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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: May 3rd, 2012, 9:27 pm 
DAT RUMP. ºAº╕
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>>

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You feel like you're not really sure what the point of that conversation was.
It can be so hard to figure out what that girl wants when most of the conversation is condescending nonsense.


>>


Last edited by Christopher on June 23rd, 2013, 3:23 am, edited 3 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: May 3rd, 2012, 9:27 pm 
DAT RUMP. ºAº╕
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Still, you like to think that Miss Sonus only acts like an irritable shrew so that she doesn't feel vulnerable. You like to think that, deep down, she is simply frightened to death about the well-being of her loved ones (you like to think she has loved-ones) but is too afraid to show it, so she puts up the front of a vulgar hellion to shield herself from emotional pain.

Yes, you sure like to think all those things.


>CH: Update.


Last edited by Christopher on June 23rd, 2013, 3:25 am, edited 2 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: May 3rd, 2012, 9:36 pm 
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After reading first panel: "Haha this would be even better if the next panel is Shark falling straight down adn going 'thud'"
After reading second panel: "haha where'd he go; close enough!"

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: May 3rd, 2012, 9:41 pm 
DAT RUMP. ºAº╕
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Sayaka wrote:
After reading first panel: "Haha this would be even better if the next panel is Shark falling straight down adn going 'thud'"
After reading second panel: "haha where'd he go; close enough!"

I was thinking either having a small "thud" in the bottom corner of the panel, or drawing his tail sticking out of the tree leaves one bubble over, but the photoshop file I was working with got corrupted or something and was just acting way wacky, even after restarting Photoshop.

It was a task just to get those two panels animated/saved - The frames/layers weren't updating when I changed them.

I might add a thud or something if I can fix the file, but if not then just having him disappear with his fall implied is good enough. :laugh:


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: May 5th, 2012, 2:47 pm 
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: May 5th, 2012, 4:40 pm 
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> Smith: Stop being the other girl.

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: May 5th, 2012, 7:28 pm 
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Topsummoner wrote:
> Smith: Stop being the other girl.

> and fight some stuff

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: May 8th, 2012, 8:00 pm 
DAT RUMP. ºAº╕
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Just posting to say that the next update will probably be on Thursday night. It'll be a pretty lengthy update (~10 panels with some complicated animations) so I'd prefer to post them all in one batch instead of as I finish them.

We'll be getting back to Smith soon though and there'll be plenty of opportunity for user commands!


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: May 9th, 2012, 4:59 am 
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sweeeet

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: May 27th, 2012, 2:23 pm 
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>> CH: Update

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: July 13th, 2012, 10:54 pm 
DAT RUMP. ºAº╕
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Sayaka wrote:
>> CH: Update


>CH: Update.

Image

>>


Last edited by Christopher on June 25th, 2013, 2:53 am, edited 2 times in total.
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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: July 13th, 2012, 11:12 pm 
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who were you expecting

the tooth fairy?

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: July 13th, 2012, 11:20 pm 
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huh. coulda swore i signed up for that site before.... oh well. got it now.

....does your room actually look like that?

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: July 13th, 2012, 11:27 pm 
DAT RUMP. ºAº╕
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Market Man6 wrote:
....does your room actually look like that?

If I said yes, would you believe me?


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: July 14th, 2012, 7:52 am 
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I already know ;)

Lol

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: July 14th, 2012, 3:38 pm 
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WHERE THE FLYING Fuzzy Bunny ARE MY PANTIES?

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: July 14th, 2012, 10:01 pm 
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Oh, sorry, I'm almost done with them.

*sniiiiiff*

Okay they're all yours.

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: July 15th, 2012, 4:48 am 
DAT RUMP. ºAº╕
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Calm yourselves jeez.

(Updating tomorrow night)


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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: July 17th, 2012, 1:21 pm 
Burning my Dread.
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Bwaaa-hahahaha! I totally thought that conversation between us was legit copy-pasta until I saw the made up Skype lookalike names for everyone.

Very cleverly done, sir. :p

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 Post subject: Re: FINAL HOUR: A Prologue [User command game!]
PostPosted: July 18th, 2012, 12:02 am 
DAT RUMP. ºAº╕
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For the record I did update last night, but it was only one panel. Can click the >CH: Update. link above and scroll downways.

I'm keeping this little segment contained to digi-comp and will start posting the updates in this thread again when it's over.

And if tumblr is a thing you have/follow, I'm posting update notifications on mine now.


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