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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 7th, 2008, 3:40 pm 
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OOC: Ok. That post was just ridiculous. You're assuming way too much and ignoring the laws of physics. First off, if your sword has that much momentum after twenty meters or so, Ike would have to be superhumanly strong (Superman or Iron Man strong), and Ishida is stronger than a normal person, so your post is flawed in that respect as well. Second, my hand is no longer in the way of the sword because I sidestepped, and Ishida can catch spinning objects just as well as Ike can. Third, if it had that much momentum you couldn't catch it in midair because it would just pull you along, probably spinning you around in the process. Ike's "brutal strength" can't be enough to do the feat's you're talking about. In Brawl, the sword flies about five meters before it stops. At four times that distance, it should easily be slow enough to catch.
About the arrows: they're not big enough to obscure the sword after it goes past them, and given that you held the sword and deflected arrows before throwing it, they'd mostly be gone anyways.
Next, about the strength thing: after being trapped in a pentacle, Ike can barely move his hand. He's not strong enough to hold onto his sword with one hand that he can't move against both of Ishida's arms.
Lastly, where'd the second pentacle come from? Last I checked, I fired one. Not two.
In conclusion, you're vastly overstating Ike's strength. Assuming the sword weights 10 kilograms, a normal adult male being able to lift about 100kg at a meter per second or so, a normal person could throw it at 10 meters per second--about 36 kph, or about 20 miles per hour, which is slower than the best Olympic sprinters. At that speed, Ishida has two full seconds to react. Now, I know Ike is strong. Even if he is three times as strong as a normal person, he can only get it going at 30 mps, meaning 2/3 of a second for Ishida to react. Good reaction times can be under 1/5 of a second. However, I'm ignoring air resistance and the parabolic path of the sword, both of which work strongly in my favor. If we put those in, Ishida easily has enough time to react, and the sword would be spinning slow enough to grab--if it wasn't, Ike would just get cut too. We've already said that it cuts through anything without resistance, so by the time it hits it has to be slow enough to grab, or Ike loses a hand too. Strength isn't much of an advantage here without something to push against, and Ishida does have something to exert force against, while Ike doesn't. Furthermore, the sword is coming from more than slightly above; that heavy an object needs a parabolic path unless it's shot out of a cannon. These all work out in my favor, not yours.
Plus, continuing the train of though about Ike's lack of grounding, Ike couldn't kick Ishida and then attack him without landing first and canceling momentum. He'd be pushed back after he kicked Ishida, and Ishida would also be pushed back. If Ike is as strong as you make him out to be, they'd be meters away in less than a second. Really, he would need to land after catching the nice spinning sword. You've ignored the momentum rules for quite sometime now, and Jaron's supported you with Brawl references. I for one think that the physics engine in Brawl needs work at the very least (midair jumps? Nope.).
Your post, and the ones preceding it, ignore some of the most fundamental laws of physics. I hope Jaron sees my side here, and I think it bodes poorly for future Battlefields if such blatant violations of common sense are allowed to stand.
(A few bits of common sense: 1. People cannot throw swords that far, that fast, period. 2. You can't change direction in midair without jets or something similar. 3. Things slow down as they move. 4. Thrown items need to follow a curved path. 5. If you can catch something, someone else of equal skill can too.)

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 7th, 2008, 4:38 pm 
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I'm not going to bother even reading that post. I'm letting Jaron decide. You could have at least tried to space out your argument.

And How can you say Ishida is just as good at catching a spinning object as weak as he is physically? Physically Ishida is no different than a normal human being. The only time we've seen Ishida grab a spinning object it was from the center. And it was small. Not a two-handed sword that is unwieldable by anyone other than Ike and Greil.

The call is officially Jaron's.

I'm done fighting someone that wants to modify their character to meet their needs. I join these battlefields to try and see how far my favorite characters can go against other icons out there. I have no interest in winning.

But to lose against someone that uses attacks that don't exist and uses attacks they don't know anything about? I'd rather see us both killed off.

If I win or you win it's up to Jaron. I'm done fighting. I won't be insulted like this.

And I skimmed your post a bit. Yes Ike's sword only goes so high in Brawl. But in Fire Emblem he disappears from the screen entirely before appearing again with his attack. If they did that in brawl he'd die the moment he used it. And if we were doing this like the Ike from brawl I would have been untouchable when I used Aether and you'd be dead anyway.

