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RuneVillage.com Where Gamers Escape! 2014-02-09T23:39:13-06:00 http://poorshark.com/ThePub/feed.php?f=118&t=439162 2014-02-09T23:39:13-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327918#p10327918 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Muscular Ape wrote:

Jaron wrote:
Had I been playing I would have said I was voting for Riptide and Dr Henry, and then voted for Riptide and Muscular Ape instead.


Hypothetically, whose spot are you implying you've taken here? Monk's?

Obviously not mine, Henry's or Riptide's :P
Oh no, I'm not implying I'd have taken anyone's position. I'm just saying if I had been an extra player in the game, that's where my suspicions would have fallen. There have been a few times where what happened during the night--or more importantly, what didn't happen--made me completely leave a train I'd been so gung-ho on and jump on someone else out of the blue. (It doesn't always work out, but it has on at least two occasions, and by golly it's a pretty incredible feeling when it does.)

Statistics: Posted by Saten Ruiko — February 9th, 2014, 11:39 pm


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2014-02-09T22:39:28-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327915#p10327915 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Jaron wrote:

Had I been playing I would have said I was voting for Riptide and Dr Henry, and then voted for Riptide and Muscular Ape instead.


Hypothetically, whose spot are you implying you've taken here? Monk's?

Obviously not mine, Henry's or Riptide's :P

Statistics: Posted by Muscular Ape — February 9th, 2014, 10:39 pm


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2014-02-09T22:24:26-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327914#p10327914 <![CDATA[Re: A Very British Mafia [Town Wins]]]>
Really disappointed in Dr Henry for giving up, though. I would think you've played far too many games of Mafia to quit early like that. Had I been playing I would have said I was voting for Riptide and Dr Henry, and then voted for Riptide and Muscular Ape instead. Just because someone deduces what's actually going on doesn't mean everyone agrees, and having the Mafia give up mid-game (before any Mafia members have even been lynched!) completely ruins the whole thing for me.

Also Sparky played exactly like he's always played, I dunno what you guys were talking about.

Statistics: Posted by Saten Ruiko — February 9th, 2014, 10:24 pm


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2014-02-08T17:20:35-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327897#p10327897 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Landerpurex wrote:

Dr Henry wrote:
Landerpurex wrote:

I know doc killed me because he thought I was the detective and had gotten a dirty reading. To be honest, I can't say what I would have done had I gotten a mafia.


I knew you hadn't gotten a dirty reading, I'd roleblocked you :P


HERK A DURR

But I was in love with you...


:love:

Statistics: Posted by Dr Henry — February 8th, 2014, 5:20 pm


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2014-02-08T04:13:36-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327884#p10327884 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Dr Henry wrote:

Landerpurex wrote:

I know doc killed me because he thought I was the detective and had gotten a dirty reading. To be honest, I can't say what I would have done had I gotten a mafia.


I knew you hadn't gotten a dirty reading, I'd roleblocked you :P


HERK A DURR

But I was in love with you...

Statistics: Posted by Landerpurex — February 8th, 2014, 4:13 am


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2014-02-08T03:57:32-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327883#p10327883 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Landerpurex wrote:

I know doc killed me because he thought I was the detective and had gotten a dirty reading. To be honest, I can't say what I would have done had I gotten a mafia.


I knew you hadn't gotten a dirty reading, I'd roleblocked you :P

Statistics: Posted by Dr Henry — February 8th, 2014, 3:57 am


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2014-02-08T02:18:20-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327881#p10327881 <![CDATA[Re: A Very British Mafia [Town Wins]]]> I was killed off cause I figured out everyone's roles on day 1. The rest of the village couldn't handle my supreme deducing skills.

Statistics: Posted by Market Man6 — February 8th, 2014, 2:18 am


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2014-02-07T21:27:48-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327874#p10327874 <![CDATA[Re: A Very British Mafia [Town Wins]]]>
Dr Henry played flawlessly until he started harping on how he had been framed. But it was a distinct possibility, just not a distinct probability. I was initially trying to drum up activity but when he OMGUS'ed I figured there was a strong chance he really was mafia. When I died, I KNEW he was mafia but obviously couldn't tell you all.

I was roleblocked N1 and I tried to investigate Ape. Knowing he was an ace in the hole type of player, letting him run amok as mafia was not going to be allowed. I knew in such a vanilla game that I would not be insane or naive or whatever.

I know doc killed me because he thought I was the detective and had gotten a dirty reading. To be honest, I can't say what I would have done had I gotten a mafia. I probably would have come out, to kill 50% of the mafia by N2 would have been awesome. But as soon as I came out I would be roleblocked into oblivion...except that HE was the roleblocker. D: I was trying to be hyper-active versus the way I played last game, I did not want to give off a vibe that I had a role and remain relatively silent compared to how I normally play. This backfired on me, in an ironically hilarious way.

