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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 19th, 2009, 11:19 pm 
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wat

When did I do that?

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 19th, 2009, 11:21 pm 
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I did do that.
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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 19th, 2009, 11:21 pm 
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Topsummoner wrote:
Tweedy wrote:
That said, I'm not convinced by the case against Sweep, and really, there isn't much of a case beyond some supposedly contradictory statements


You're saying that calling someone out on voting for someone with no reasoning and then voting for the SAME person with no reasoning isn't contradictory?

Oh well. This wagon is taking off surprisingly fast. Unvote Let's let him at least have a say before we off him? >_>

Meanwhile, J Assassin. Your lack of input combined with an enormous amount of different votes doesn't look good to me.

PBP Analysis (lots of pointless crap ahead, just had to make sure I accounted for every post):

Day 1, J's only posts were obviously D1 spam, first a vote for himself, and then one for Jackstick. Still, neither amounted to more than 10 words.

Day two, he votes Paidea off the bat for his attack on rockrocks. Claims he has a legit reason, which he did, I'll give him that. Next post is a video. Then, some sort of witty vote on me coupled with no reasoning. Corrects Tru on what day it is, yaddy ya.

Finally, he breaks his lessthantenwords streak with a vote on Scar. Keep in mind the post before that was Tweedy calling him out on being quiet. Blames his lack of posting on college... Is it really that time sucking that when you get a chance to post, it's only ten words long? Really? Anyways, the vote on Scar is justified

FOS's Penguin next post, justifies it next post.

That brings us to today. Votes Animal with nothing but a smiley, and then asks for clarification from bluecoat for his vote.

Let's look at this now. 12 posts. 6 votes. That's an awful lot of voting when compared to the amount of input, don't you think? >_>


Right der.

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 19th, 2009, 11:27 pm 
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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 19th, 2009, 11:31 pm 
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I guess Top needs to lay out his case against Pengu and provide his thoughts on the Thyker train tomorrow.

That's only 4 votes for Thyker now rockrocks has unvoted, versus 3 for Jay.

Also - any luck in finding a replacement for Tanks, mentos?

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 12:18 am 
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PenguinGuy wrote:
Also, he said that no-lynch was a good option, when its not. Its letting the mafia get in another kill, while we get none.


Do I really have to explain this all? It's basic mafia math here people. Alright then, there are two ways of looking at it, which branches into 3 results. On one hand you can lynch someone, and on the other you can no lynch. While we all know what happens when you don't lynch (One villager gets killed by the mafia), apparently some people don't notice what the reactions are when you lynch someone, of which there are two possible ones. You can either kill a mafia, or you can accidentally kill a villager (which might end up being a power role). So basically, this is the possibilities:

___________________________
| . . . . Lynch . . . . | . . No-Lynch . . |
-------------------------------------------
| 2 villagers dead | . . . . . . . . . . . .|
|----------------------| . . 1 villager. . .|
| 1 villager, 1 . . . .| . . . . dead. . . . |
| mafia dead . . . . | . . . . . . . . . . . . |
--------------------------------------------


Obviously, on the lynch option there is a gamble of if you get ahead or get worse than the no-lynch option. However, there are benefits to the no-lynch option which I pointed out in an earlier post, however you can ignore that now if you so chose. So, obviously it all depends on who you lynch, which brings me to the point everyone seems to have trouble understanding a bit more reasonably.

PenguinGuy wrote:
lastly, he said Sweep would be the best to lynch, even though he didn't think he was mafia. Why lynch someone you don't believe is mafia?


I said before I don't think Sweep is mafia, so it's obvious why I wouldn't want to lynch him, which was my suggested option. But it seems that what I said as another viable option was a bit paradoxical. I said that Sweep was probably the best option for a lynch. What this means is that if you are going to lynch someone today (Also, Tweedy, the reason I'm saying "you" is because it would be on the rest of the village and not me, because I am not voting (except for Paidea who I now believe is mafia, which train I don't expect to go anywhere), the rest of the town would be) is that Sweep is the most likely person to get a successful lynch down on him before the end of the day because most people seem to be suspicious of him and there were a substantial amount of votes on him. So it's obvious why I think that to be a "good" option (using "good" loosely here).

But Thyker, you don't think Sweep is mafia! So why even suggest doing it at all? Well, my good sir, because I understand that some people still don't think that no-lynch is a good option at some points (Seriously, why do we not lynch on D1, then?) and so I proposed another feasible option for them, and there are those that think that Sweep is mafia. To those people, I am certainly not a person that could or should try to stop them. But above all, I understand that I am human and oftentimes make mistakes, I know I have in past games, and so Sweep may be mafia, and I could be wrong and it would be a great idea to lynch him in that case. If none of that makes sense to you in the slightest, then just remember that I was told to contribute to the topic well before I had made any concrete conclusions, which is why I hadn't posted beforehand... because I wasn't certain of what to do at that point, but I was asked to contribute or be killed, and so I did.



So there, does that make sense to you all? Or am I still a non-contributing inactive parasite upon this game with "stupid" opinions, Tweedy?






One last thing.... apparently I need to explain myself when I cast votes that are my own personal actions. I voted for Paidea after his post against mine because he wanted to tear apart something which in my mind made complete logical sense, which is something mafia likes to do, to make sure that no one is not suspicious.


So there, a full explanation of my current thoughts and why I think that in this game.


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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 12:23 am 
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last post of night

Uhm, that was analysis on two of J's posts. He FOS'd you in one post, and provided reasoning in his next. I wasn't fosing you

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 12:28 am 
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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 12:38 am 
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Thyker wrote:
Obviously, on the lynch option there is a gamble of if you get ahead or get worse than the no-lynch option. However, there are benefits to the no-lynch option which I pointed out in an earlier post, however you can ignore that now if you so chose. So, obviously it all depends on who you lynch, which brings me to the point everyone seems to have trouble understanding a bit more reasonably.

