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RuneVillage.com Where Gamers Escape! 2013-04-27T15:25:44-06:00 http://poorshark.com/ThePub/feed.php?f=118&t=438804 2013-04-27T15:25:44-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321645#p10321645 <![CDATA[Re: Mafia/RP game features?]]> be jealous of my MSPaint skillz.
Knifey 2.png
But seriously, would something like this work? I lack art skillz, so it may have to be redone.

Statistics: Posted by bluecoat — April 27th, 2013, 3:25 pm


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2013-04-24T20:46:02-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321566#p10321566 <![CDATA[Re: Mafia/RP game features?]]> Statistics: Posted by Saten Ruiko — April 24th, 2013, 8:46 pm


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2013-04-24T20:22:00-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321561#p10321561 <![CDATA[Re: Mafia/RP game features?]]> Statistics: Posted by Dr Henry — April 24th, 2013, 8:22 pm


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2013-04-24T09:27:01-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321543#p10321543 <![CDATA[Re: Mafia/RP game features?]]> Landerpurex wrote:

The last time someone tried to start one, it never even got off the ground. Tanks was involved with it, and I don't think a book was even chosen. There didn't seem to be much interest in the first place, from what I recall. .


We chose A Clockwork Orange as our first book. It never got anywhere past that. Maybe eight unique names at the time were in on it... and this was back when Knux was around.

Statistics: Posted by Kikori — April 24th, 2013, 9:27 am


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2013-04-23T23:18:57-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321519#p10321519 <![CDATA[Re: Mafia/RP game features?]]> Demon wrote:

It may have been tried, but what parts of it failed? What did the book club consist of and what could have been improved on? No need to shoot down ideas because they failed in the past.

'It failed before, it'll fail again.' Bad way to try to find changes for the site. Non-constructive nay-saying plagues these threads so everyone gets discouraged. :|

What about the book club failed? What aspect of it could we take and enhance on its own? Were there any successful parts?


The last time someone tried to start one, it never even got off the ground. Tanks was involved with it, and I don't think a book was even chosen. There didn't seem to be much interest in the first place, from what I recall.

Other than that I have no idea about the other time/s.

I'm not trying to naysay, as I agree with demon, but I don't see a book club working at this point. Personally, I'm at a point in my life where I have next to no desire to read novels for fun. Maybe we could do short stories or poetry, though. Something that takes a little less effort and time.

Statistics: Posted by Landerpurex — April 23rd, 2013, 11:18 pm


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2013-04-23T23:09:25-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321518#p10321518 <![CDATA[Re: Mafia/RP game features?]]>
'It failed before, it'll fail again.' Bad way to try to find changes for the site. Non-constructive nay-saying plagues these threads so everyone gets discouraged. :|

What about the book club failed? What aspect of it could we take and enhance on its own? Were there any successful parts?

Statistics: Posted by Demon — April 23rd, 2013, 11:09 pm


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2013-04-23T22:55:21-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321515#p10321515 <![CDATA[Re: Mafia/RP game features?]]> Phantomrose wrote:

Hmm, what if there was some kind of book club type thing?
It's been tried twice before when RV was more active and collapsed both times, I'm afraid.

Statistics: Posted by Saten Ruiko — April 23rd, 2013, 10:55 pm


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2013-04-23T22:35:10-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321514#p10321514 <![CDATA[Re: Mafia/RP game features?]]> Statistics: Posted by Phantomrose — April 23rd, 2013, 10:35 pm


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2013-04-23T19:27:50-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321511#p10321511 <![CDATA[Re: Mafia/RP game features?]]>
For the forum itself, it all comes down to activity. Tread the Path was awesome until Discrimin8 dropped out. I've been a part of many RPs at RV over the years but all of the ones I've been in died of inactivity. Znath would easily be the best person to contact to keep one of those going.

Statistics: Posted by Saten Ruiko — April 23rd, 2013, 7:27 pm


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2013-04-22T23:34:50-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321492#p10321492 <![CDATA[Re: Mafia/RP game features?]]>
I don't have any suggestions besides those at the moment, though I'm sure I'll think of something.

Statistics: Posted by Aragorn Ix — April 22nd, 2013, 11:34 pm


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2013-04-22T21:58:16-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321490#p10321490 <![CDATA[Re: Mafia/RP game features?]]>
What *could* we do to change it? It runs pretty efficiently for a forum now.

I had entertained the idea of making Mafia a more substantial part of the site, as it is the only thing (pretty much) drawing new members and making it worthwhile for many people to return.

While I would loathe becoming a site like Mafiascum, I am interested in ideas to make Mafia a more prominent feature of the site. I decried the idea of more than one game at a time, but if Imasquid keeps inviting all his friends to join, maybe we could? :laugh: I think awards/stats are a step in the proper direction, but there are concerns there too.

I suppose I just posed the same question rather than really helped at all. :?:

Statistics: Posted by Landerpurex — April 22nd, 2013, 9:58 pm


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2013-04-22T20:30:27-06:00 http://poorshark.com/ThePub/viewtopic.php?t=438804&p=10321488#p10321488 <![CDATA[Mafia/RP game features?]]>
So I was wondering if any of you had any ideas for features that we could design for the RP & Lit forum. Features that could make games easier to follow, more convenient, simpler, etc.

Please post if you have any suggestions!

Statistics: Posted by Jackstick — April 22nd, 2013, 8:30 pm


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