Well played by doc and ape, for sure. But I really do think this was my last game. (But I've said that before, too :awesome: )

Statistics: Posted by Landerpurex — February 7th, 2014, 9:27 pm


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2014-02-07T19:03:49-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327867#p10327867 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Dr Henry wrote:

@Riptide, thanks for being a good partner, I apologise to you if you feel that my end confession ruined the game, or our chances, in any way. I feel that perhaps as a pair we could have played D4 better, mistakes on both sides, which lead to our loss. Thoroughly enjoyed it though.

Meh, it's fine. I had fun anyways. (OF COURSE, Monk had to come back then, though. If he hadn't we would've had that game. :( )

Anyways, that was actually pretty fun. I look forward to playing with you in future games, Musc. :D

Statistics: Posted by Riptide — February 7th, 2014, 7:03 pm


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2014-02-07T17:54:30-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327864#p10327864 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Aragorn Ix wrote:

Sighence wrote:
Yes, I was online (though you guys using that for this, c'mon now, we've been over that). You may note, however, that the times I was online were during a night phase until yester-real-day. I can't deny that it's part of my strategy to not say anything unless I feel I need to do so. Then again, constant questions of my activity really rather merit a response, so arguing my strategic use of this is inadvisable. But we could go in circles about this just as much as we could/do someone's alignment. I don't anticipate further inactivity, but if you lot feel I should go to the bottom of the play list for next game, I'm fine with that. Along with that, though, could we keep strict scheduling from here out; have both days and nights take their allotted time, regrardless of whether the phase's issues have been settled? The phases' lengths are already designed to be long enough that anyone in any time zone should be able to do something if needed. Screwing with that causes more issues than it solves, at least for me - regardless of whether I have outside factors popping up or not.


Every single game we have ever played in Mafia has gone by the same rules I used, if the village reaches a lynch before the 72 hours are up then the day ends, if night roles complete their actions before the 36 hours then the night ends. If everyone else manages it why can't you? What time zone are you in that is so remote? You aren't GMT +/-12 are you?


I'm GMT+11 :awesome:

Statistics: Posted by Muscular Ape — February 7th, 2014, 5:54 pm


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2014-02-07T16:46:49-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327861#p10327861 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Sighence wrote:

Yes, I was online (though you guys using that for this, c'mon now, we've been over that). You may note, however, that the times I was online were during a night phase until yester-real-day. I can't deny that it's part of my strategy to not say anything unless I feel I need to do so. Then again, constant questions of my activity really rather merit a response, so arguing my strategic use of this is inadvisable. But we could go in circles about this just as much as we could/do someone's alignment. I don't anticipate further inactivity, but if you lot feel I should go to the bottom of the play list for next game, I'm fine with that. Along with that, though, could we keep strict scheduling from here out; have both days and nights take their allotted time, regrardless of whether the phase's issues have been settled? The phases' lengths are already designed to be long enough that anyone in any time zone should be able to do something if needed. Screwing with that causes more issues than it solves, at least for me - regardless of whether I have outside factors popping up or not.


Every single game we have ever played in Mafia has gone by the same rules I used, if the village reaches a lynch before the 72 hours are up then the day ends, if night roles complete their actions before the 36 hours then the night ends. If everyone else manages it why can't you? What time zone are you in that is so remote? You aren't GMT +/-12 are you?

Statistics: Posted by Aragorn Ix — February 7th, 2014, 4:46 pm


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2014-02-07T16:25:23-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327860#p10327860 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Statistics: Posted by Sighence — February 7th, 2014, 4:25 pm


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2014-02-07T14:29:29-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327856#p10327856 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Dr Henry wrote:

Aragorn Ix wrote:
Secondly, Dr Henry, I appreciate you were irritated by the inactivity but I really don’t appreciate you effectively ending the game early with your confession and subsequent posts to that effect. I feel like I have to re-iterate this but this is the first time I’ve hosted a game, it wasn’t going to go perfectly. So to have you back seat modding effectively ended any enjoyment and enthusiasm I had for the game.


I feel that is very unfair.

It wasn't backseat modding, it was making it very clear how the game stood, within the game. It was very obvious to both myself and Riptide that Monk would not come along and choose anyone other than Riptide. Therefore, we were in a situation where it was essentially 'does Monk show up before the day ends or not?'

If he hadn't, my post wouldn't have changed things. The game didn't end earlier as a result, I cannot see any way in which Monk wouldn't have worked out who was mafia. Your modding wasn't the issue, other than when it just meant when we were in a stalemate an active player would have stopped us waiting for as long as we had to for Monk.

I cannot believe my very risky and blatant self-frame by killing Lander actually worked! Rip tried to dissuade me, but I told him that I could make at least Musc believe me, and it worked :lol:

@Spiro, thanks for protecting me.

@Thr, you worked me hard all game, I tried my best to throw you off the scent but you were like a bloodhound glued to me after Lander died.

Not really sure how Sparky ended up dead.

We lucked out with Lander in multiple ways, with the roleblock and the kill of the detective.

