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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 23rd, 2013, 4:58 am 
DAT RUMP. ºAº╕
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Guess it's about time I get back to the grind. It's has been a while.

Feels like it's been almost a year since my last update. That would be absurd though. Good thing we all know better than that.

Hahaha. Haha. Ha.

>CH: Get on with it!


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 23rd, 2013, 5:06 am 
DAT RUMP. ºAº╕
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>CH: Get on with it!

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FINE JEEZ. :grr:

I barely even remember where we left off, so it's your call. Should we get back to the lovely Fiona or check up on Agent Smith?

You'll have a chance to see them both but the order's up to you. We're innovatin' up in this bitch and totally not copying any other web series which may or may not have already monopolized the choose-your-own-adventure setup, branching story paths and all.

Anyone who says that is probably a Fuzzy Bunny liar maybe.

>Smith Forte
>Fiona Vidan


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 23rd, 2013, 5:08 am 
DAT RUMP. ºAº╕
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>Smith Forte

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 23rd, 2013, 5:10 am 
DAT RUMP. ºAº╕
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>FRAY!


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 23rd, 2013, 5:25 am 
DAT RUMP. ºAº╕
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>FRAY!

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Your name is SMITH FORTE. You are still TWENTY-ONE YEARS OLD.

Upon reaching the top of a seemingly endless staircase, you've been confronted by two powerful FIENDS.
They're blocking your way completely and show no signs of moving -- That is unless their moving results in your disembowelment, dismemberment, or any other assortment of dis-es that are equally unpleasant.

I would ask you what to do in this situation but the answer is fairly obvious. You're currently lacking more patience than time and, in case anyone has forgotten, you're pretty Fuzzy Bunny strapped for time. There's really only one way to handle this, and that's with a good 'ol fashioned ass-whoopin'.

<<<Branch not finished, return to selection page<<<


Last edited by Christopher on June 23rd, 2013, 5:50 am, edited 1 time in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 23rd, 2013, 5:27 am 
DAT RUMP. ºAº╕
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>Fiona Vidan

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>>


Last edited by Christopher on June 25th, 2013, 2:47 am, edited 1 time in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 23rd, 2013, 9:16 am 
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chris omg I'm so happy

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We're innovatin' up in this bitch and totally not copying any other web series which may or may not have already monopolized the choose-your-own-adventure setup, branching story paths and all.

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 23rd, 2013, 1:10 pm 
Marketeer
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Hahaha that was good!
Thanks goatbro

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 24th, 2013, 12:38 pm 
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Haha I saw you messing around in this forum for hours on end a couple of nights ago and wondered what you were up to. Wouldn't have guessed this though! Sweet.

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Legendary themed months are back! Maybe.
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!!!!!!!!!!!!!!!!!!!!!!!!


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 24th, 2013, 1:09 pm 
I'm Back
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Yes! I am so glad to see that this is a thing once again! (Not that it ever stopped being a thing)

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 24th, 2013, 5:53 pm 
DAT RUMP. ºAº╕
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Sayaka wrote:
Haha I saw you messing around in this forum for hours on end a couple of nights ago and wondered what you were up to. Wouldn't have guessed this though! Sweet.

Yeah, I wanted to fix all the broken images and repost the author insert before starting to post new updates. There were also some formatting issues that I wanted to fix. All together it took about two full nights of uploading and editing. I'm surprised nobody caught on before I finished. :laugh:

I'll say now that I have no idea how frequent the updates will be, nor will I try to claim a minimum like "once a week". I'll just say that I'll try to update more often than I have been, which is not at all. And yes, branching story paths will be a thing, and I'll be working on them simultaneously as opposed to one branch at a time. The reason for this is twofold;

1.) Updating both branches in tandem will help to convey that the events are occurring at the same time to those of you following them as they unfold, and

2.) It's more interesting for me as the artist to work on two completely different characters and settings at once. It actually gets kind of boring to focus on one character in a single setting for too long, such as the first ~45 panels of Smith fooling around in practically the same spot. While those 45 panels only take about 15 minutes to read through and don't seem like a lot from a reader's perspective, that's about ~70 hours of me drawing the same character and setting (averaging each panel to about 1.5 hours creation time). Simply put, I'll be more likely to want to work on new panels without the narrative suffering from constant scene changes.

That said, for the sake of a linear read, following the links to the next panel in a branch will become fairly important. I know that most if not all of you just scroll through the topic to get to newer panels, but doing so during branch updates will get pretty confusing pretty quickly.


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 25th, 2013, 2:44 am 
DAT RUMP. ºAº╕
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>Miss Sonus: Act like an irritable shrew.


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: June 25th, 2013, 2:46 am 
DAT RUMP. ºAº╕
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>Miss Sonus: Act like an irritable shrew.

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<<<Branch not finished, return to selection page<<<


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