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 Post subject: Re: Mafia X. Day One, Round Two.
PostPosted: March 12th, 2012, 6:33 am 
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Topsummoner wrote:
I still view Market's behavior as scummy, but I bought his roleclaim because:

'Gravedigger' fits the theme that Kikori has chosen for this game, with the Mafia being the majority faction.

Kikori does not like to host conventionally, so it's highly likely he came up with some roles of his own creation for this game.

'Gravedigger' would not make sense as a Renegade role.

Market Man is too inexperienced to be making such a believable fake claim, so I'm inclined to believe him.


Fair enough, but I'm still not ready to 100% absolve him of suspicion.


Landerpurex wrote:
Scar wrote:
Tahu makes a good point, and honestly if the only way for you to get a lynch in today is on me than I'd rather have that happen as at least you'll be able to look at who was responsible for the train.

Scar


:facepalm:

Traditionally, ragequits have only ever been committed by townies, but for this you ought to be lynched just for the sake of the metagame...

Dumb move, sloppy and disrespectful playing, but as I said: ragequits are normally committed by townies.

This won't change my vote.


Going off of his experience, what are they chances he is using that tendency to get some unvotes? I already view him in a bad light from Market's rollclaim and I can't let the feeling that he may be renegade go.

Scar

Also: What is metagame?

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 Post subject: Re: Mafia X. Day One, Round Two.
PostPosted: March 12th, 2012, 8:02 am 
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rangerpker wrote:
Topsummoner wrote:
I still view Market's behavior as scummy, but I bought his roleclaim because:

'Gravedigger' fits the theme that Kikori has chosen for this game, with the Mafia being the majority faction.

Kikori does not like to host conventionally, so it's highly likely he came up with some roles of his own creation for this game.

'Gravedigger' would not make sense as a Renegade role.

Market Man is too inexperienced to be making such a believable fake claim, so I'm inclined to believe him.


Fair enough, but I'm still not ready to 100% absolve him of suspicion.


Landerpurex wrote:
Scar wrote:
Tahu makes a good point, and honestly if the only way for you to get a lynch in today is on me than I'd rather have that happen as at least you'll be able to look at who was responsible for the train.

Scar


:facepalm:

Traditionally, ragequits have only ever been committed by townies, but for this you ought to be lynched just for the sake of the metagame...

Dumb move, sloppy and disrespectful playing, but as I said: ragequits are normally committed by townies.

This won't change my vote.


Going off of his experience, what are they chances he is using that tendency to get some unvotes? I already view him in a bad light from Market's rollclaim and I can't let the feeling that he may be renegade go.

Scar

Also: What is metagame?


Once again, I wasn't the only one to unvote him after the claim. That is beside the point however.

I will say again, I am Mafia. There is rampant activity in this game as usual, and arguing back and forth between me and Lander is getting us no where. The only thing that makes a lick of sense at this point is to get a lynch on someone, so at least there is something to go off of. So rationalize my self-vote anyway you'd like, the fact of the matter is the best thing for the Mafia right now is for me to die.

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 Post subject: Re: Mafia X. Day Three, Two Gone
PostPosted: March 12th, 2012, 9:38 am 
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You appear to want to die, and i feel like Lander's arguement is stronger than yours and there are so few others worthy of a lynch at the moment. In terms of inactivity Jackstick is the worst. Scar and Jackstick are the only 2 i have doubts on at the moment.

So Scar

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 Post subject: Re: Mafia X. Day Three, Two Gone
PostPosted: March 12th, 2012, 11:11 am 
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"Guess that makes enough. Don't bother holding them back, let's just get this over with." With the stone face of one who knew their death was inevitable, Scar pulled his revolver from his holster and held it by the barrel out to the crowd. Finally it rest before Lander. "Go ahead. Lynch me if it's the last thing you do." With a shaky hand, Lander took the handle and pointed it right at the forehead of his target.
... Bang.
His body fell to the thankfully painless shot, color swiftly gone. With a scowl and rekindled determination, the charge was led to Scar's room to find out if he was indeed one of the Mafia or involved in the revolt. His room was bare, his belongings were plain and once again damning as one of their own.
Scar - Mafia Goon
The gun slipped from Lander's fingers, clattering on the floor of its owner's room before he finally turned to lead a procession yet again. This time, to bury the three victims of the recent killings. After all, they were family. They deserved a proper burial. The labor would certainly help tire a few heavy hearts into much needed sleep.