Market was essentially my choice as I wanted to avoid the doctor, Riptide wanted to go after Lander I believe.

@Musc, I only decided to manipulate you after D2 in which you seemed to be siding with me already. Didn't expect it to work, and wish we had managed to fool you at the end.

@Riptide, thanks for being a good partner, I apologise to you if you feel that my end confession ruined the game, or our chances, in any way. I feel that perhaps as a pair we could have played D4 better, mistakes on both sides, which lead to our loss. Thoroughly enjoyed it though.


Okay back seat modding is a little harsh but you know what I mean. Before you confessed Monk's inactivity could have won you the game, if the time elapsed with no lynch the game would have been won by the mafia. As I said before in all honesty it's my fault for missing the extent to which he has been inactive. Yeah not a clue how you survived after killing Lander, I was convinced you'd just dug your own grave, kudos for that.

Statistics: Posted by Aragorn Ix — February 7th, 2014, 2:29 pm


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2014-02-07T13:47:51-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327853#p10327853 <![CDATA[Re: A Very British Mafia [Town Wins]]]>
Subject: Super duper official mafia game hosting list to the max

Statistics: Posted by Market Man6 — February 7th, 2014, 1:47 pm


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2014-02-07T13:32:50-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327851#p10327851 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Dr Henry wrote:

@Thr, you worked me hard all game, I tried my best to throw you off the scent but you were like a bloodhound glued to me after Lander died.


You almost threw me off a couple times. Around the time that it was possible you were framed I tried doing my fail of a trap and threw myself off. I got back on track around when Spiro claimed doctor. If Sparky wouldn't have claimed Ape mafia, and Spiro joining in I might have pushed harder before they died. ^_^;

Statistics: Posted by Thr — February 7th, 2014, 1:32 pm


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2014-02-07T13:27:31-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327850#p10327850 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Statistics: Posted by Spirographed — February 7th, 2014, 1:27 pm


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2014-02-07T12:07:48-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327847#p10327847 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Aragorn Ix wrote:

Secondly, Dr Henry, I appreciate you were irritated by the inactivity but I really don’t appreciate you effectively ending the game early with your confession and subsequent posts to that effect. I feel like I have to re-iterate this but this is the first time I’ve hosted a game, it wasn’t going to go perfectly. So to have you back seat modding effectively ended any enjoyment and enthusiasm I had for the game.


I feel that is very unfair.

It wasn't backseat modding, it was making it very clear how the game stood, within the game. It was very obvious to both myself and Riptide that Monk would not come along and choose anyone other than Riptide. Therefore, we were in a situation where it was essentially 'does Monk show up before the day ends or not?'

If he hadn't, my post wouldn't have changed things. The game didn't end earlier as a result, I cannot see any way in which Monk wouldn't have worked out who was mafia. Your modding wasn't the issue, other than when it just meant when we were in a stalemate an active player would have stopped us waiting for as long as we had to for Monk.

I cannot believe my very risky and blatant self-frame by killing Lander actually worked! Rip tried to dissuade me, but I told him that I could make at least Musc believe me, and it worked :lol:

@Spiro, thanks for protecting me.

@Thr, you worked me hard all game, I tried my best to throw you off the scent but you were like a bloodhound glued to me after Lander died.

Not really sure how Sparky ended up dead.

We lucked out with Lander in multiple ways, with the roleblock and the kill of the detective.

Market was essentially my choice as I wanted to avoid the doctor, Riptide wanted to go after Lander I believe.

@Musc, I only decided to manipulate you after D2 in which you seemed to be siding with me already. Didn't expect it to work, and wish we had managed to fool you at the end.

@Riptide, thanks for being a good partner, I apologise to you if you feel that my end confession ruined the game, or our chances, in any way. I feel that perhaps as a pair we could have played D4 better, mistakes on both sides, which lead to our loss. Thoroughly enjoyed it though.

Statistics: Posted by Dr Henry — February 7th, 2014, 12:07 pm


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2014-02-07T11:12:22-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327846#p10327846 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Statistics: Posted by Thr — February 7th, 2014, 11:12 am


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2014-02-07T11:05:47-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327844#p10327844 <![CDATA[Re: A Very British Mafia [Town Wins]]]> Thr wrote:

Looking back I did seem pretty suspicious lol. I was just stating what I thought at the time though. :lmao:
Anyway is someone else going to host a mafia after this one, or are we going to wait a little since we just got done?


There is a topic in this forum with a who is hosting list:

viewtopic.php?f=118&t=438788

@Musc, No problem :)

Statistics: Posted by Aragorn Ix — February 7th, 2014, 11:05 am


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2014-02-07T11:01:24-06:00 http://poorshark.com/ThePub/viewtopic.php?t=439162&p=10327843#p10327843 <![CDATA[Re: A Very British Mafia [Town Wins]]]>
Anyway is someone else going to host a mafia after this one, or are we going to wait a little since we just got done?

Statistics: Posted by Thr — February 7th, 2014, 11:01 am


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