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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 2nd, 2008, 7:22 pm 
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Zanpaktou: The name of Tōsen's zanpakutō is Suzumushi. In its regular state, Suzumushi looks like a regular katana. Its crossguard is shaped like a tear drop, and at the wide part of the teardrop are several teardrop-shaped holes. Hanging off the tear's tip is a small ring. Unlike most zanpakutō, Suzumushi has two shikai commands, each producing a unique automatic effect. Additionally, he is unique in that his zanpakutō was not originally his; it belonged to the unnamed friend who set him on his path.

Suzumushi's regular release command is "Cry" ,which has the automatic effect of projecting a high-pitched tone over a wide area, overloading the hearing of anyone in range and knocking them unconscious. (This comparatively humane and painless technique fits with Tōsen's self-presentation as a proponent of justice.)

Suzumushi's second release command is "smash his limbs", which changes Suzumushi into its Benihikō form. Suzumushi vibrates momentarily and, after Tōsen moves the blade around him in a circle, a trail appears from the sword's path. The trail turns into hundreds of blades that rain down on his opponents.

Suzumushi's bankai, named Enma Kōrogi, creates a large, black dome centered at Tōsen's location and anchored to the ground with ten rings. Anyone within the dome loses the ability to sense anything around them, what Tōsen called Mumyō, which in the anime is represented by the characters under its effect being in black and white, while anyone currently in the dome but not suffering Suzumushi's effect being in colour. The only sense they retain is that of touch. The weakness of this technique is that which makes Tōsen immune to it: Suzumushi itself. Anything touching Suzumushi's hilt is immune to the dome's effects, so anyone able to grab Suzumushi recovers their senses.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 2nd, 2008, 10:23 pm 
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Tahu 1000 wrote:
OOC: Wrong.
BIC: The small metal projectiles flew straight and true, bouncing harmlessly off of Axonn's mask. Charging forward, he entered the main chamber, facing his opponent. Even before he was all the way around the corner, he swung his axe at the creature.
OOC: Don't be offended if I call other characters "creatures" or some similar name. To Axonn, they're very strange. After all, they have no armor, wear no masks, and don't have glowing eyes. Also, he'll find out that they spurt liquids when hurt, can't re-attach lost limbs, etc.


Light looked at the monitor with Axonn in it and laughed. He had expected more from a foreign being. He just let a foreign object fire at him? Foolish decision. But that would cost him as only one of his eyes was now glowing.

OOC: Your mask has holes in it. You just got shot in the face. I'm not going to tolerate godmodding in the slightest. One of the bullets has gone through one of the holes in your mask and shot you in the right eye. You're half blind.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 3rd, 2008, 6:33 am 
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OOC: The point I was making was that Toa and like creatures don't have the same weak points as humans or similar creatures. Plus, I think eyes regenerate in a few posts (everything else does as long as the original element is there).

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 3rd, 2008, 7:00 am 
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Tahu 1000 wrote:
OOC: The point I was making was that Toa and like creatures don't have the same weak points as humans or similar creatures. Plus, I think eyes regenerate in a few posts (everything else does as long as the original element is there).

Soo, you have a simple veeery heavily armored regenerating metal creature, that can be destroyed only with a blow to a certain spot, which is probably impossible to find etc. *cough* godmod *cough*

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 3rd, 2008, 2:17 pm 
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Sousuke noticed that a bullet went through the eye hole, although he was hoping there would have been more damage. As the metal creature swung at him with the axe, he rolled backwards while fitting his gun into its case. Sousuke sprang forward as the axe swung by and kicked at the arm holding it.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 3rd, 2008, 3:06 pm 
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Hiei wrote:
Tahu 1000 wrote:
OOC: The point I was making was that Toa and like creatures don't have the same weak points as humans or similar creatures. Plus, I think eyes regenerate in a few posts (everything else does as long as the original element is there).

Soo, you have a simple veeery heavily armored regenerating metal creature, that can be destroyed only with a blow to a certain spot, which is probably impossible to find etc. *cough* godmod *cough*

By bullets, yes. That's the basic deal with all Bionicle creatures. The best way to beat them is with a big rock or the like. Bullets and other small projectiles simply aren't the way to go. My opponent can call in his Arm Slave if he needs bludgeoning force, so no problem there.
I'll say an eye takes ten IC posts to regenerate, this is the first. After this, nine more.
Oh, and kicking a heavy piece of metal? Bad idea. Kicking the arm of a heavy metal creature that's moving towards you? Worse idea.
BIC: Kicking at Axonn's arm was a bad idea for the creature. As Axonn's momentum carried him forward, his arm met the creature's foot. The creature obviously wasn't as well armored as Axonn, as his arm continued to move forward and his opponent's foot moved back, knocking it back along with the rest of the creature as well as ripping its weapon from its grip (Axonn's mask is stronger than a human's grip). As it staggered backwards, Axonn again swung his axe at his opponent.
OOC: I don't think you broke your leg, but it might be sore later.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 3rd, 2008, 3:11 pm 
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OOC: Time for my entrance.