Jaron. Decide. It's me or him.

I'm not overpowering my character. You are. If I've been doing anything with my character it's been making him weaker so I don't look like I'm overpowered. I already threw away all of my weapons but 2 to try and compensate for my strength. All you've been doing is adding more Mr. Wires.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 7th, 2008, 5:23 pm 
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Alright, if Tahu gets this I'll be REALLY upset. When I played Ishida, I tried to use the 1200 arrow move ONCE because I thought it would be way too overpowered if I used it even once a page. If Ishida caught the sword, one: he'd at least strain his arm if not twist it, and two, he'd drop like a rock considering NOBODY but Ike can wield the sword. However, people are allowed to carry it. Also, quintuple binding frames. You need ginto for those, HOW many are you carrying? Also, quintuple binding frames IS two pentacles effectively, and it's not effective for keeping Ike down in any case since Ishida's dad easily shot through it with ONE arrow.

Even if Pyro's ignoring physics, YOU'RE ignoring your own character. You've stretched what he can do far beyond his humanand you have absolutely no idea how any of Ishida's attacks honestly function. Furthermore, your conduct in this battlefield has been absolutely horrendous. Running away?

I vote for a Tahu KO or double KO here, because this nonsense has gone on long enough. But I guess that's why this was my last battlefield.

Jaron, if you can't decide I propose a democratic vote from all the participants (dead or alive). An alternative would be between former hosts who aren't participating or are currently dead.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 7th, 2008, 6:31 pm 
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In case the 'alternative' is considered...

Tahu, you play Brawl, yet you talk about proper physics. So, quite simply? Shut up. You know how the heck Aether works, so deal with it. If it were meant to be different, it would be different in any game it was featured in, but if you can conjure well over a thousand arrows, one jumping blow should be more than enough. ALSO, if it was truly so un-allowed, it would have been banned from the start.
And since you also want to compare the game to this topic (which is stupid when you talk about physics before), consider the Subspace Emissary (sp?) movie where Ike first enters, slicing the bomb away as he uses Aether. That was far higher than a normal Aether attack. Got it? Good.

Now that I've dealt with the first four common sense pieces of crap you've posted, ( anddon't say I haven't. You're arguing some points FOR how the game works and some points AGAINST it. Ike's a game character, so it goes by how the games work, so drop it before you ever post about it again) here's the response to the fifth. All the skill in the world doesn't stop a weak body from being sliced open. You have to have the strength to accomodate the skill enough to get the intended result, assuming strength is required. And stopping a blade most definitely requires strength enough to resist the force coming from whoever's swinging the blade, and I believe Ike has a LOT of force in his swings.
You can't catch the blade with one hand, that's no possibility, and it's been tested (by mythbusters using above-human-strength machinery) that a sword can't be caught, even with perfect timing; it would slide through the hands or cut through them enough to hack the target in the long run. If nothing else, if somehow you're not dead, you will be without working hands, Tahu.

If it were up to me, Tahu would be kicked for godmodding and put on a battlefield probation. I've had enough of seeing this over-powered behavior topic after topic.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 7th, 2008, 8:07 pm 
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Lovely. :-s

While I am only slightly surprised that Pyro's latest attack attempted to finish off Ishida, I can see where he is coming from. (As well as Azn and Kik on certain points, for that matter.) For the reasons below, Ishida has been defeated by Ike.

  • At Tahu's IC post: As it's been stated over and over in the past page that Ragnell cuts through anything (Ishida's bow, then an extremely deep slice into his chest,) there's no way that Ishida could catch it. He would, indeed, be lobbing off his own hand.
  • At Tahu's explanation post: He's not the only one assuming a lot, and you can't possibly bring Physics into this. If true, modern-day Physics were applied, Ishida would neither be able to flashstep nor float, as you claimed in posts one or two pages ago.
  • All of those assumptions based on speed and Olympic Runners don't apply. We go by series canon in the Battlefield series, and that says that Ike can throw his sword, that far, that fast.
  • Just because people can mid-air jump in Brawl doesn't mean the entire engine is busted.
  • "Normal Adult Males" aren't Ike. Even Brawl states, multiple times, that he swings a two-handed sword with a single hand, with ease. (Also because of this, Ishida would not be able to wrench it from his grasp.)
  • At the five bits of common sense: People can throw swords that far, if it fits with series cannon. I might counter that people can't fire 1,200 arrows of spirit energy in a second, period, too.
  • Things don't slow down as they move. To bring Physics into it anyway, horizontal and vertical components of velocity are independent of each other--as long as something stays in the air, it will never slow down as it travels across the field.
  • Thrown items follow a curved path, unless said thrown item is thrown fast enough, and/or it fits with series canon.
  • Ishida is not of equal skill to Ike, he is presumably already half as strong since Ishida cannot wield a two-handed sword in one hand and slash rapidly with it.
I didn't even touch on Azn/Kik's posts because I felt this list was long enough I didn't need to.

