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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 8:11 pm 
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Dr Henry wrote:
Sayaka wrote:
Dr Henry wrote:
How many bloody people started this game possessed? Seems a bit too many, think someone is lying.
Oh yeah, let me just claim to be possessed so you try to lynch me along WITH Paidea. Clearly my best strategy ever.

[Scoot] Oh, flood the ship some more, why don't you? That's a great idea, easy to fix!

:-s


Didn't say you. Fact is, your post seems truthful. Paidea's (as pointed out by Lander) seems to be a big jumble of lies trying to save his own skin. Makes sense that you would start possessed, not him.
Oh, ok. For the record Paidea's claim that I left the Kikori train still REALLY irks me because anyone can see I wasn't ever on it. But I'd only vote for him if we think he's Mafia--not simply if he's possessed, as Lander seems to be rooting for.

Quite honestly you're right though--I'm starting to think a LOT of people started the game possessed. And that's really worrying because the Demon may not have that many people to go, then.
Dr Henry wrote:
Paidea wrote:
I am assuming that I'm multi-aligned, just like Kikori. Yes I am a possessed villager for one; I started the game that way.


To clarify Sayaka, I don't think you are lying about being possessed, I think someone is lying about starting the game possessed as 3 original cultists plus the demon, plus recruiting whenever, seems a bit unlikely.
Ninja'd by this:
I dunno. Paidea was pretty spot-on with the same win condition I have, so I don't doubt his possession. We don't know he can just "recruit whenever", though. But he needs 100%, too, and that counts the Mafia, so starting with 18 players and only 3 of them are possessed means he'd have 14 to go, and even discounting people dying along the way, that's far too many to hit up one at a time. I think the actual possession count is probably much higher already, maybe at half the player count?

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 8:14 pm 
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What I find odd about these possessed people is how often they do not want the demon to win. Sayaka talks about playing fair and abiding by the rules and all the work the OP put in. Then he goes against the PRIMARY OBJECTIVE of people who are possessed. And that primary objective, and I reiterate this because I have said this before, is to PROTECT THE DEMON. I have yet to see anyone who was/is possessed or claims to be possessed to actually being doing that.

I want the Demon dead first and foremost but come on guys fullfill the role you were given not pull out all the stops just to win.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 8:21 pm 
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FriskyAlpaca wrote:
What I find odd about these possessed people is how often they do not want the demon to win. Sayaka talks about playing fair and abiding by the rules and all the work the OP put in. Then he goes against the PRIMARY OBJECTIVE of people who are possessed. And that primary objective, and I reiterate this because I have said this before, is to PROTECT THE DEMON. I have yet to see anyone who was/is possessed or claims to be possessed to actually being doing that.

I want the Demon dead first and foremost but come on guys fullfill the role you were given not pull out all the stops just to win.


Having already said that I feel you are the demon, you keep posting more demon-like with every post...

Anyone else see this?

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 8:27 pm 
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FriskyAlpaca wrote:
What I find odd about these possessed people is how often they do not want the demon to win. Sayaka talks about playing fair and abiding by the rules and all the work the OP put in. Then he goes against the PRIMARY OBJECTIVE of people who are possessed. And that primary objective, and I reiterate this because I have said this before, is to PROTECT THE DEMON. I have yet to see anyone who was/is possessed or claims to be possessed to actually being doing that.

I want the Demon dead first and foremost but come on guys fullfill the role you were given not pull out all the stops just to win.
I'm staying well within the rules and frankly I'm offended you're trying to claim I'm not. I have two win conditions, and the second one (win with the town when the Demon dies) is MUCH more enjoyable for the game as a whole, so that's the one I'm taking.

Jackstick told me my initial win condition is to protect someone whose identity I don't know. THAT will just make me second-guess my lynch votes, or cast suspicion on myself if I were to jump off a train. If he had told me who the Demon was if I auto-lose when the Demon dies things would be very different right now.

