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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:13 pm 
(MC SparkyAMS)
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NICE, again sorry Aragorn! heh

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:14 pm 
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I will be using mafiality charts in all future games I play in.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:14 pm 
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Post-mortem:

Night actions:

Hidden: 
Night One

Pyro3000 locks up Spirographed
Spirographed attacks SparkyAMS
Spirographed stalks Jackstick
Jackstick investigates Pyro3000

Spirographed learns he was locked up last night.
Jackstick learns Pyro3000 is a villager.

Night Two

Pyro3000 locks up Aragorn Ix
Sighence attacks no-one
Jackstick investigates Zilla

Jackstick learns Zilla is a villager.

Night Three

Pyro3000 locks up Zilla
Sighence attacks Pyro3000
Jackstick investigates SparkyAMS

Jackstick learns SparkyAMS is a villager.
Pyro3000 dies.


Things went about as poorly as they possibly could for the Mafia on night one; they had one player carrying out both actions, and that player got blocked. I think Pyro was about the only Jailkeeper who would have targetted Spiro that night though, so you can't really blame them. Spiro's fakeclaim was about the only viable play for them at that point.

I don't agree with Monk's fakeclaim on day four, but I think the only way he could have won this game is killing Jackstick before he claimed, which is highly unlikely anyways so... taking the 1/3 chance there was no remaining powerrole and claiming Detective was a decent attempt. Nokilling on Night Two was genius though.

Special mention to Frank for his hilarious Mafiality charts.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:14 pm 
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Frank 4.0.1 wrote:
I will be using mafiality charts in all future games I play in.


I emphatically endorse this idea.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:15 pm 
(soothzayer)
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I appreciate the jail, Pyro. I knew why you did it when you came out as the real jailkeeper. WHAT A DUMB NIGHT 1,THOUGH. UGH. :P

That Night Two was fantastic, though. Hahaha

I was pretty surprised by the Monk fake claim.

What a dumb night one...

Good show, Town.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:16 pm 
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That was fun to read!
After N1, I was curious if it was a good jailkeeper hit, or if it was a tactical mafia move to choose not to kill that night.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:16 pm 
Big, dirty shithawks.
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That escalated quickly.

I'm curious to know why Frank (and zilla?) thought I was suspicious. I'm also curious to know why in the world Monk would fake claim. But then, gambling that there isn't a detective in the game might have paid off in a perfect world.

Really lynching aragorn was best-case scenario for the mafia at that point, you had a legitimate shot after that, and pyro's death.

I'm down for more game/s, I had a really busy few days at work so I wasn't properly able to post D3.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:16 pm 
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I'm also down to play again if enough others are; only question is who's hosting and what they're hosting.

I was looking on Mafiascum's wiki for more setups and found Matrix6, which was designed as the successor to 2of4 after the latter was found to be overall mafia-biased (particularly in the variations where there are only one town powerrole).

http://wiki.mafiascum.net/index.php?title=Matrix6

Anyways, Matrix6 is easy to host and has a roughly 50/50 win percentage over hundreds of games over on mafiascum, so if anyone's looking for ideas of what to host it's a good one. Open to whatever though.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:16 pm 
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Landerpurex wrote:
That escalated quickly.

I'm curious to know why Frank (and zilla?) thought I was suspicious. I'm also curious to know why in the world Monk would fake claim. But then, gambling that there isn't a detective in the game might have paid off in a perfect world.

Really lynching aragorn was best-case scenario for the mafia at that point, you had a legitimate shot after that, and pyro's death.

I'm down for more game/s, I had a really busy few days at work so I wasn't properly able to post D3.


I don't give out trade secrets... It was really just my evaluation of the players that would try to pull the non-lynch on night 2. I thought of the players here you were more apt to try something zany which is also why I made the post I did Day 2.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:17 pm 
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Why does everybody keep calling the nightkill a lynch?

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:17 pm 
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Topsummoner wrote:
Why does everybody keep calling the nightkill a lynch?




-----

Jerkstick wrote:
I'm up for another game. Matrix6 sounds cool.


Yeah I'm having fun. I'll keep playing. Who is due to host?

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:18 pm 
(soothzayer)
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Thr is next. I messaged him. He was itching to host before. I was on the list next. I can, if he won't, or/and nobody else wants to.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:18 pm 
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I've been pondering hosting one of my super-untraditional games, but if Matrix6 has more peoples' interest, I'll abstain for now.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:18 pm 
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Landerpurex wrote:
That escalated quickly.

I'm curious to know why Frank (and zilla?) thought I was suspicious. I'm also curious to know why in the world Monk would fake claim. But then, gambling that there isn't a detective in the game might have paid off in a perfect world.

Really lynching aragorn was best-case scenario for the mafia at that point, you had a legitimate shot after that, and pyro's death.

I'm down for more game/s, I had a really busy few days at work so I wasn't properly able to post D3.

I don't know, you always just seem suspicious to me. 8-[ Probably because you seem smart and you write well and I figure that could make it easy for you to trick everyone.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:18 pm 
(soothzayer)
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Thr said he can't host atm

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:19 pm 
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Zilla wrote:
Landerpurex wrote:
That escalated quickly.

I'm curious to know why Frank (and zilla?) thought I was suspicious. I'm also curious to know why in the world Monk would fake claim. But then, gambling that there isn't a detective in the game might have paid off in a perfect world.

Really lynching aragorn was best-case scenario for the mafia at that point, you had a legitimate shot after that, and pyro's death.

I'm down for more game/s, I had a really busy few days at work so I wasn't properly able to post D3.

I don't know, you always just seem suspicious to me. 8-[ Probably because you seem smart and you write well and I figure that could make it easy for you to trick everyone.


Lol.

Keep playing with me, Zilla. You haven't seen anything yet. :wink:

You don't seem like the type of person with the time on your hands to go through and read old mafia games but some of those are more entertaining than most media you can buy. :laugh:

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:19 pm 
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viewtopic.php?f=118&t=438788

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:20 pm 
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If Thr isn't going then Spiro and Kikori should decide between themselves who's going.

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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:20 pm 
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Sighence wrote:
Yeah I tried to pull off crazy stuff twice. A key point is that I was working on a one-in-two chance of a power role - any doctor I couldn't discredit would've been on Pyro. A coin flip on winning the game was worth it to me. I just came up tails.


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 Post subject: Re: Mafia Revival, 2of4: Day Four - Deadlock
PostPosted: August 14th, 2016, 10:21 pm 
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Landerpurex wrote:
http://www.poorshark.com/ThePub/viewtopic.php?f=118&t=438788
I forgot to save your changes to that, sorry after the big reboot today. You'll probably want to re-edit it.

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