Apologies, Tahu, but Ishida has been defeated. You'll come in 7th/8th/9th/whatever the first batch standing turns out to be.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 7th, 2008, 9:39 pm 
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OOC: Thanks, Jaron. I'd had enough of that nonsense. It's nice to be able to move on now.

BIC: Ike landed on the ground firmly and shook his blade to the side to get the blood off. He felt the healing effects of Aether heal up the wounds from the few arrows he hit on the way up. His last move was risky. In the end it could have cost him his life. And the fate of humanity... The only way he knew for sure that Lehran would remain inside of the Medallion was if him or his father was to be the last one standing. Someone that understood what was going on.

Ike sheathd his sword and sat on the ground for a moment as he rested. Thanks to Aether his physical stamina wasn't too drained. However, mentally he was a little shaken. He wasn't used to fights with opponents like this. His last opponent had been like an archer that used magic. It didn't make sense to him. He had to look at the other opponents around him and see who to pick off next. The man from before had joined a fray of others. It was best not to get involved in that. Ike decided it best to wait a minute before finding a new opponent.

OOC: In other words I need to take a look around and see what all I've missed during my fight.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 8th, 2008, 4:59 am 
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So basically canon trumps physics? My question about Ike catching his sword when Ishida can't still stands, though.
Oh, and who's hosting BF10? I have some character ideas I want to OK.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 8th, 2008, 6:48 am 
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Tahu 1000 wrote:
So basically canon trumps physics? My question about Ike catching his sword when Ishida can't still stands, though.
Oh, and who's hosting BF10? I have some character ideas I want to OK.

OOC: I am hosting BF10, Tahu, as stated in my entry post.

And yes, Canon>Physics. For example, take Pokémon; How could a yellow mouse make thunder out of thin air?

Now to wait for Jaron to post IC [/irony]

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 8th, 2008, 1:45 pm 
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Stip45 wrote:
Tahu 1000 wrote:
So basically canon trumps physics? My question about Ike catching his sword when Ishida can't still stands, though.
Oh, and who's hosting BF10? I have some character ideas I want to OK.

OOC: I am hosting BF10, Tahu, as stated in my entry post.

And yes, Canon>Physics. For example, take Pokémon; How could a yellow mouse make thunder out of thin air?

Now to wait for Jaron to post IC [/irony]

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OOC:
Stip's comment is a perfect example; yes, canon over Physics. Ike can catch his sword, because in the Fire Emblem series, that's his signature move, and since Ishida can't wield a two-handed sword in one hand, it's nearly a given that he wouldn't be able to catch it either.

I'm busy today, sorry, but I -will- post IC very soon, if not in a couple hours. I've got what I need to post in mind, but things are just popping up in life like crazy. Thanks!

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 8th, 2008, 2:27 pm 
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Nnoitra moved his sword to his shoulder after cutting Greil's back, then decided to end it quickly so that he could move on to his true target. He shot off a bullet at the man, the close range making it a much larger explosion as it hit the ground before him.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 8th, 2008, 3:11 pm 
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What are Jedi...? Bob thought, just as Vader swung his glowing sword-like thing at Bob's head. Bob raised his left arm, palm towards himself but fist clenched, which put Glitch's Energy Sword of sorts facing Vader. Vader's lightsaber hit Glitch's beam hard, but it was unable to pass through. Nonetheless, the sword attached to Bob's arm flickered for a split second, going transparent and then back to normal extremely quickly. That can't be good. Somehow, his sword has more energy than Glitch...I better be careful; if that sword of his cuts through Glitch's defenses, it'll cut my arm off as well! Having deflected Vader's first swipe, Bob quickly counterattacked by unbending his elbow and twisting his arm in an attempt to stab Vader in the chest.