And I never said I was playing just to win. Quite the opposite, actually.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 8:30 pm 
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Not accusing, just saying all three people who have been aligned with the demon have opted for option 2 of winning with the town, which I am all for. Removing the demon from the games makes the game easier for the us villagers.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 8:35 pm 
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Out of curiosity Sayaka, since Paidea and Kikori both apparently started as possessed AND had a special role, do you also have one?

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 9:28 pm 
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Well, I think I'm just about caught up on two days worth of happenings. My thoughts:

1) Something to keep in mind about all of these possessed roleclaims: I'd take them more as "apathetic villagers" regardless of they're initial stated intentions. Their odds of being on a winning side, all else being equal (which it probably isn't), is 2/3. Mafia won't want to kill them because they could be going after the demon and the village doesn't want to lynch them because they could be going after the demon and mafia. And of course, the demon wouldn't want to target them. These guys claiming are in an excellent position in terms of target priorities. Just something everyone should keep in mind since an "apathetic villager" could be an excellent guise for a demon- while I don't suspect Sayaka of this (his post struck me as sincere), it's something I'd expect from Paidea (who is only off the hook because he's been investigated).

2) I was initially suspicious of Sayaka due to inactivity, but I'm going to take his claim at face value as an apathetic villager. FriskyAlpaca strikes me as a newer player breaking unknown social norms. I wouldn't take his actions necessarily as scum/possessed tells, just as I'm unlikely to go after imasquid for not posting. He should be posting, it's annoying as hell that he's posted twice (the second post under duress), and it would NORMALLY be something mafia does... but I'm willing to cut him some slack for now if he promises to increase his activity. New players always look evil, but if the mafia or the demon (or the whole of the village) think he's a threat, by all means do away with them both. I'm not going to be involved unless I see something more solid than "scumtells" though.

And based on the way people have been responding to their posts, we should really be a bit kinder in how we explain their mistakes to them. One post a few days ago in response to something FriskyAlpaca said was just a facepalm. That doesn't tell new players crap, FoS is really offputting, and regardless of potential alignments we should be willing to help new players understand how to play. Some people have been better about this than others, but some have been a mix of accommodating.

On a related note I have similar views of PhantomRose and Rat King, who I don't think I've played with (or at least not in a very very long time). I'm a bit more willing to vote those two for inactivity, but they're still not my first choices. That is, unless they've both become frequent players since I quit. Then I will gladly target Rose for the sake of getting a lynch in.

3) Ex Rex. I KNOW I've played with you back in the day, so you should know better than to make one freaking post.

[/walloftext]

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 9:29 pm 
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that only took an hour of re-reads and re-writes... following the first thirty minutes of reading. You guys need to cut back on the action while I'm not around.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 9:32 pm 
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bluecoat wrote:
that only took an hour of re-reads and re-writes... following the first thirty minutes of reading. You guys need to cut back on the action while I'm not around.


Not much of a wall of text... nor did it address many of the other people in the game, or issues raised... splitting the votes further with Ex Rex (who has become notoriously inactive in recent games) isn't helping.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 9:36 pm 
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I have no reason to lie. I have two ways to win, and I am exploring the options out in the open because I have nothing to hide. If you lynch me, lol have fun losing your last clear (Aragorn) and the Demon just sucking someone else's soul out tomorrow. There are others like me, as I suspected. I side with Sayaka on many of the things he said, most importantly that getting a win condition where you have play an extra guessing game is annoying. I would rather the Demon be dead already and just try to weed out the Mafia.

Aragorn, if you lynch me you are 100% dead tonight. What do you accomplish by killing me? Even if you don't trust me, the only way I can protect you is if I'm alive.

Get this through your thick skulls, townies: I DON'T CARE IF YOU LYNCH ME TODAY -- I'M AS GOOD AS DEAD TONIGHT. You aren't optimizing your chances to win by copping out and lynching me.

Even if me and Sayaka knew the names of all the "cultists" and listed them out for you, you would still lose because simply lynching a cultist each day means the Mafia auto-win.

So please, stop wasting your time. Go for the Demon today or go home. Sayaka could be the Demon himself, but I will unvote for now.

I am comfortable voting for Frisky Alpaca now. Just a little too much pressure from Dr Henry, I think it got to you.