Night Three, foo's, ends Wednesday, March 14, at midnight CST. Sleep well...

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 Post subject: Re: Mafia X. Third Night's the charm?
PostPosted: March 13th, 2012, 11:27 pm 
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"Another day, another nickel. Time to get up..." "Goo-oo-oo-ood morning, Vietnam!" "...you can expect a cool, pleasant day with..." The tomfoolery ended incredibly quickly as alarms were shut off and clothes were clad in record time. Again one alarm did not finish sounding, a repeat performance of someone swinging an object with loud effort and hitting dirt, stone, or seemingly their own foot. It was only as the man seemed to break his own toe with his tool that the door was opened, revealing a cleanly slit throat of the sleeping man. His visage recognized and manner of death clear, the party looked around the room, finding surprisingly more documents than the average good. It entailed another team of some kind, but only initials of "P." and another letter seemed to denote any individuals... and none of the letters seemed to match anyone's initials. These documents seemed to entail a lot of attention paid to who did what, what associations were made, and where who seemed to be when. Nothing, however, seemed to help the people find a clue who was friend or foe. The crew slammed the findings to the floor and looked to the corpse.

N00b 4 m1nin - Pack Scout (Slain Night Three

Another was gone. At this rate, there couldn't be many left. Hopefully something could come of the following days, else the "revenge" might finally be had.

Day Four. Eight Alive, Five votes to lynch. Good luck.
(EDIT: Oh, and Day Four ends Sunday, March 17, at 1:00 P.M. CST)

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 13th, 2012, 11:53 pm 
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Welp. This isn't going well.

I understand that the knee-jerk reaction here is to lynch me. I regret orchestrating Scar's lynch solely because he was a townie, not because there was no faults with his gameplay this time around. I've come to hope that his death with procure SOME usable information.

I might as well claim now, and toss Dale under the bus while I'm at it...N00b, Dale and I are part of a third party cult. Dale has (had?) the power to nightkill, and chose to kill riptide, blatantly ignoring advice I was giving him. Though in his defense, I told him if he felt like he needed to kill someone, it should be Scar. Which would have been no better. Now that N00b's dead, we can't talk outside the thread anymore, so everything might as well be out in the open.

It's day four, and there are merely nine pages of material to go on, most of which is either Scar and myself arguing and/or other people speculating on that. Bottom line: there are very few leads to go on.

That said...

rangerpker

Any reasons for hammering Scar?

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 13th, 2012, 11:54 pm 
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Excuse me, it seems N00b hammered Scar, but we know what his alignment was...

Anyway, I was most concerned with ranger breaking his silence and placing a vote for Scar.

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 13th, 2012, 11:55 pm 
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OH and I neglected to mention that I've been trying to play a townie because we win with the town...

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 14th, 2012, 12:56 am 
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ODP: Cheers guys, i had a feeling i would die last night because i didn't get lynched yesterday and i hammered Scar without realising it was the last vote.

'P' could refer to Topsummoner and RangerPker.

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 14th, 2012, 1:27 am 
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n00b 4 m1nin wrote:
'P' could refer to Topsummoner and RangerPker.


METAGAME OPINION, AND INADMISSIBLE TESTIMONY, and those aren't the only names with 'P' in them still playing this game. JUST SAYIN'

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 14th, 2012, 1:50 am 
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Kikori wrote:
n00b 4 m1nin wrote:
'P' could refer to Topsummoner and RangerPker.


METAGAME OPINION, AND INADMISSIBLE TESTIMONY, and those aren't the only names with 'P' in them still playing this game. JUST SAYIN'


Only ones that aren't dead or on my side then.

And i apologise for the testimony.

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 14th, 2012, 7:27 am 
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Morning!
....Still waiting to hear from a few silent voices.

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 14th, 2012, 8:31 am 
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Landerpurex wrote:
Welp. This isn't going well.