You forget that every lynch gives the village information. A lynch forces people to stake out stances and put a vote on the record. If the lynchee turns out to be a villager, then we can look back and see who voted for them, who was bandwagonning, who held off. It gives us something to work with. Your option of not lynching would lead us into a perpetual D1 loop. Before we know it, it'd be D5, five villagers would be dead and we'd have no more information than we did D1. Not lynching is an admission of defeat. Particularly with (apparently) no vig, lynching is our ONLY weapon. Yeah, investigative roles are almost certainly around, but we still need to lynch to make use of their findings.

Thyker wrote:
I said before I don't think Sweep is mafia, so it's obvious why I wouldn't want to lynch him, which was my suggested option. But it seems that what I said as another viable option was a bit paradoxical. I said that Sweep was probably the best option for a lynch. What this means is that if you are going to lynch someone today (Also, Tweedy, the reason I'm saying "you" is because it would be on the rest of the village and not me, because I am not voting (except for Paidea who I now believe is mafia, which train I don't expect to go anywhere), the rest of the town would be) is that Sweep is the most likely person to get a successful lynch down on him before the end of the day because most people seem to be suspicious of him and there were a substantial amount of votes on him. So it's obvious why I think that to be a "good" option (using "good" loosely here).

It's too early in the day to say that the only viable option is the one with a few votes on them. That kind of thinking - where people vote for somebody who they don't think is mafia in the interests of a lynch - is something that comes into play in the last 24 or so hours. The early stages of the day should be about raising suspicions and pressing for who YOU think is mafia. And I don't buy your backtrack on the "you", particularly as you've just told us you aren't voting for anybody but Paidea, which is at odds with your own advice you just gave us regarding Sweep. And there's more than one mafia, so even if Paidea was mafia, there's no reason to restrict yourself to a vote for him if push comes to shove. It's just an easy way for you to vote and appear to be active, without actually contributing to a lynch, because you know that lynching is beneficial to the villagers and so you aren't willing to help effect a lynch.

Thyker wrote:
I was told to contribute to the topic well before I had made any concrete conclusions, which is why I hadn't posted beforehand... because I wasn't certain of what to do at that point, but I was asked to contribute or be killed, and so I did.

I see. You only post when you have "concrete conclusions", despite admitting in the previous paragraph that you "oftentimes make mistakes". Which would mean your conclusions aren't concrete, hmm? Because if you only posted when you had concrete conclusions, you'd only be posting in the wash-up post-game. Either you haven't grasped that mafia is a game with no certainty, or - much more likely - you are posting anything that comes into your head to try to wriggle out from under the suspicion which is steadily weighing down on you.

Thyker wrote:
One last thing.... apparently I need to explain myself when I cast votes that are my own personal actions. I voted for Paidea after his post against mine because he wanted to tear apart something which in my mind made complete logical sense, which is something mafia likes to do, to make sure that no one is not suspicious.

In this game there are no personal actions. Every action warrants public scrutiny...that's how we find mafiosos!

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 12:53 am 
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Animal, are you going to start playing seriously? Also, [echo]Tweedy[/echo], which is slightly scary to me in case he's trying to buddy me up. Which is working, admittedly.

~Paidea

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His logic is flawless. Topsummoner

I concur. We must lynch him now for the sake of the metagame, we MUST teach people that they can't go around claiming "anniversary" and expect leniency. Topsummoner.


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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 1:07 am 
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Have you noticed that in the past few games I don't really start getting serious in the game until the numbers start winding down or when I'm the watcher and find a potential mafia, Paidea?

No?
Come on!
You sure?
Fine! :spite:

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 1:11 am 
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Well how about you help us muster up the number for a lynch of a mafia, Animal? Otherwise you're going to be getting serious right around the time there are no villagers left.

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 1:17 am 
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Why are we still justifying the Thyker vote when he OMGUS'd Paidea? I go to work all day, and then come home to essays on something that shouldn't be given a second thought...

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 1:35 am 
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I'd love not to be writing essays...but when nobody jumps on board the train I was afraid not enough people were convinced to secure a lynch.

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 6:05 am 
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I am rather glad that the lynch didn't go through because I am just a normal villager.

Sorry for the lurking but I was away Camping.


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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 7:02 am 
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Tweedy wrote:
I'd love not to be writing essays...but when nobody jumps on board the train I was afraid not enough people were convinced to secure a lynch.

But you're good at writing essays.
After Thyker's long essay and Tweedy's equally long analysis, I'd have to say that Thyker looks the most suspicious out of my five FoSs.

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 8:02 am 
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Sweep wrote:
because I am just a normal villager.


This kind of thing still bothers me :|

I believe there's nothing more to be said on Thyker. I can't make heads or tails of his arguments... Thyker

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 8:10 am 
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For the record, I still have my eyes on Sweep and J.

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 8:25 am 
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Thyker, you know tat the main weapon of the town other than power roles, is the lynch. Sure it may be risky, but that is one of our main weapons, and we should use it when we can. Not suggesting it makes you seem suspicious

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 Post subject: Re: Mafia. Day3. Monkbashnub met his untimely demise.
PostPosted: September 20th, 2009, 8:58 am 
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Topsummoner wrote:
For the record, I still have my eyes on Sweep and J.


So, you're suspicious of me because I haven't been playing serious, and yet the Animal is still screwing around, and yet you seem perfectly happy with that? :grr:

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