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His logic is flawless. Topsummoner

I concur. We must lynch him now for the sake of the metagame, we MUST teach people that they can't go around claiming "anniversary" and expect leniency. Topsummoner.


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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 9:55 pm 
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Dr Henry wrote:
bluecoat wrote:
that only took an hour of re-reads and re-writes... following the first thirty minutes of reading. You guys need to cut back on the action while I'm not around.


Not much of a wall of text... nor did it address many of the other people in the game, or issues raised... splitting the votes further with Ex Rex (who has become notoriously inactive in recent games) isn't helping.

I'm not making a suspicions list, if that's what you're asking me to do. Here's why: http://en.wikipedia.org/wiki/Confirmation_bias

I came into this day late so most of my thoughts have already been stated or became moot as I kept reading. I'm not voting someone who I think is just a new player, solely for the sake of getting a lynch. As far as I'm concerned the alignment of new players (and Tahu) is consistently a crapshoot when going off of tells; same odds of being mafia/third party as the odds of a random lynch. Somewhat higher in terms of being worthless, since they're easy targets for their "scumtells". It's actually something I warned Frisky about when he signed up, and so far it looks like I was right. But we'll wait and see what alignment he flips.

I think Ex Rex has experience, I think he's hiding based on the fact he hasn't posted since D1, so that's who I'm placing my vote on. He hasn't JUST been inactive, he's been INSANELY inactive. Besides, if I jumped on Rose's train, I'd just be a sheep.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 10:17 pm 
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Sayaka wrote:
(Jackstick obviously copy and pasted my rules, because Jackstick, we're not having a server move, dude. Jeez. That's kind of as bad as Lander and Kikori when you don't read your OWN rules.)

They are indeed copied, but actually I did read them. :awesome: However I see now that I misread the part about the RV server because I thought it concerned any sort of ordinary disconnection or downtime, not specifically one due a server move.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 21st, 2013, 10:35 pm 
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Jackstick wrote:
Sayaka wrote:
(Jackstick obviously copy and pasted my rules, because Jackstick, we're not having a server move, dude. Jeez. That's kind of as bad as Lander and Kikori when you don't read your OWN rules.)

They are indeed copied, but actually I did read them. :awesome: However I see now that I misread the part about the RV server because I thought it concerned any sort of ordinary disconnection or downtime, not specifically one due a server move.
(Yeah, you're not the first--Frank did the exact same thing. Even the whole "We have several newcomers" part that I wrote was specifically for the RVET Mafia game. There weren't even any newcomers in Frank's game.)

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 22nd, 2013, 1:12 am 
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Well the cult is pretty big. Either Sayaka is lying to us and is hiding his night-kill power, or there is at least one more possessed person in hiding. So instead of today killing the last possessed, we would spend the next two or three days lynching the cultists, while the town shrinks and the mafia stagnates, which would be handing them victory on a silver plater. Although Paidea and Sayaka shoudl be killed, it is a better allocation of the town's time to scum hunt than to hang the possessed. Unvote.

However, I am skeptical lynching inactives. Townies are just as likely to be inactive as mafia, making few posts means you don't care, it doesn't have anything to do with your alignment. There are a couple inactive player, who have been making about a post a day, jumping onto the latest train. Right now, FriskyAlpaca has not been dealing with the accusations he is receiving very well. He has jumped onto anything remotely resembling a train, and his flip out over the possessed trying to win with the town is suspicious. FriskyAlpaca

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 22nd, 2013, 1:50 am 
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PenguinGuy wrote:
Well the cult is pretty big. Either Sayaka is lying to us and is hiding his night-kill power, or there is at least one more possessed person in hiding. So instead of today killing the last possessed, we would spend the next two or three days lynching the cultists, while the town shrinks and the mafia stagnates, which would be handing them victory on a silver plater. Although Paidea and Sayaka shoudl be killed, it is a better allocation of the town's time to scum hunt than to hang the possessed. Unvote.

