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 Post subject: Re: Mafia XXXI: Day One: 9 players remain.
PostPosted: June 6th, 2014, 1:53 am 
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Night 1. No lynch. No surprise.

All 'yall with night stuff, do night stuff.


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 Post subject: Re: Mafia XXXI: Night One: 9 players remain.
PostPosted: June 7th, 2014, 3:42 pm 
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Day Two

The players gather together once again to determine who their traitors are. While all are present, Muscular Ape looks rather the worse for wear, with bloody bandages dotting him from head to toe. With his new information, the players must now once again attempt to eliminate one of their own.

Day two, 9 players remain.


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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 7th, 2014, 4:58 pm 
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Sweet. Since this game is vanilla as can be, that's a clear.

On that subject, since we know this game just has a detective and doctor, that means should the detective ever get any guilty reports, he should immediately come forward with his results. I am stating this obvious fact for the benefit of less experienced players.

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 7th, 2014, 5:50 pm 
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Musc has been really hard to read in games so far, very much glad he's been cleared.

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 12:25 am 
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Well, there goes today's vote. Aragorn, cause why not. That, and I think he's the kind of dude who might target Musc N1.

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 2:14 am 
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Interesting, I haven't really played enough games here to have a good idea at who would target me Night 1.

Aragorn could be feigning joy over these revelations, but it's enough for me to cast a vote his way right now.

A Vandal Root, because he hasn't contributed yet.

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 9:33 am 
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I think it would be good to get rid of any inactives now, so later it we won't be put at a point where it relys on that persons vote and there not playing. so A Vandal Root


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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 10:23 am 
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Vandal, because he's inactive

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Runevillage the forum is pretty well much done. Runevillage the group will eventually die, but as long as we're still friends with each other in the end, it's still a pretty big thought in our heads. Runevillage the family is forever, no matter where we settle down. If absolutely nothing else ever comes of Runevillage in the future, that alone is a pretty damn awesome thought.


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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 11:21 am 
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Unvote

Not leaving my vote on an easy lynch target over night, will reassess in the morning.

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 12:52 pm 
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Alright so I'm in Missouri right now visiting family, and I wasn't aware that the game started. I don't have access to a computer right now, but I'll try to contribute as much as possible.


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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 12:53 pm 
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123King, for contributing argument to an easy target.

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 2:41 pm 
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unvote, we got a response from him

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There is a village, which is hidden in the shadow of a mountain.
Everybody is suffering from a lack of light.
One day, the eldest of this village leaves for the mountain with a teaspoon in his hands.
The others ask him what he intends to do.
He replies that he is going to move the mountain.
"But you will never succeed!" they cry out.
"No, i will never succeed, but somebody has to start."

~~~The Wising Up Song - Misty's Big Adventure

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Kikori wrote:
Runevillage the forum is pretty well much done. Runevillage the group will eventually die, but as long as we're still friends with each other in the end, it's still a pretty big thought in our heads. Runevillage the family is forever, no matter where we settle down. If absolutely nothing else ever comes of Runevillage in the future, that alone is a pretty damn awesome thought.


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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 3:52 pm 
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I am of the opinion that whoever attacked Musc is skilled enough at mafia to understand the threat he poses after only a few games with him.

Therefore I think it was probably Henry, Aragorn or blue that attacked him. I fall under this category as well of course.

I'll vote for Dr Henry since he hasn't posted yet today.

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 4:26 pm 
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Topsummoner wrote:
I am of the opinion that whoever attacked Musc is skilled enough at mafia to understand the threat he poses after only a few games with him.

Therefore I think it was probably Henry, Aragorn or blue that attacked him. I fall under this category as well of course.

I'll vote for Dr Henry since he hasn't posted yet today.


I was out all day at a BBQ, just got home. Start my new job tomorrow so may not be around most of the day either.

You can use the same logic about who would target Musc to protect him. When it comes down to 'either XXX is a mafia or the doctor' for the same appliable logic, it is a dangerous play to start throwing votes amidst these people.

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 4:28 pm 
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For what it is worth, Thr

Start of Day Two is not the time to begin targetting inactives as, proved by Root, it isn't always clear when a game which had sign-ups open for a LONG time suddenly starts. You jumped onto a train started by the only cleared player with poor reasoning and it looks suspicious to me.

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 5:21 pm 
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I always vote Thr until something else comes up, so yeah. Glad to see Musc is clear, because I'm usually suspicios of him as well, and that clears that up nicely.

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 7:52 pm 
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Dr Henry wrote:
You can use the same logic about who would target Musc to protect him. When it comes down to 'either XXX is a mafia or the doctor' for the same appliable logic, it is a dangerous play to start throwing votes amidst these people.


That's a good point, I hadn't thought about it that way. It doesn't make my point any less valid, but it still it got you to post so mission successful, suuuuure. Unvote

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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 8th, 2014, 11:25 pm 
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Vandal posted so Unvote Also why is it to early to vote for inactives. Won't it cause problems later if they really were not there? None the less, I need time to think and a little conversation to cast a vote for anything else.


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 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 9th, 2014, 11:41 am 
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Thr wrote:
Vandal posted so Unvote Also why is it to early to vote for inactives. Won't it cause problems later if they really were not there? None the less, I need time to think and a little conversation to cast a vote for anything else.

A little less conversation, a little more action, please.



Bluecoat, for voting twice without an unvote.

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There is a village, which is hidden in the shadow of a mountain.
Everybody is suffering from a lack of light.
One day, the eldest of this village leaves for the mountain with a teaspoon in his hands.
The others ask him what he intends to do.
He replies that he is going to move the mountain.
"But you will never succeed!" they cry out.
"No, i will never succeed, but somebody has to start."

~~~The Wising Up Song - Misty's Big Adventure

Hidden: 
Kikori wrote:
Runevillage the forum is pretty well much done. Runevillage the group will eventually die, but as long as we're still friends with each other in the end, it's still a pretty big thought in our heads. Runevillage the family is forever, no matter where we settle down. If absolutely nothing else ever comes of Runevillage in the future, that alone is a pretty damn awesome thought.


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 Profile
 

 Post subject: Re: Mafia XXXI: Day Two: 9 players remain.
PostPosted: June 9th, 2014, 12:02 pm 
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Unvotes are lame. Somebody's gotta die, and unless I am utterly stumped, I see no reason for them.

Also, totes leaving my current vote.

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