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RuneVillage.com Where Gamers Escape! 2012-07-25T00:46:31-06:00 http://poorshark.com/ThePub/feed.php?f=17&t=437819 2012-07-25T00:46:31-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10310565#p10310565 <![CDATA[Re: So now that we're all creative'd out, I think.]]>
Sure you can limit it by preventing modification to owned areas or locking chests and so on...
But this is all still way easier when you can trust everyone on the server.

My family server, we have our own areas and we're working on rail networks and such. Nobody really clashes territories or anything like that because there's only a few of us.

Statistics: Posted by Znath — July 25th, 2012, 12:46 am


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2012-07-24T16:35:21-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10310541#p10310541 <![CDATA[Re: So now that we're all creative'd out, I think.]]> Statistics: Posted by Simons Pure — July 24th, 2012, 4:35 pm


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2012-07-23T01:30:47-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10310499#p10310499 <![CDATA[Re: So now that we're all creative'd out, I think.]]>
I'm still going strong on MineCraftServer.com (Any donation from 5 pounds gives you fly, btw), many community events, many people that wish to help you just because. I'll be sitting there if you guys want to join in, currently building a tree (256x150x150), an arena (75x75x45 - switchable rooms) and a new server spawn (just for the heck of it, in SP).

Statistics: Posted by Judge — July 23rd, 2012, 1:30 am


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2012-07-22T23:09:27-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10310496#p10310496 <![CDATA[Re: So now that we're all creative'd out, I think.]]> Statistics: Posted by WeirdBoy — July 22nd, 2012, 11:09 pm


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2012-07-22T21:28:41-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10310491#p10310491 <![CDATA[Re: So now that we're all creative'd out, I think.]]>
I think it's more fun having to work to gain your resources rather than just making 3d models. It adds that little sense or realism and accomplishment.

I can't promise I'd be majorly active on a RV survival server just cause I've got so much time invested in my for on my family server now. I'll probably work on a lava casting guide soon too like I keep putting off.

My current project is ALMOST done, but I've run into some resource roadblocks, mostly wool which I need hundreds of...

Statistics: Posted by Znath — July 22nd, 2012, 9:28 pm


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2012-07-05T19:08:01-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10309827#p10309827 <![CDATA[Re: So now that we're all creative'd out, I think.]]> Simons Pure wrote:

A creeper will only attack you/blow up on you when you're in creative if you hit it first.

This is true. Also, they have a hard time blowing up anything tougher than Wood.

Statistics: Posted by Freeasacar — July 5th, 2012, 7:08 pm


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2012-07-04T15:52:32-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10309808#p10309808 <![CDATA[Re: So now that we're all creative'd out, I think.]]> Statistics: Posted by Simons Pure — July 4th, 2012, 3:52 pm


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2012-07-04T09:21:09-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10309798#p10309798 <![CDATA[Re: So now that we're all creative'd out, I think.]]> I highly highly doubt anyone here has intentions of letting creepers explode on other peoples' structures intentionally, and to not repair it if it does happen, but Creative builders are the ones with stuff not meant to be placed on the line.

If nobody knows off the top of their head, I'll try testing when home.

Statistics: Posted by Kikori — July 4th, 2012, 9:21 am


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2012-06-30T21:23:10-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10309650#p10309650 <![CDATA[Re: So now that we're all creative'd out, I think.]]> Kikori wrote:

I'm not Hiker, I'm not making this call without the input of everyone and I don't intend to be a nazi about it the result. Just curious if we'd have a lil' more fun on Survival. :p

I'd say that we don't enforce survival, let people choose it at will. Also, setting mobs to on would be nice.

Statistics: Posted by Riptide — June 30th, 2012, 9:23 pm


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2012-06-30T21:18:56-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10309649#p10309649 <![CDATA[Re: So now that we're all creative'd out, I think.]]> Statistics: Posted by Kikori — June 30th, 2012, 9:18 pm


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2012-06-30T15:59:41-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10309633#p10309633 <![CDATA[Re: So now that we're all creative'd out, I think.]]> Kikori wrote:

Most of the projects we absolutely wanted to get done have been done. Who's up for changing things up and turning out map into a Survival only map with mobs included?
Personal vote is a no because I'm not done yet and there's no way to make what I'm making without Creative mode.

Actually anyone not in creative mode might die anyway.

But meh, it's your call.

Statistics: Posted by Saten Ruiko — June 30th, 2012, 3:59 pm


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2012-06-29T22:39:30-06:00 http://poorshark.com/ThePub/viewtopic.php?t=437819&p=10309603#p10309603 <![CDATA[So now that we're all creative'd out, I think.]]> Statistics: Posted by Kikori — June 29th, 2012, 10:39 pm


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