BIC: Tousen stood atop a high roof, his cloak being pushed back by the wind as he analyzed the fighters. He flashstepped down, a small distance away from the battle area, unsheathing his zanpaktou as he walked forward. "Such meaningless violence, for justice to exist, must be ended."

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 3rd, 2008, 3:39 pm 
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OOC: no tahu you're permentantly blind on that side. The bullet is melded in with your eye. if two bullets can fuse together I don't see why a bullet and you're eye couldn't. If your eye isn't metal than it's damaged beyond repair. Arguement results in death.

You'll find I'm not a merciful host. You have a reputation for godmodding. This is your own fault.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 4th, 2008, 6:24 am 
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OOC: Fine, no regenerating eyes. However, Axonn has enough experience so that won't hamper him unduly.
And I'm trying to fix the whole godmodding thing. It's just that I feel like my characters (mainly the Bionicle ones) have demonstrated more power in canon resources then they're being allowed to use in the roleplays.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 4th, 2008, 7:15 am 
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Tahu 1000 wrote:
OOC: Fine, no regenerating eyes. However, Axonn has enough experience so that won't hamper him unduly.
And I'm trying to fix the whole godmodding thing. It's just that I feel like my characters (mainly the Bionicle ones) have demonstrated more power in canon resources then they're being allowed to use in the roleplays.

If so, they are too powerful to be allowed in a battlefield :-s

IC: "Heh, I've seen a lot of people that are much more demonic than you." Marluxia said, while blocking the sword attack with the scythe's handle. Again vanishing in a whirlwind of flower petals, Marluxia reappeared behind the samurai, and went in for a few strikes with his scythe.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 4th, 2008, 8:34 am 
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"And I've seen many that are faster and more cunning than you." said Nobunaga, as he spun, blocking the scythe swipes with his sword. He then tried a few swipes with his blade.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 4th, 2008, 9:22 am 
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Not being able to decide his first action, Tousen looked at which battle would be the easist to end quickly. After analyzing for a while, he flashstepped behind the large metal creature, his sword poised towards the base of what was likely it's skull.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 4th, 2008, 11:45 am 
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Marluxia smirked. "Faster probably, but I doubt the latter... As a fellow Organisation member of mine would say: "You shouldn't judge anyone by appearance". Now, I suggest that if you want to win, you actually take the effort to do so." He said, trapping the sword with his scythe. He jumped back a bit, floating to the ground for the last few inches, another thorn prison surrounded Nobunaga, while the black portals reappeared around him once more. Marluxia vanished in a whirlwind of flower petals, only to reappear from one of the pools to attack the Oda warlord.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 4th, 2008, 3:07 pm 
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Stip45 wrote:
Tahu 1000 wrote:
OOC: Fine, no regenerating eyes. However, Axonn has enough experience so that won't hamper him unduly.
And I'm trying to fix the whole godmodding thing. It's just that I feel like my characters (mainly the Bionicle ones) have demonstrated more power in canon resources then they're being allowed to use in the roleplays.

If so, they are too powerful to be allowed in a battlefield :-s

I was wondering if that was true, so I checked with Crafty Llama about using them. He said they were all right, except Takutanuva (ok, he was in there as a test to see if Crafty was really paying attention).
Oh, and sorry Kool-Aid, but I have to wait for my axe swing to be resolved. Plus, Axonn is still moving forward as Souske is stumbling back.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 4th, 2008, 3:25 pm 
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Tahu 1000 wrote:
Stip45 wrote:
Tahu 1000 wrote:
OOC: Fine, no regenerating eyes. However, Axonn has enough experience so that won't hamper him unduly.
And I'm trying to fix the whole godmodding thing. It's just that I feel like my characters (mainly the Bionicle ones) have demonstrated more power in canon resources then they're being allowed to use in the roleplays.