I understand that the knee-jerk reaction here is to lynch me. I regret orchestrating Scar's lynch solely because he was a townie, not because there was no faults with his gameplay this time around. I've come to hope that his death with procure SOME usable information.

I might as well claim now, and toss Dale under the bus while I'm at it...N00b, Dale and I are part of a third party cult. Dale has (had?) the power to nightkill, and chose to kill riptide, blatantly ignoring advice I was giving him. Though in his defense, I told him if he felt like he needed to kill someone, it should be Scar. Which would have been no better. Now that N00b's dead, we can't talk outside the thread anymore, so everything might as well be out in the open.

It's day four, and there are merely nine pages of material to go on, most of which is either Scar and myself arguing and/or other people speculating on that. Bottom line: there are very few leads to go on.

That said...

rangerpker

Any reasons for hammering Scar?

That ^ I'm with Lander & N00b as mentioned in the above post. Was waiting to hear back from Lander or N00b on who to Kill last night but no Vote back so didn't send in a Vote.


rangerpker

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 14th, 2012, 8:58 am 
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It's because I felt a majority of his replies to arguments against him was "That argument was bad!" Usually when I see that it's when someone is trying to discredit the "arguer," and it came off as scummy to me.

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 14th, 2012, 2:43 pm 
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"P" obviously refers to the pack, which is apparently a Mason-like faction; town-aligned, can communicate, and has a nightkill. The most important part there is that we have a town-aligned nightkill (assuming the truth is being told, and we have already seen two kills in a night).

As for what we have to go on...well, Lander's apparently pro-town (Dale seems to agree, so not going to challenge that), and it seems that N00b was some sort of pseudo-detective; pack, can you confirm/deny additional powers beyond allowing communication? As for Ranger, I honestly can't fault him for the second-to-last vote on someone who'd already voted for themselves; it just doesn't seem like a good enough reason, though, at this point, we don't have much in the way of good reasons going around, especially with his inactivity. Most I'm willing to give him is an FoS pending further responses.

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 14th, 2012, 7:22 pm 
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N00b said to me via PM that he didn't have any other abilities, nor do I. The only one of us with a power is Dale, and he used that to kill Riptide. As I said, I have not been told whether or not this was a one-off.

Frankly, the odds of hitting a mafioso among those who are inactive should be pretty high. That said, I kind of agree with Tahu that ranger can hardly be faulted for jumping on the lynch train, though he was the least involved person who *was* on that train, which in my estimation, makes him most likely to be scum.

Dale and myself are town-aligned, and Market man's claim is going largely unchallenged. Of the people still alive, it seems Jack is the most grossly inactive person, though this is his MO 99% of the time when he plays mafia. He wasn't, however, on the Scar lynch train, so this makes me believe he's not scum (for now). I daresay Top hasn't made any glaring mistakes, and Tahu's ludicrous amount of time spent as mafia in past games has allowed him a persona that's nigh unreadable...

Best estimation is to stick with my vote for ranger.

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 14th, 2012, 10:38 pm 
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Hnnnnnnngh.... with the information in the start-of-day post, and Dale's testimony, your claim fits.

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From this point forward I'm going to use 'town' and 'scum', ignoring the flavour of the game. It's getting too confusing to keep referring to the 'good-guys' as mafia.

Lander and Dale - Pro-town 'Pack'
Market Man6 - Claimed Pro-town Gravedigger

Leaving Ex Rex, Jackstick, Ranger, Tahu, and myself.

This was a 12-player game, so I'd wager 3 scum. I obviously know myself to be innocent, so it's a matter of figuring out which of the four others is town.



I think Rangerpker is as good a guess as any. Rex and Jack haven't shown their face much at all so it's hard to say which of them is scum. Tahu is... Tahu. He is just so perpetually scummy in his methods that I can't get a read.

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 14th, 2012, 11:07 pm 
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thats 3.....

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 16th, 2012, 9:58 am 
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*cough*

I don't think the silent voices are going to appear.

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 Post subject: Re: Mafia X. Day Four, Four Dead.
PostPosted: March 16th, 2012, 3:10 pm 
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Fine. Let's nix one of em then
ranger

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