us after the adventure is over
an Enshrouding Candle
A Lens of Reading
and an Alchemists' Workshop

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 6th, 2011, 12:06 am 
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Necklace of Keys +2 (Muffin)
Starlight goggles (Kikori)
Bear headdress (Thyker)
Goggles of the Bone Collector (DragonCrusher1)

800 Experience.

13,800/16,500 for level 9.

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 6th, 2011, 2:13 pm 
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ImageWHOA WHAT?Image

Here are the pogs/environment/underlays that you guys will need to add to your gametable folders.

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 6th, 2011, 8:27 pm 
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When is next game? Schedules keep screwing me and I want to play. :(


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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 6th, 2011, 8:29 pm 
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Probably tonight.

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 6th, 2011, 8:53 pm 
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That would figure. I'll be on I'm about in about an hour and a half barring further delay.


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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 10th, 2011, 12:39 am 
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Bronze Wood Fullblade +2
Hurricane Staff +2
650 Experience

14,450/16,500 experience required for level 9.

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 Post subject: Re: THE MOST DANGEROUS D&D CAMPAIGN
PostPosted: January 10th, 2011, 6:33 pm 
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Suplex'd


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 Post subject: Re: HOOF IT LADS
PostPosted: January 21st, 2011, 2:31 am 
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Item list from Dan later

+2,050 experience

==Level up==

16,500/20,500 Experience for level 10.

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 Post subject: Re: (DND) HOOF IT LADS!
PostPosted: January 22nd, 2011, 3:08 am 
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+1100 Experience

17,600/20,500 Experience for Level 10.

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