However, I am skeptical lynching inactives. Townies are just as likely to be inactive as mafia, making few posts means you don't care, it doesn't have anything to do with your alignment. There are a couple inactive player, who have been making about a post a day, jumping onto the latest train. Right now, FriskyAlpaca has not been dealing with the accusations he is receiving very well. He has jumped onto anything remotely resembling a train, and his flip out over the possessed trying to win with the town is suspicious. FriskyAlpaca


All I was trying to say was that it is odd they chose to ignore part of their role and chose to act on another part, if you believe that to be a flip-out then you must be a rather sensitive fellow. This is just a personal feeling but if you are given a role you act out said role given the parameters of the game and the role. Their role clearly states protect the demon, first and foremost. Given that they are not fulfilling that role I am saying they may have ulterior motives, or they are just Fuzzy Bunny roleplayers and in bad form, who knows both could be true. If that motive is to really shaft the demon and rejoin their "original" faction, awesome, it increases the villagers chances of winning. I have said this every time I have talked about the demon, kill him first. I have said this since D2.

In regards to jumping trains, I do not know the standards of what is and is not sketchy. I am new, I waited the first day because in being new I was looking for a very solid piece of evidence before casting a vote. The piece of evidence arrived in the form of Kikori's PM. As far as today, I first went with Rose, given again that I am new, and I believe that Lander is a townie and provided solid evidence. You will notice that I did not join the Paidea train right away. I waited for a bit taking my time to analyze the strategy and the numbers he threw out. While I am going to ignore the numbers as there are too many unknowns, I know one thing for sure, lynching Paidea will prove 2 things, and as someone stated earlier, the truth is the villagers greatest power. If we lynch Paidea it will show his role, thus showing us Aragorn was who he says he is. Also in tow with the lynch of Paidea we can rule out Aragorn as being the demon and leaving him open to night-kill someone.

The long and the short is, I am new, and was just trying to pick up on something, that something happened to be that it seemed like those who have been shown to be possessed and those who claim to be, seemed to be ignoring part of their role. It just seemed odd to me. Take it as you will.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 22nd, 2013, 9:01 am 
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Being new isn't an excuse, you practically freaked out when possessed villagers said they weren't fussed about protecting the demon. What if all the new players are the remaining Mafia and the demon, and all decide that "I'm new" is good enough to explain their actions.

If you were Mafia you would probably have a more player giving you some sort of advice... Demon is all alone and you at the only one displaying any demon-tells.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 22nd, 2013, 9:31 am 
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Maybe I just read the Kikoris role PM differently. It just struck me as odd and it is weird no one else is not suspicious of the possessed.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 22nd, 2013, 9:33 am 
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Reading though DH's accusations of FriskyAlpaca I'm beginning to think he's hiding something, whether it's his role as the demon or not I can't say for sure.

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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 22nd, 2013, 9:42 am 
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Quote:
I have said this every time I have talked about the demon, kill him first.

Quote:
If we lynch Paidea it will show his role, thus showing us Aragorn was who he says he is. Also in tow with the lynch of Paidea we can rule out Aragorn as being the demon and leaving him open to night-kill someone.


I already confirmed that Aragorn is who he says he is. Unless there is a Mafia-sided inspector/JoAT, Aragorn is already considered clear by most of the people in this game and therefore my role is already outted. Lynching me proves nothing useful. If you're simply lynching me to test my role, then you aren't being consistent with your whole "I want to catch the demon first" shtick.

People who definitely can't be the demon: Aragorn, myself
People who probably aren't the demon: Topsummoner, Dr Henry, Lander, Sayaka, Sighence, Rat King, Imasquid
People who are playing like mafia: Market Man, PhantomRose, PenguinGuy
Toss ups: bluecoat, Ex Rex

Leaves you.

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Bloodypurex wrote:
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Paidea wrote:
And you're not dead yet? Topsummoner

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His logic is flawless. Topsummoner

I concur. We must lynch him now for the sake of the metagame, we MUST teach people that they can't go around claiming "anniversary" and expect leniency. Topsummoner.


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 Post subject: Re: Mafia - Day 3: Quagmire
PostPosted: March 22nd, 2013, 9:43 am 
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Just a heads up, Frisky is up to 4 votes, we need 7 to lynch.

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