OOC:
To see what I mean, hold the end of your left arm vertical with your palm facing you; that's Bob's defense. If you straighten your arm, it'll point straight at your monitor, then rotate your hand 180 degrees clockwise so that it looks like you're punching your monitor. Glitch's sword goes a little bit past Bob's hand, so by acting like he's punching Vader, he's trying to stab him.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 8th, 2008, 3:31 pm 
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"Impressive." Vader said, and then noticed the weapon briefly flickered when Vader's lightsaber hit it. When Bob countered his hit, he decided to take advantage of the situation, and swung his lightsaber directly down while jumping back, both going out of the way of, and countering, the attack. ((OOC: A lightsaber is light enough to do this, seeing it's a handle with a laser beam.))

"You know this fight is futile, you are only delaying your demise." He said as he pointed his free hand at Bob and performed a powerful Force Push.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 8th, 2008, 4:03 pm 
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OOC: Two questions:

1) If Bob's holding his arm straight out with Glitch's beam on top (like pointing at your computer), what would Vader's slash downward hope to accomplish? Or do you mean they're bringing the edges of their "blades" on top of each other?

2) How far does someone normally get blasted from a "powerful" Force Push? ^_^

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 8th, 2008, 5:34 pm 
Is and idiot.
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Well, in canon, (EU, etc...) a powerful force push can probably launch somebody around anywhere between 3-10 metres.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 8th, 2008, 7:13 pm 
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OOC: Kool, is the "bullet" a cero? And how powerful is it? I'll take it as a cero, and what I think the power is,but if I'm wrong I'll edit.


BIC: Greil saw something fly from the man's mouth as he turned back towards him. The thing hit the ground almost beneath his feet. The blast sent Greil flying. As he hit the ground 10 yards away, he felt himself on fire. He started rolling to put it out, not noticing the intense pain in his left shoulder. After the flames were out, he stood up. The intense pain in his left shoulder that he just noticed nearly cause him to fall down again. Greil could tell by the rolling of the arm that it was dislocated. Greil wasn't sure if he would have time to fix it, but he tried. He held his sword in between his teeth. He grabbed his left with his right, made sure it was in the right position, and pushed with all his pain. As the pain hit, he bit down. It was a special trick that lessened the pain. Then he looked around for the man.


OOC: feel free to interupt that, Kool.

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 8th, 2008, 7:21 pm 
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OOC: A bullet is about 1/4 as powerful as a cero, but four times as fast.

BIC: Nnoitra moved forward as Greil flew back, charging up another bullet. He appeared in front of him when he stopped, and put the charged hand onto the man's midsection. "It was fun."

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 9th, 2008, 12:23 pm 
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OOC: So I explained to Jaron the full extend of what Kamina can do, and he said I didn't have to explain any further to the rest of you.


IC: I wonder who I'll take out after this... Kamina's mind was getting ahead of him. Lots of those guys look pretty tough to beat though. It'd be easier if Simon was here, if Yoko was here... Kamina came to a dead halt at this new thought of his.

His lips seemed to crawl up one side of his face towards his ear as the idea continued to infold in his head. Coming to he realized that Fancy Coat was quite a bit closer to him than he had thought. He raised his blade and moved into a rock solid defensive stance. He had to stop Fancy. He had to talk to him.


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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 9th, 2008, 2:59 pm 
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Jaron wrote:
OOC: Two questions:

1) If Bob's holding his arm straight out with Glitch's beam on top (like pointing at your computer), what would Vader's slash downward hope to accomplish? Or do you mean they're bringing the edges of their "blades" on top of each other?

2) How far does someone normally get blasted from a "powerful" Force Push? ^_^


OOC: Vader's slash is meant to deflect the sword from it's path, so it gets pushed aside instead of heading towards Vader's chest.

And the Force Push is to throw him about five meters back ;)

~Stip~

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 9th, 2008, 5:57 pm 
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OOC: Just to interject, lightsabers are not in fact lasers, they are plasma (which may be ignited by a laser, but that's not the cutting part).

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 Post subject: Re: [RP] Battlefield IX: The Game
PostPosted: May 9th, 2008, 8:58 pm 
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Before Red Mage needed to defend, Kamina's attack came to a complete halt. "Eh?" muttered Red Mage in suprise. Kamina seemed to grin as he changed into a defensive stance. Odd, he completely gave up a prime attacking moment. This is my chance!

Red Mage moved his sword forward and stabbed at a point that was not defended (can't specify, since you don't specify what you're defending.)

OOC: Hah, about time.

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