If so, they are too powerful to be allowed in a battlefield :-s

I was wondering if that was true, so I checked with Crafty Llama about using them. He said they were all right, except Takutanuva (ok, he was in there as a test to see if Crafty was really paying attention).
Oh, and sorry Kool-Aid, but I have to wait for my axe swing to be resolved. Plus, Axonn is still moving forward as Souske is stumbling back.
Just as a note, you have to know what's going too far. :-s Yuki's abilities went far beyond what I used in BF7. She could also teleport around at will and use her data manipulation powers to completely freeze her opponent beyond any chance of hope for an easy kill. So I used her semi-weaker powers, enabling me to use Yuki as a character without godmodding.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 4th, 2008, 4:32 pm 
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OOC:I've decided to enter the fight. I'm only entering to counteract Tahu.(Sorry Tahu)


I will use...






Apperence:Image
Name:Makuta
Description: Although once biomechanical, like most every other Bionicle lifeform, Makuta has since evolved into a form that's, as Thok put it, "just armor and energy - no organics, not anymore." Makuta needs his armor in order to hold his energy together; if the armor is damaged then greenish-black energy will leak out and weaken him, and after a while he will die.

Powers:(I've toned them down a lot.)
Has the power to create and control powerful cyclones at will.
Has total control over its own shape, although its mass cannot change.
Has the power to create explosions in the immediate area.(I've toned it down to medium strength grenade-type blasts.)
Controls somewhat powerful bolts of lightning that attack one target.
Big, metal staff-type weapon.
Slightly stronger than human strength.
Metal limbs that can reattach a will, will automatically die if head removed.



IC:Makuta teleported to his lair. He had been watching matoran all day. As he appeared, he relised his teleport had somehow gone wrong. He had appeared in a stone structure with many bars. He tried to teleport out, but he could not. He tried many powers, and found many of them would not work. He listened for life, and heared fighting in the distance. He headed towards it.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 2:32 am 
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OOC: Jeez, Tahu, looks like everyone is out to get you :? .

BIC: Sousuke's kick connected solidly on the mechanical creature, but nothing happened. He would have expected at least some reflex, but now his leg was injured and the axe was coming again as he started falling backwards. As he landed on his back, he saw a man wearing a white jacket fall down upon the back of the creature. Sousuke rolled to the side as the axe smashed into the ground inches from his head, and rolled five feet before getting up.

"Urzu-7 to Danaan, I have engaged hostiles, requesting the M6 to be launched immediately."

"Danaan to Urzu-7, your request has been approved. ETA is 40 seconds, and will crash in the building withing fifty yards of your current location."

"Copy that." Sousuke decided to run and find a more advantageous spot before re-engaging the enemy.

OOC: Dang, didn't want to use it this early, but, meh. What can a normal person do against a robot that can take bullets and kicks? Also, Tahu, what did you mean by this sentence?
"The creature obviously wasn't as well armored as Axonn, as his arm continued to move forward and his opponent's foot moved back, knocking it back along with the rest of the creature as well as ripping its weapon from its grip (Axonn's mask is stronger than a human's grip)."
I understood it all up until the bolded part.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 6:50 am 
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OOC: The gun that you stuck up my mask. I think that's what you meant by "fitting."
Oh, and you do realize that Makuta is a demigod, right? Even with his powers "toned down," he's still as powerful as a team of SIX Toa. Assuming that this is the Makuta of Metru Nui, this is the guy that attacked, defeated, and mortally wounded Mata Nui himself. I think this is going a bit far.
And, yet again, I'm teamed up upon. I guess I can ignore Souske for five rounds.
BIC: As his opponent scrambled away, Axonn sensed someone behind him with malicious intent (that's a millennia of training paying off right there). Swiveling his head around, he saw a sword point in his face. Jumping back, he swatted away the point with his axe purely on reflex, and as he landed fired off multiple beams of energy, some pale green and some amber. The amber ones that missed his target smashed holes in the walls behind his new opponent, while the green ones just dissipated. Keeping up the barrage, Axonn waited for some beams to connect.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 7:56 am 
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Tousen flashstepped out of the way, and appeared about 25 feet in the air above the metallic being. He then swung his sword in a crescent angle, as hundreds of large steel spikes appeared, then rained down on the creature.

OOC: Even if you're metal, some spikes are feet in length. They will heavily scratch and weaken your armor if not pierce it. I'll go work out the calculations behind it later.

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 Post subject: Re: [RP] Battlefield 8: Kira's playground.
PostPosted: January 5th, 2008, 7:58 am 
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OOC: If you read his post carefully Tahu, you'll see he joined sheerly to stop you. Fight godmodding with godsmodding, so to say.

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